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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Definition at line 468 of file wined3d_private.h.
| bool wined3d_settings::cb_access_map_w |
Definition at line 489 of file wined3d_private.h.
Referenced by wined3d_buffer_init(), and wined3d_dll_init().
| bool wined3d_settings::check_float_constants |
Definition at line 488 of file wined3d_private.h.
Referenced by shader_glsl_get_register_name(), and wined3d_dll_init().
Definition at line 470 of file wined3d_private.h.
Referenced by wined3d_cs_create(), and wined3d_dll_init().
| UINT64 wined3d_settings::emulated_textureram |
Definition at line 475 of file wined3d_private.h.
Referenced by wined3d_dll_init(), and wined3d_driver_info_init().
| bool wined3d_settings::ffp_hlsl |
Definition at line 490 of file wined3d_private.h.
Referenced by wined3d_adapter_gl_init_d3d_info(), and wined3d_dll_init().
| char* wined3d_settings::logo |
Definition at line 476 of file wined3d_private.h.
Referenced by wined3d_device_reset(), wined3d_device_set_implicit_swapchain(), wined3d_dll_destroy(), and wined3d_dll_init().
Definition at line 471 of file wined3d_private.h.
Referenced by wined3d_adapter_gl_init(), and wined3d_dll_init().
Definition at line 485 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), shader_spirv_get_caps(), and wined3d_dll_init().
Definition at line 482 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), shader_spirv_get_caps(), and wined3d_dll_init().
Definition at line 483 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), shader_spirv_get_caps(), and wined3d_dll_init().
Definition at line 481 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), shader_spirv_get_caps(), and wined3d_dll_init().
Definition at line 484 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), shader_spirv_get_caps(), and wined3d_dll_init().
Definition at line 480 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), shader_spirv_get_caps(), and wined3d_dll_init().
Definition at line 477 of file wined3d_private.h.
Referenced by wined3d_adapter_init_gl_caps(), and wined3d_dll_init().
Definition at line 473 of file wined3d_private.h.
Referenced by wined3d_dll_init(), and wined3d_get_user_override_gpu_description().
Definition at line 472 of file wined3d_private.h.
Referenced by wined3d_dll_init(), and wined3d_get_user_override_gpu_description().
| enum wined3d_renderer wined3d_settings::renderer |
Definition at line 486 of file wined3d_private.h.
Referenced by wined3d_adapter_create(), wined3d_create(), wined3d_dll_init(), and wined3d_get_renderer().
Definition at line 478 of file wined3d_private.h.
Referenced by wined3d_dll_init(), and wined3d_swapchain_apply_sample_count_override().
| enum wined3d_shader_backend wined3d_settings::shader_backend |
Definition at line 487 of file wined3d_private.h.
Referenced by shader_glsl_alloc(), and wined3d_dll_init().
Definition at line 479 of file wined3d_private.h.
Referenced by shader_generate_glsl_declarations(), and wined3d_dll_init().