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ReactOS 0.4.17-dev-966-gf06eace
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Definition at line 212 of file glsl_shader.c.
| GLint glsl_ps_program::alpha_test_ref_location |
Definition at line 229 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::bumpenv_lum_offset_location[WINED3D_MAX_FFP_TEXTURES] |
Definition at line 221 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::bumpenv_lum_scale_location[WINED3D_MAX_FFP_TEXTURES] |
Definition at line 220 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::bumpenv_mat_location[WINED3D_MAX_FFP_TEXTURES] |
Definition at line 219 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::color_key_location |
Definition at line 230 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::fog_color_location |
Definition at line 225 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::fog_density_location |
Definition at line 226 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::fog_end_location |
Definition at line 227 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::fog_scale_location |
Definition at line 228 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLuint glsl_ps_program::id |
Definition at line 215 of file glsl_shader.c.
Definition at line 214 of file glsl_shader.c.
| GLint glsl_ps_program::specular_enable_location |
Definition at line 224 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::tex_factor_location |
Definition at line 223 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::tss_constant_location[WINED3D_MAX_FFP_TEXTURES] |
Definition at line 222 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::uniform_b_locations[WINED3D_MAX_CONSTS_B] |
Definition at line 218 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::uniform_f_locations[WINED3D_MAX_PS_CONSTS_F] |
Definition at line 216 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().
| GLint glsl_ps_program::uniform_i_locations[WINED3D_MAX_CONSTS_I] |
Definition at line 217 of file glsl_shader.c.
Referenced by shader_glsl_init_ps_uniform_locations().