ReactOS 0.4.16-dev-814-g656a5dc
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#include <wined3d_private.h>
Definition at line 391 of file wined3d_private.h.
BOOL wined3d_settings::check_float_constants |
Definition at line 406 of file wined3d_private.h.
Referenced by shader_glsl_get_register_name(), and wined3d_dll_init().
Definition at line 393 of file wined3d_private.h.
Referenced by swapchain_gl_present(), wined3d_cs_create(), and wined3d_dll_init().
UINT64 wined3d_settings::emulated_textureram |
Definition at line 401 of file wined3d_private.h.
Referenced by query_gpu_description(), wined3d_adapter_init_nogl(), and wined3d_dll_init().
BOOL wined3d_settings::explicit_gl_version |
Definition at line 394 of file wined3d_private.h.
Referenced by get_max_gl_version(), and wined3d_dll_init().
BOOL wined3d_settings::glslRequested |
Definition at line 396 of file wined3d_private.h.
Referenced by select_shader_backend(), and wined3d_dll_init().
char* wined3d_settings::logo |
Definition at line 402 of file wined3d_private.h.
Referenced by wined3d_device_init_3d(), wined3d_device_reset(), wined3d_dll_destroy(), and wined3d_dll_init().
DWORD wined3d_settings::max_gl_version |
Definition at line 395 of file wined3d_private.h.
Referenced by get_max_gl_version(), and wined3d_dll_init().
Definition at line 412 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), and wined3d_dll_init().
Definition at line 409 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), and wined3d_dll_init().
Definition at line 410 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), and wined3d_dll_init().
Definition at line 408 of file wined3d_private.h.
Referenced by shader_glsl_get_caps(), and wined3d_dll_init().
Definition at line 411 of file wined3d_private.h.
Referenced by shader_arb_get_caps(), shader_glsl_get_caps(), and wined3d_dll_init().
Definition at line 407 of file wined3d_private.h.
Referenced by shader_arb_get_caps(), shader_glsl_get_caps(), and wined3d_dll_init().
Definition at line 403 of file wined3d_private.h.
Referenced by wined3d_adapter_init_gl_caps(), and wined3d_dll_init().
BOOL wined3d_settings::no_3d |
Definition at line 413 of file wined3d_private.h.
Referenced by wined3d_create(), and wined3d_dll_init().
int wined3d_settings::offscreen_rendering_mode |
Definition at line 397 of file wined3d_private.h.
Referenced by arbfp_blit_supported(), arbfp_blitter_blit(), CheckDepthStencilCapability(), CheckRenderTargetCapability(), context_apply_blit_state(), context_apply_clear_state(), context_apply_draw_buffers(), context_apply_draw_state(), context_create(), context_get_offscreen_gl_buffer(), context_setup_target(), context_state_fb(), fb_copy_to_texture_hwstretch(), fbo_blitter_supported(), ffp_blit_supported(), ffp_blitter_blit(), ffp_blitter_clear(), find_draw_buffers_mask(), init_format_fbo_compat_info(), init_format_filter_info(), match_broken_arb_fog(), match_broken_viewport_subpixel_bits(), match_fbo_tex_update(), query_internal_format(), resource_init(), surface_load_drawable(), surface_load_texture(), swapchain_gl_present(), swapchain_update_render_to_fbo(), wined3d_adapter_find_polyoffset_scale(), wined3d_adapter_init(), wined3d_adapter_init_gl_caps(), wined3d_adapter_init_limits(), wined3d_check_depth_stencil_match(), wined3d_dll_init(), wined3d_fbo_blitter_create(), wined3d_rendertarget_view_get_drawable_size(), wined3d_resource_update_draw_binding(), wined3d_swapchain_cs_init(), and wined3d_texture_prepare_location().
Definition at line 399 of file wined3d_private.h.
Referenced by query_gpu_description(), and wined3d_dll_init().
Definition at line 398 of file wined3d_private.h.
Referenced by query_gpu_description(), and wined3d_dll_init().
Definition at line 404 of file wined3d_private.h.
Referenced by wined3d_dll_init(), and wined3d_swapchain_apply_sample_count_override().
BOOL wined3d_settings::strict_draw_ordering |
Definition at line 405 of file wined3d_private.h.
Referenced by arbfp_blitter_blit(), device_clear_render_targets(), dispatch_compute(), draw_primitive(), fb_copy_to_texture_hwstretch(), ffp_blitter_blit(), surface_blt_fbo(), surface_depth_blt_fbo(), wined3d_buffer_unmap(), wined3d_dll_init(), wined3d_strictdrawing_set(), and wined3d_surface_upload_data().