ReactOS 0.4.16-dev-36-g301675c
|
Definition at line 203 of file glsl_shader.c.
GLint glsl_ps_program::alpha_test_ref_location |
Definition at line 220 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::bumpenv_lum_offset_location[MAX_TEXTURES] |
Definition at line 212 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::bumpenv_lum_scale_location[MAX_TEXTURES] |
Definition at line 211 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::bumpenv_mat_location[MAX_TEXTURES] |
Definition at line 210 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::color_key_location |
Definition at line 223 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations(), and shader_glsl_load_color_key_constant().
GLint glsl_ps_program::fog_color_location |
Definition at line 216 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::fog_density_location |
Definition at line 217 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::fog_end_location |
Definition at line 218 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::fog_scale_location |
Definition at line 219 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLuint glsl_ps_program::id |
Definition at line 206 of file glsl_shader.c.
const struct ps_np2fixup_info* glsl_ps_program::np2_fixup_info |
Definition at line 224 of file glsl_shader.c.
Referenced by shader_glsl_load_np2fixup_constants().
GLint glsl_ps_program::np2_fixup_location |
Definition at line 222 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations(), and shader_glsl_load_np2fixup_constants().
Definition at line 205 of file glsl_shader.c.
GLint glsl_ps_program::specular_enable_location |
Definition at line 215 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::tex_factor_location |
Definition at line 214 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::tss_constant_location[MAX_TEXTURES] |
Definition at line 213 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::uniform_b_locations[WINED3D_MAX_CONSTS_B] |
Definition at line 209 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::uniform_f_locations[WINED3D_MAX_PS_CONSTS_F] |
Definition at line 207 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::uniform_i_locations[WINED3D_MAX_CONSTS_I] |
Definition at line 208 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
GLint glsl_ps_program::ycorrection_location |
Definition at line 221 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().