#include "config.h"
#include "d3d8_private.h"
Go to the source code of this file.
Functions |
| | WINE_DEFAULT_DEBUG_CHANNEL (d3d8) |
| static IDirect3DSwapChain8Impl * | impl_from_IDirect3DSwapChain8 (IDirect3DSwapChain8 *iface) |
| static HRESULT WINAPI | IDirect3DSwapChain8Impl_QueryInterface (IDirect3DSwapChain8 *iface, REFIID riid, void **ppobj) |
| static ULONG WINAPI | IDirect3DSwapChain8Impl_AddRef (IDirect3DSwapChain8 *iface) |
| static ULONG WINAPI | IDirect3DSwapChain8Impl_Release (IDirect3DSwapChain8 *iface) |
| static HRESULT WINAPI | IDirect3DSwapChain8Impl_Present (IDirect3DSwapChain8 *iface, const RECT *pSourceRect, const RECT *pDestRect, HWND hDestWindowOverride, const RGNDATA *pDirtyRegion) |
| static HRESULT WINAPI | IDirect3DSwapChain8Impl_GetBackBuffer (IDirect3DSwapChain8 *iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer) |
| static void STDMETHODCALLTYPE | d3d8_swapchain_wined3d_object_released (void *parent) |
| HRESULT | swapchain_init (IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl *device, D3DPRESENT_PARAMETERS *present_parameters) |
Variables |
static const
IDirect3DSwapChain8Vtbl | Direct3DSwapChain8_Vtbl |
| static struct wined3d_parent_ops | d3d8_swapchain_wined3d_parent_ops |