ReactOS  0.4.14-dev-376-gaedba84
DirectD3D_main.c File Reference
#include "rosdraw.h"
#include <string.h>
Include dependency graph for DirectD3D_main.c:

Go to the source code of this file.

Functions

HRESULT WINAPI Main_D3D_QueryInterface (LPDIRECT3D iface, REFIID riid, LPVOID *ppvObj)
 
ULONG WINAPI Main_D3D_AddRef (LPDIRECT3D iface)
 
ULONG WINAPI Main_D3D_Release (LPDIRECT3D iface)
 
HRESULT WINAPI Main_D3D_Initialize (LPDIRECT3D iface, REFIID refiid)
 
HRESULT WINAPI Main_D3D_EnumDevices (LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK Callback, LPVOID Context)
 
HRESULT WINAPI Main_D3D_CreateLight (LPDIRECT3D iface, LPDIRECT3DLIGHT *Light, IUnknown *pUnkOuter)
 
HRESULT WINAPI Main_D3D_CreateMaterial (LPDIRECT3D iface, LPDIRECT3DMATERIAL *Direct3DLight, IUnknown *pUnkOuter)
 
HRESULT WINAPI Main_D3D_CreateViewport (LPDIRECT3D iface, LPDIRECT3DVIEWPORT *Viewport, IUnknown *pUnkOuter)
 
HRESULT WINAPI Main_D3D_FindDevice (LPDIRECT3D iface, LPD3DFINDDEVICESEARCH D3DDFS, LPD3DFINDDEVICERESULT D3DFDR)
 
HRESULT WINAPI Main_D3D_CreateDevice2 (LPDIRECT3D2 iface, REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2)
 
HRESULT WINAPI Main_D3D_CreateDevice3 (LPDIRECT3D3 iface, REFCLSID rclsid, LPDIRECTDRAWSURFACE4 lpDDS, LPDIRECT3DDEVICE3 *lplpD3DDevice3, LPUNKNOWN lpUnk)
 
HRESULT WINAPI Main_D3D_CreateVertexBuffer3 (LPDIRECT3D3 iface, LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc, LPDIRECT3DVERTEXBUFFER *lplpD3DVertBuf, DWORD dwFlags, LPUNKNOWN lpUnk)
 
HRESULT WINAPI Main_D3D_CreateDevice7 (LPDIRECT3D7 iface, REFCLSID rclsid, LPDIRECTDRAWSURFACE7 lpDDS, LPDIRECT3DDEVICE7 *lplpD3DDevice)
 
HRESULT WINAPI Main_D3D_CreateVertexBuffer7 (LPDIRECT3D7 iface, LPD3DVERTEXBUFFERDESC lpD3DVertBufDesc, LPDIRECT3DVERTEXBUFFER7 *lplpD3DVertBuf, DWORD dwFlags)
 
HRESULT WINAPI Main_D3D_EnumZBufferFormats (LPDIRECT3D7 iface, REFCLSID riidDevice, LPD3DENUMPIXELFORMATSCALLBACK lpEnumCallback, LPVOID lpContext)
 
HRESULT WINAPI Main_D3D_EvictManagedTextures (LPDIRECT3D7 iface)
 

Function Documentation

◆ Main_D3D_AddRef()

ULONG WINAPI Main_D3D_AddRef ( LPDIRECT3D  iface)

Definition at line 13 of file DirectD3D_main.c.

14 {
16  DX_STUB;
17 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateDevice2()

HRESULT WINAPI Main_D3D_CreateDevice2 ( LPDIRECT3D2  iface,
REFCLSID  rclsid,
LPDIRECTDRAWSURFACE  lpDDS,
LPDIRECT3DDEVICE2 lplpD3DDevice2 
)

Definition at line 69 of file DirectD3D_main.c.

71 {
73  DX_STUB;
74 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateDevice3()

HRESULT WINAPI Main_D3D_CreateDevice3 ( LPDIRECT3D3  iface,
REFCLSID  rclsid,
LPDIRECTDRAWSURFACE4  lpDDS,
LPDIRECT3DDEVICE3 lplpD3DDevice3,
LPUNKNOWN  lpUnk 
)

Definition at line 77 of file DirectD3D_main.c.

79 {
81  DX_STUB;
82 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateDevice7()

HRESULT WINAPI Main_D3D_CreateDevice7 ( LPDIRECT3D7  iface,
REFCLSID  rclsid,
LPDIRECTDRAWSURFACE7  lpDDS,
LPDIRECT3DDEVICE7 lplpD3DDevice 
)

Definition at line 94 of file DirectD3D_main.c.

96 {
98  DX_STUB;
99 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateLight()

HRESULT WINAPI Main_D3D_CreateLight ( LPDIRECT3D  iface,
LPDIRECT3DLIGHT Light,
IUnknown pUnkOuter 
)

Definition at line 41 of file DirectD3D_main.c.

42 {
44  DX_STUB;
45 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateMaterial()

HRESULT WINAPI Main_D3D_CreateMaterial ( LPDIRECT3D  iface,
LPDIRECT3DMATERIAL Direct3DLight,
IUnknown pUnkOuter 
)

Definition at line 48 of file DirectD3D_main.c.

49 {
51  DX_STUB;
52 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateVertexBuffer3()

HRESULT WINAPI Main_D3D_CreateVertexBuffer3 ( LPDIRECT3D3  iface,
LPD3DVERTEXBUFFERDESC  lpD3DVertBufDesc,
LPDIRECT3DVERTEXBUFFER lplpD3DVertBuf,
DWORD  dwFlags,
LPUNKNOWN  lpUnk 
)

Definition at line 85 of file DirectD3D_main.c.

87 {
89  DX_STUB;
90 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateVertexBuffer7()

HRESULT WINAPI Main_D3D_CreateVertexBuffer7 ( LPDIRECT3D7  iface,
LPD3DVERTEXBUFFERDESC  lpD3DVertBufDesc,
LPDIRECT3DVERTEXBUFFER7 lplpD3DVertBuf,
DWORD  dwFlags 
)

Definition at line 102 of file DirectD3D_main.c.

104 {
105  DX_WINDBG_trace();
106  DX_STUB;
107 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_CreateViewport()

HRESULT WINAPI Main_D3D_CreateViewport ( LPDIRECT3D  iface,
LPDIRECT3DVIEWPORT Viewport,
IUnknown pUnkOuter 
)

Definition at line 55 of file DirectD3D_main.c.

56 {
58  DX_STUB;
59 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_EnumDevices()

HRESULT WINAPI Main_D3D_EnumDevices ( LPDIRECT3D  iface,
LPD3DENUMDEVICESCALLBACK  Callback,
LPVOID  Context 
)

Definition at line 34 of file DirectD3D_main.c.

35 {
37  DX_STUB;
38 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_EnumZBufferFormats()

HRESULT WINAPI Main_D3D_EnumZBufferFormats ( LPDIRECT3D7  iface,
REFCLSID  riidDevice,
LPD3DENUMPIXELFORMATSCALLBACK  lpEnumCallback,
LPVOID  lpContext 
)

Definition at line 110 of file DirectD3D_main.c.

111 {
112  DX_WINDBG_trace();
113  DX_STUB;
114 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_EvictManagedTextures()

HRESULT WINAPI Main_D3D_EvictManagedTextures ( LPDIRECT3D7  iface)

Definition at line 117 of file DirectD3D_main.c.

118 {
119  DX_WINDBG_trace();
120  DX_STUB;
121 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_FindDevice()

HRESULT WINAPI Main_D3D_FindDevice ( LPDIRECT3D  iface,
LPD3DFINDDEVICESEARCH  D3DDFS,
LPD3DFINDDEVICERESULT  D3DFDR 
)

Definition at line 62 of file DirectD3D_main.c.

63 {
65  DX_STUB;
66 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_Initialize()

HRESULT WINAPI Main_D3D_Initialize ( LPDIRECT3D  iface,
REFIID  refiid 
)

Definition at line 27 of file DirectD3D_main.c.

28 {
30  DX_STUB;
31 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_QueryInterface()

HRESULT WINAPI Main_D3D_QueryInterface ( LPDIRECT3D  iface,
REFIID  riid,
LPVOID ppvObj 
)

Definition at line 6 of file DirectD3D_main.c.

7 {
9  DX_STUB;
10 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224

◆ Main_D3D_Release()

ULONG WINAPI Main_D3D_Release ( LPDIRECT3D  iface)

Definition at line 20 of file DirectD3D_main.c.

21 {
23  DX_STUB;
24 }
#define DX_WINDBG_trace()
Definition: rosdraw.h:262
#define DX_STUB
Definition: rosdraw.h:224