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ReactOS Development > Doxygen

wined3d_texture_ops Struct Reference

#include <wined3d_private.h>

Data Fields

HRESULT(* texture_bind )(struct wined3d_texture *texture, struct wined3d_context *context, BOOL srgb)
void(* texture_preload )(struct wined3d_texture *texture, enum WINED3DSRGB srgb)
void(* texture_sub_resource_add_dirty_region )(struct wined3d_resource *sub_resource, const struct wined3d_box *dirty_region)
void(* texture_sub_resource_cleanup )(struct wined3d_resource *sub_resource)

Detailed Description

Definition at line 1905 of file wined3d_private.h.


The documentation for this struct was generated from the following file:

Generated on Sat May 26 2012 06:46:05 for ReactOS by doxygen 1.7.6.1

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