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ReactOS 0.4.17-dev-934-g091855f
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#include <vkd3d_private.h>

Definition at line 1407 of file vkd3d_private.h.
| struct d3d12_command_queue_op_array d3d12_command_queue::aux_op_queue |
Definition at line 1431 of file vkd3d_private.h.
Referenced by d3d12_command_queue_Release().
| D3D12_COMMAND_QUEUE_DESC d3d12_command_queue::desc |
Definition at line 1412 of file vkd3d_private.h.
Referenced by d3d12_command_queue_GetDesc().
| struct d3d12_device* d3d12_command_queue::device |
Definition at line 1420 of file vkd3d_private.h.
Referenced by d3d12_command_queue_execute(), d3d12_command_queue_ExecuteCommandLists(), d3d12_command_queue_GetClockCalibration(), d3d12_command_queue_GetDevice(), d3d12_command_queue_GetTimestampFrequency(), d3d12_command_queue_record_as_blocked(), d3d12_command_queue_Release(), d3d12_command_queue_SetName(), d3d12_command_queue_signal(), d3d12_command_queue_wait_binary_semaphore_locked(), and d3d12_command_queue_wait_locked().
| struct vkd3d_fence_worker d3d12_command_queue::fence_worker |
Definition at line 1416 of file vkd3d_private.h.
Referenced by d3d12_command_queue_Release(), and d3d12_command_queue_signal().
| ID3D12CommandQueue d3d12_command_queue::ID3D12CommandQueue_iface |
Definition at line 1409 of file vkd3d_private.h.
Referenced by impl_from_ID3D12CommandQueue().
| bool d3d12_command_queue::is_flushing |
Definition at line 1426 of file vkd3d_private.h.
Referenced by vkd3d_acquire_vk_queue().
| const struct d3d12_fence* d3d12_command_queue::last_waited_fence |
Definition at line 1417 of file vkd3d_private.h.
Referenced by d3d12_command_queue_wait_binary_semaphore_locked().
| uint64_t d3d12_command_queue::last_waited_fence_value |
Definition at line 1418 of file vkd3d_private.h.
Referenced by d3d12_command_queue_wait_binary_semaphore_locked().
| struct vkd3d_mutex d3d12_command_queue::op_mutex |
Definition at line 1422 of file vkd3d_private.h.
Referenced by d3d12_command_queue_CopyTileMappings(), d3d12_command_queue_ExecuteCommandLists(), d3d12_command_queue_Release(), d3d12_command_queue_Signal(), d3d12_command_queue_UpdateTileMappings(), and d3d12_command_queue_Wait().
| struct d3d12_command_queue_op_array d3d12_command_queue::op_queue |
Definition at line 1425 of file vkd3d_private.h.
Referenced by d3d12_command_queue_CopyTileMappings(), d3d12_command_queue_ExecuteCommandLists(), d3d12_command_queue_Release(), d3d12_command_queue_Signal(), d3d12_command_queue_UpdateTileMappings(), d3d12_command_queue_Wait(), and vkd3d_acquire_vk_queue().
| struct vkd3d_private_store d3d12_command_queue::private_store |
Definition at line 1435 of file vkd3d_private.h.
Referenced by d3d12_command_queue_GetPrivateData(), d3d12_command_queue_Release(), d3d12_command_queue_SetPrivateData(), and d3d12_command_queue_SetPrivateDataInterface().
Definition at line 1410 of file vkd3d_private.h.
Referenced by d3d12_command_queue_AddRef(), and d3d12_command_queue_Release().
| bool d3d12_command_queue::supports_sparse_binding |
Definition at line 1433 of file vkd3d_private.h.
Referenced by d3d12_command_queue_UpdateTileMappings().
| struct vkd3d_queue* d3d12_command_queue::vkd3d_queue |
Definition at line 1414 of file vkd3d_private.h.
Referenced by d3d12_command_queue_execute(), d3d12_command_queue_GetClockCalibration(), d3d12_command_queue_GetTimestampFrequency(), d3d12_command_queue_SetName(), d3d12_command_queue_signal(), d3d12_command_queue_wait_binary_semaphore_locked(), d3d12_command_queue_wait_locked(), vkd3d_acquire_vk_queue(), vkd3d_get_vk_queue_family_index(), and vkd3d_release_vk_queue().