ReactOS  0.4.13-dev-464-g6b95727
wined3d_shader_context Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_shader_context:

Public Attributes

const struct wined3d_shadershader
 
const struct wined3d_gl_infogl_info
 
const struct wined3d_shader_reg_mapsreg_maps
 
struct wined3d_string_bufferbuffer
 
struct wined3d_shader_tex_mxtex_mx
 
struct wined3d_shader_parser_statestate
 
voidbackend_data
 

Detailed Description

Definition at line 1079 of file wined3d_private.h.

Member Data Documentation

◆ backend_data

◆ buffer

struct wined3d_string_buffer* wined3d_shader_context::buffer

◆ gl_info

◆ reg_maps

const struct wined3d_shader_reg_maps* wined3d_shader_context::reg_maps

Definition at line 1083 of file wined3d_private.h.

Referenced by shader_generate_code(), and shader_glsl_get_sample_function().

◆ shader

◆ state

struct wined3d_shader_parser_state* wined3d_shader_context::state

Definition at line 1086 of file wined3d_private.h.

Referenced by shader_generate_code().

◆ tex_mx

struct wined3d_shader_tex_mx* wined3d_shader_context::tex_mx

Definition at line 1085 of file wined3d_private.h.

Referenced by shader_generate_code().


The documentation for this struct was generated from the following file: