13#define RxInitializeThrottlingState(BP, Inc, MaxDelay) \
17 (BP)->Increment.QuadPart = (Inc) * 10000; \
18 (BP)->MaximumDelay = (MaxDelay) / (Inc); \
19 (BP)->CurrentIncrement = 0; \
struct _THROTTLING_STATE THROTTLING_STATE
struct _THROTTLING_STATE * PTHROTTLING_STATE
volatile ULONG CurrentIncrement
volatile ULONG NumberOfQueries