ReactOS 0.4.17-dev-966-gf06eace
wined3d_light_constants Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_light_constants:

Public Attributes

struct wined3d_color diffuse specular ambient
 
struct wined3d_vec4 position direction
 
float range
 
float falloff
 
float cos_half_theta
 
float cos_half_phi
 
float const_att
 
float linear_att
 
float quad_att
 
float padding
 

Detailed Description

Definition at line 2053 of file wined3d_private.h.

Member Data Documentation

◆ ambient

struct wined3d_color diffuse specular wined3d_light_constants::ambient

Definition at line 2056 of file wined3d_private.h.

◆ const_att

float wined3d_light_constants::const_att

Definition at line 2059 of file wined3d_private.h.

◆ cos_half_phi

float wined3d_light_constants::cos_half_phi

Definition at line 2058 of file wined3d_private.h.

◆ cos_half_theta

float wined3d_light_constants::cos_half_theta

Definition at line 2058 of file wined3d_private.h.

◆ direction

struct wined3d_vec4 position wined3d_light_constants::direction

Definition at line 2057 of file wined3d_private.h.

Referenced by wined3d_device_apply_stateblock().

◆ falloff

float wined3d_light_constants::falloff

Definition at line 2058 of file wined3d_private.h.

◆ linear_att

float wined3d_light_constants::linear_att

Definition at line 2059 of file wined3d_private.h.

◆ padding

float wined3d_light_constants::padding

Definition at line 2059 of file wined3d_private.h.

◆ quad_att

float wined3d_light_constants::quad_att

Definition at line 2059 of file wined3d_private.h.

◆ range

float wined3d_light_constants::range

Definition at line 2058 of file wined3d_private.h.


The documentation for this struct was generated from the following file: