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ReactOS Development > Doxygen

wined3d_texture Struct Reference

#include <wined3d_private.h>

Data Fields

struct wined3d_resource resource
struct wined3d_texture_opstexture_ops
struct gl_texture texture_rgb texture_srgb
struct wined3d_resource ** sub_resources
UINT layer_count
UINT level_count
float pow2_matrix [16]
UINT lod
enum wined3d_texture_filter_type filter_type
LONG bind_count
DWORD sampler
DWORD flags
struct min_lookupmin_mip_lookup
const GLenummag_lookup
GLenum target

Detailed Description

Definition at line 1919 of file wined3d_private.h.


The documentation for this struct was generated from the following file:

Generated on Fri May 25 2012 06:44:22 for ReactOS by doxygen 1.7.6.1

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