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ReactOS 0.4.17-dev-966-gf06eace
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Definition at line 291 of file d3d12shader.idl.
| ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection::GetConstantBufferByIndex | ( | UINT | index | ) |
| ID3D12ShaderReflectionConstantBuffer * ID3D12FunctionReflection::GetConstantBufferByName | ( | const char * | name | ) |
| HRESULT ID3D12FunctionReflection::GetDesc | ( | D3D12_FUNCTION_DESC * | desc | ) |
| ID3D12FunctionParameterReflection * ID3D12FunctionReflection::GetFunctionParameter | ( | INT | index | ) |
| HRESULT ID3D12FunctionReflection::GetResourceBindingDesc | ( | UINT | index, |
| D3D12_SHADER_INPUT_BIND_DESC * | desc | ||
| ) |
| HRESULT ID3D12FunctionReflection::GetResourceBindingDescByName | ( | const char * | name, |
| D3D12_SHADER_INPUT_BIND_DESC * | desc | ||
| ) |
| ID3D12ShaderReflectionVariable * ID3D12FunctionReflection::GetVariableByName | ( | const char * | name | ) |