ReactOS 0.4.16-dev-297-gc569aee
fxobjectstatemachine.cpp File Reference
#include "fxobjectpch.hpp"
Include dependency graph for fxobjectstatemachine.cpp:

Go to the source code of this file.

Functions

 _Releases_lock_ (this->m_SpinLock.m_Lock) __drv_requiresIRQL(DISPATCH_LEVEL) BOOLEAN FxObject
 
 _When_ (Unlock, _Releases_lock_(this->m_SpinLock.m_Lock)) __drv_when(Unlock
 
 __drv_requiresIRQL (DISPATCH_LEVEL)) VOID FxObject
 

Function Documentation

◆ __drv_requiresIRQL()

__drv_requiresIRQL ( DISPATCH_LEVEL  )

Definition at line 1197 of file fxobjectstatemachine.cpp.

1203{
1204 SetObjectStateLocked(FxObjectStateDeletedAndDisposed);
1205
1206 if (Unlock) {
1207 m_SpinLock.Release(OldIrql);
1208 }
1209
1210 DestroyChildren();
1211
1212 //
1213 // Release the final reference on the object
1214 //
1215 RELEASE(NULL);
1216}
#define NULL
Definition: types.h:112
@ FxObjectStateDeletedAndDisposed
Definition: fxobject.hpp:169
#define RELEASE(_tag)
Definition: fxobject.hpp:50
@ Unlock
Definition: ntsecapi.h:294
_Requires_lock_held_ Interrupt _Releases_lock_ Interrupt _In_ _IRQL_restores_ KIRQL OldIrql
Definition: kefuncs.h:778

◆ _Releases_lock_()

_Releases_lock_ ( this->m_SpinLock.  m_Lock)

Definition at line 783 of file fxobjectstatemachine.cpp.

809{
810 static const USHORT edFlags = (FXOBJECT_FLAGS_DELETECALLED |
812
813 SetObjectStateLocked(FxObjectStateDisposingDisposeChildren);
814
815 if (DisposeChildrenWorker(FxObjectStateDeferedDisposing, OldIrql, CanDefer)) {
816 //
817 // Upon returning TRUE, the lock is still held
818 //
819
820 //
821 // If this object was early disposed externally, destroy the children
822 // immediately (FxRequest relies on this so that the WDFMEMORYs created
823 // for probed and locked buffers are freed before the request is
824 // completed.)
825 //
826 // Otherwise, wait for DeleteObject or ParentDeleteEvent() to occur.
827 //
828 if ((m_ObjectFlags & edFlags) == edFlags) {
829 //
830 // This will drop the lock
831 //
832 DeletedAndDisposedWorkerLocked(OldIrql, FALSE);
833 }
834 else {
835 //
836 // Will wait for the parent deleted event
837 //
838 SetObjectStateLocked(FxObjectStateDisposed);
839 }
840
841 return TRUE;
842 }
843 else {
844 //
845 // Upon return FALSE, the lock was released and a work item was
846 // queued to dispose of children at passive level
847 //
848 DO_NOTHING();
849
850 return FALSE;
851 }
852}
#define TRUE
Definition: types.h:120
#define FALSE
Definition: types.h:117
@ FxObjectStateDisposed
Definition: fxobject.hpp:161
@ FxObjectStateDisposingDisposeChildren
Definition: fxobject.hpp:163
@ FxObjectStateDeferedDisposing
Definition: fxobject.hpp:164
@ FXOBJECT_FLAGS_DELETECALLED
Definition: fxobject.hpp:142
@ FXOBJECT_FLAGS_EARLY_DISPOSED_EXT
Definition: fxobject.hpp:148
#define DO_NOTHING()
Definition: mxgeneral.h:32
unsigned short USHORT
Definition: pedump.c:61

◆ _When_()

_When_ ( Unlock  ,
_Releases_lock_(this->m_SpinLock.m_Lock)   
)