8#define DIFFICULTY_ONE_COLOR 1
9#define DIFFICULTY_TWO_COLORS 2
10#define DIFFICULTY_FOUR_COLORS 3
11#define CARDBACK_START IDC_CARDBACK1
12#define CARDBACK_END IDC_CARDBACK12
13#define NUM_CARDBACKS (CARDBACK_END - CARDBACK_START + 1)
14#define CARDBACK_RES_START 53
15#define CARDBACK_OPTIONS_WIDTH 72
16#define CARDBACK_OPTIONS_HEIGHT 112
bool CARDLIBPROC RowStackDropProc(CardRegion &stackobj, const CardStack &dragcards)
void CARDLIBPROC RowStackClickProc(CardRegion &stackobj, int iNumClicked)
bool CARDLIBPROC RowStackDragProc(CardRegion &stackobj, int iNumCards)
void CARDLIBPROC PileDblClickProc(CardRegion &stackobj, int iNumClicked)
void CARDLIBPROC DeckClickProc(CardRegion &stackobj, int iNumClicked)
void CARDLIBPROC PileRemoveProc(CardRegion &stackobj, int iRemoved)