26 DevMode.
dmSize =
sizeof(DevMode);
184 DPRINT(
"GuiConsoleSwitchFullScreen - Switch to %s ...\n",
185 (FullScreen ?
"full-screen" :
"windowed mode"));
BOOL EnterFullScreen(PGUI_CONSOLE_DATA GuiData)
VOID LeaveFullScreen(PGUI_CONSOLE_DATA GuiData)
VOID SwitchFullScreen(PGUI_CONSOLE_DATA GuiData, BOOL FullScreen)
VOID GuiConsoleSwitchFullScreen(PGUI_CONSOLE_DATA GuiData)
PCONSOLE_SCREEN_BUFFER ActiveBuffer
DWORD dmDisplayFixedOutput
LONG WINAPI ChangeDisplaySettingsW(LPDEVMODEW lpDevMode, DWORD dwflags)
BOOLEAN NTAPI ConDrvValidateConsoleUnsafe(IN PCONSOLE Console, IN CONSOLE_STATE ExpectedState, IN BOOLEAN LockConsole)
void WINAPI LeaveCriticalSection(LPCRITICAL_SECTION)
BOOL WINAPI PostMessageW(_In_opt_ HWND, _In_ UINT, _In_ WPARAM, _In_ LPARAM)
BOOL WINAPI GetWindowPlacement(_In_ HWND, _Inout_ WINDOWPLACEMENT *)
BOOL WINAPI SetWindowPos(_In_ HWND, _In_opt_ HWND, _In_ int, _In_ int, _In_ int, _In_ int, _In_ UINT)
#define DISP_CHANGE_SUCCESSFUL
BOOL WINAPI SetForegroundWindow(_In_ HWND)
BOOL WINAPI IsZoomed(_In_ HWND)
struct _WINDOWPLACEMENT WINDOWPLACEMENT
BOOL WINAPI SetWindowPlacement(_In_ HWND hWnd, _In_ const WINDOWPLACEMENT *)
LRESULT WINAPI SendMessageW(_In_ HWND, _In_ UINT, _In_ WPARAM, _In_ LPARAM)