ReactOS  0.4.13-dev-66-gc714b7f
wined3d_settings Struct Reference

#include <wined3d_private.h>

Collaboration diagram for wined3d_settings:

Public Attributes

unsigned int cs_multithreaded
 
BOOL explicit_gl_version
 
DWORD max_gl_version
 
BOOL glslRequested
 
int offscreen_rendering_mode
 
unsigned short pci_vendor_id
 
unsigned short pci_device_id
 
UINT64 emulated_textureram
 
charlogo
 
unsigned int multisample_textures
 
unsigned int sample_count
 
BOOL check_float_constants
 
unsigned int max_sm_vs
 
unsigned int max_sm_hs
 
unsigned int max_sm_ds
 
unsigned int max_sm_gs
 
unsigned int max_sm_ps
 
unsigned int max_sm_cs
 
BOOL no_3d
 

Detailed Description

Definition at line 390 of file wined3d_private.h.

Member Data Documentation

◆ check_float_constants

BOOL wined3d_settings::check_float_constants

Definition at line 404 of file wined3d_private.h.

Referenced by shader_glsl_get_register_name(), and wined3d_dll_init().

◆ cs_multithreaded

unsigned int wined3d_settings::cs_multithreaded

Definition at line 392 of file wined3d_private.h.

Referenced by wined3d_cs_create(), and wined3d_dll_init().

◆ emulated_textureram

UINT64 wined3d_settings::emulated_textureram

◆ explicit_gl_version

BOOL wined3d_settings::explicit_gl_version

Definition at line 393 of file wined3d_private.h.

Referenced by get_max_gl_version(), and wined3d_dll_init().

◆ glslRequested

BOOL wined3d_settings::glslRequested

Definition at line 395 of file wined3d_private.h.

Referenced by select_shader_backend(), and wined3d_dll_init().

◆ logo

char* wined3d_settings::logo

◆ max_gl_version

DWORD wined3d_settings::max_gl_version

Definition at line 394 of file wined3d_private.h.

Referenced by get_max_gl_version(), and wined3d_dll_init().

◆ max_sm_cs

unsigned int wined3d_settings::max_sm_cs

Definition at line 410 of file wined3d_private.h.

Referenced by shader_glsl_get_caps(), and wined3d_dll_init().

◆ max_sm_ds

unsigned int wined3d_settings::max_sm_ds

Definition at line 407 of file wined3d_private.h.

Referenced by shader_glsl_get_caps(), and wined3d_dll_init().

◆ max_sm_gs

unsigned int wined3d_settings::max_sm_gs

Definition at line 408 of file wined3d_private.h.

Referenced by shader_glsl_get_caps(), and wined3d_dll_init().

◆ max_sm_hs

unsigned int wined3d_settings::max_sm_hs

Definition at line 406 of file wined3d_private.h.

Referenced by shader_glsl_get_caps(), and wined3d_dll_init().

◆ max_sm_ps

unsigned int wined3d_settings::max_sm_ps

Definition at line 409 of file wined3d_private.h.

Referenced by shader_arb_get_caps(), shader_glsl_get_caps(), and wined3d_dll_init().

◆ max_sm_vs

unsigned int wined3d_settings::max_sm_vs

Definition at line 405 of file wined3d_private.h.

Referenced by shader_arb_get_caps(), shader_glsl_get_caps(), and wined3d_dll_init().

◆ multisample_textures

unsigned int wined3d_settings::multisample_textures

Definition at line 402 of file wined3d_private.h.

Referenced by wined3d_adapter_init_gl_caps(), and wined3d_dll_init().

◆ no_3d

BOOL wined3d_settings::no_3d

Definition at line 411 of file wined3d_private.h.

Referenced by wined3d_create(), and wined3d_dll_init().

◆ offscreen_rendering_mode

◆ pci_device_id

unsigned short wined3d_settings::pci_device_id

Definition at line 398 of file wined3d_private.h.

Referenced by query_gpu_description(), and wined3d_dll_init().

◆ pci_vendor_id

unsigned short wined3d_settings::pci_vendor_id

Definition at line 397 of file wined3d_private.h.

Referenced by query_gpu_description(), and wined3d_dll_init().

◆ sample_count

unsigned int wined3d_settings::sample_count

The documentation for this struct was generated from the following file: