HRESULT load_texture_data(const void *data, SIZE_T size, D3DX10_IMAGE_LOAD_INFO *load_info, D3D10_SUBRESOURCE_DATA **resource_data)
HRESULT load_resourceA(HMODULE module, const char *resource, void **data, DWORD *size)
HRESULT create_d3d_texture(ID3D10Device *device, D3DX10_IMAGE_LOAD_INFO *load_info, D3D10_SUBRESOURCE_DATA *resource_data, ID3D10Resource **texture)
HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info)
void init_load_info(const D3DX10_IMAGE_LOAD_INFO *load_info, D3DX10_IMAGE_LOAD_INFO *out)
HRESULT load_file(const WCHAR *path, void **data, DWORD *size)
HRESULT load_resourceW(HMODULE module, const WCHAR *resource, void **data, DWORD *size)
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei const GLvoid * data
wchar_t tm const _CrtWcstime_Writes_and_advances_ptr_ count wchar_t ** out