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ReactOS 0.4.17-dev-934-g091855f
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#include <vkd3d_shader_private.h>

Public Attributes | |
| struct vkd3d_shader_register | reg |
| uint32_t | write_mask |
| uint32_t | modifiers |
| unsigned int | shift |
Definition at line 980 of file vkd3d_shader_private.h.
| uint32_t vkd3d_shader_dst_param::modifiers |
Definition at line 984 of file vkd3d_shader_private.h.
Referenced by generate_vsir_instr_expr_single_instr_op(), shader_sm4_read_dst_param(), shader_sm4_read_instruction(), and vsir_program_lower_precise_mad().
| struct vkd3d_shader_register vkd3d_shader_dst_param::reg |
Definition at line 982 of file vkd3d_shader_private.h.
Referenced by generate_vsir_instr_swizzle(), glsl_dst_init(), msl_dst_init(), shader_dst_param_io_normalise(), shader_dst_param_normalise_outpointid(), shader_sm1_read_dst_param(), shader_sm1_read_instruction(), shader_sm4_read_dst_param(), sm1_generate_vsir_constant_defs(), sm1_generate_vsir_init_dst_param_from_deref(), sm1_generate_vsir_instr_constant(), sm1_generate_vsir_instr_expr_per_component_instr_op(), sm1_generate_vsir_instr_expr_sincos(), sm1_generate_vsir_instr_jump(), sm1_generate_vsir_instr_load(), sm1_generate_vsir_instr_resource_load(), sm1_generate_vsir_sampler_dcls(), sm4_generate_vsir_expr_with_two_destinations(), sm4_generate_vsir_instr_dcl_semantic(), sm6_block_emit_phi(), sm6_parser_dcl_register_builtin(), sm6_parser_emit_atomicrmw(), sm6_parser_emit_binop(), sm6_parser_emit_cmpxchg(), sm6_parser_emit_dx_atomic_binop(), sm6_parser_emit_dx_buffer_store(), sm6_parser_emit_dx_raw_buffer_store(), sm6_parser_emit_dx_sincos(), sm6_parser_emit_dx_store_output(), sm6_parser_emit_dx_texture_store(), sm6_parser_emit_reg_composite_construct(), sm6_parser_emit_store(), spirv_compiler_emit_sincos(), spirv_compiler_emit_store_dst_swizzled(), and vsir_program_lower_precise_mad().
Definition at line 985 of file vkd3d_shader_private.h.
Referenced by shader_sm4_read_dst_param().
| uint32_t vkd3d_shader_dst_param::write_mask |
Definition at line 983 of file vkd3d_shader_private.h.
Referenced by generate_vsir_instr_expr_single_instr_op(), generate_vsir_instr_swizzle(), glsl_dst_init(), msl_dst_init(), shader_dst_param_io_normalise(), shader_sm1_read_instruction(), shader_sm4_read_dst_param(), sm1_generate_vsir_init_dst_param_from_deref(), sm1_generate_vsir_instr_constant(), sm1_generate_vsir_instr_expr_per_component_instr_op(), sm1_generate_vsir_instr_expr_sincos(), sm1_generate_vsir_instr_jump(), sm1_generate_vsir_instr_load(), sm1_generate_vsir_instr_resource_load(), sm1_generate_vsir_sampler_dcls(), sm4_generate_vsir_cast_from_bool(), sm4_generate_vsir_expr_with_two_destinations(), sm4_generate_vsir_instr_dcl_semantic(), sm4_generate_vsir_rcp_using_div(), sm6_parser_emit_dx_buffer_store(), sm6_parser_emit_dx_texture_store(), spirv_compiler_emit_sincos(), and vsir_program_lower_precise_mad().