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ReactOS 0.4.17-dev-966-gf06eace
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#include <wined3d_private.h>

Classes | |
| struct | wined3d_ffp_light_constants |
| struct | wined3d_ffp_point_constants |
| union | wined3d_ffp_vs_modelview_matrices |
Definition at line 2797 of file wined3d_private.h.
| struct wined3d_ffp_vs_constants::wined3d_ffp_light_constants wined3d_ffp_vs_constants::light |
| struct wined3d_material wined3d_ffp_vs_constants::material |
Definition at line 2815 of file wined3d_private.h.
| union wined3d_ffp_vs_constants::wined3d_ffp_vs_modelview_matrices wined3d_ffp_vs_constants::modelview |
| float wined3d_ffp_vs_constants::padding[3] |
Definition at line 2816 of file wined3d_private.h.
| struct wined3d_ffp_vs_constants::wined3d_ffp_point_constants wined3d_ffp_vs_constants::point |
| struct wined3d_matrix wined3d_ffp_vs_constants::projection_matrix |
Definition at line 2808 of file wined3d_private.h.
| struct wined3d_matrix wined3d_ffp_vs_constants::texture_matrices[WINED3D_MAX_FFP_TEXTURES] |
Definition at line 2809 of file wined3d_private.h.
Referenced by wined3d_device_apply_stateblock().