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ReactOS 0.4.17-dev-934-g091855f
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#include <wined3d_private.h>

Classes | |
| struct | wined3d_ffp_bumpenv_constants |
Definition at line 2824 of file wined3d_private.h.
| float wined3d_ffp_ps_constants::alpha_test_ref |
Definition at line 2843 of file wined3d_private.h.
Referenced by wined3d_device_apply_stateblock().
| struct wined3d_ffp_ps_constants::wined3d_ffp_bumpenv_constants wined3d_ffp_ps_constants::bumpenv |
| struct wined3d_color wined3d_ffp_ps_constants::color_key[2] |
Definition at line 2831 of file wined3d_private.h.
| float wined3d_ffp_ps_constants::padding[3] |
Definition at line 2844 of file wined3d_private.h.
| struct wined3d_color wined3d_ffp_ps_constants::specular_enable |
Definition at line 2830 of file wined3d_private.h.
| struct wined3d_color wined3d_ffp_ps_constants::texture_constants[WINED3D_MAX_FFP_TEXTURES] |
Definition at line 2826 of file wined3d_private.h.
| struct wined3d_color wined3d_ffp_ps_constants::texture_factor |
Definition at line 2827 of file wined3d_private.h.