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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Definition at line 1188 of file wined3d_private.h.
| void* wined3d_shader_context::backend_data |
Definition at line 1195 of file wined3d_private.h.
| struct wined3d_string_buffer* wined3d_shader_context::buffer |
Definition at line 1192 of file wined3d_private.h.
| const struct wined3d_shader_reg_maps* wined3d_shader_context::reg_maps |
Definition at line 1191 of file wined3d_private.h.
Referenced by shader_generate_code().
| const struct wined3d_shader* wined3d_shader_context::shader |
Definition at line 1190 of file wined3d_private.h.
| struct wined3d_shader_parser_state* wined3d_shader_context::state |
Definition at line 1194 of file wined3d_private.h.
| struct wined3d_shader_tex_mx* wined3d_shader_context::tex_mx |
Definition at line 1193 of file wined3d_private.h.
Referenced by shader_generate_code().