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00001 /* Direct Play Lobby 2 & 3 Implementation 00002 * 00003 * Copyright 1998,1999,2000 - Peter Hunnisett 00004 * 00005 * This library is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU Lesser General Public 00007 * License as published by the Free Software Foundation; either 00008 * version 2.1 of the License, or (at your option) any later version. 00009 * 00010 * This library is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 * Lesser General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU Lesser General Public 00016 * License along with this library; if not, write to the Free Software 00017 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 */ 00019 #include <stdarg.h> 00020 #include <string.h> 00021 00022 #define NONAMELESSUNION 00023 #define NONAMELESSSTRUCT 00024 #include "windef.h" 00025 #include "winbase.h" 00026 #include "winerror.h" 00027 #include "winreg.h" 00028 #include "winnls.h" 00029 #include "wine/debug.h" 00030 00031 #include "dplayx_global.h" 00032 #include "dplayx_messages.h" 00033 #include "dplayx_queue.h" 00034 #include "dplobby.h" 00035 #include "dpinit.h" 00036 00037 WINE_DEFAULT_DEBUG_CHANNEL(dplay); 00038 00039 /***************************************************************************** 00040 * Predeclare the interface implementation structures 00041 */ 00042 typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyAImpl; 00043 typedef struct IDirectPlayLobbyImpl IDirectPlayLobbyWImpl; 00044 typedef struct IDirectPlayLobby2Impl IDirectPlayLobby2AImpl; 00045 typedef struct IDirectPlayLobby2Impl IDirectPlayLobby2WImpl; 00046 typedef struct IDirectPlayLobby3Impl IDirectPlayLobby3AImpl; 00047 typedef struct IDirectPlayLobby3Impl IDirectPlayLobby3WImpl; 00048 00049 /* Forward declarations for this module helper methods */ 00050 HRESULT DPL_CreateCompoundAddress ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, DWORD dwElementCount, 00051 LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface ); 00052 00053 HRESULT DPL_CreateAddress( REFGUID guidSP, REFGUID guidDataType, LPCVOID lpData, DWORD dwDataSize, 00054 LPVOID lpAddress, LPDWORD lpdwAddressSize, BOOL bAnsiInterface ); 00055 00056 00057 00058 extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, LPCVOID lpAddress, 00059 DWORD dwAddressSize, LPVOID lpContext ); 00060 00061 static HRESULT WINAPI DPL_ConnectEx( IDirectPlayLobbyAImpl* This, 00062 DWORD dwFlags, REFIID riid, 00063 LPVOID* lplpDP, IUnknown* pUnk ); 00064 00065 BOOL DPL_CreateAndSetLobbyHandles( DWORD dwDestProcessId, HANDLE hDestProcess, 00066 LPHANDLE lphStart, LPHANDLE lphDeath, 00067 LPHANDLE lphRead ); 00068 00069 00070 /***************************************************************************** 00071 * IDirectPlayLobby {1,2,3} implementation structure 00072 * 00073 * The philosophy behind this extra pointer dereference is that I wanted to 00074 * have the same structure for all types of objects without having to do 00075 * a lot of casting. I also only wanted to implement an interface in the 00076 * object it was "released" with IUnknown interface being implemented in the 1 version. 00077 * Of course, with these new interfaces comes the data required to keep the state required 00078 * by these interfaces. So, basically, the pointers contain the data associated with 00079 * a release. If you use the data associated with release 3 in a release 2 object, you'll 00080 * get a run time trap, as that won't have any data. 00081 * 00082 */ 00083 struct DPLMSG 00084 { 00085 DPQ_ENTRY( DPLMSG ) msgs; /* Link to next queued message */ 00086 }; 00087 typedef struct DPLMSG* LPDPLMSG; 00088 00089 typedef struct tagDirectPlayLobbyIUnknownData 00090 { 00091 LONG ulObjRef; 00092 CRITICAL_SECTION DPL_lock; 00093 } DirectPlayLobbyIUnknownData; 00094 00095 typedef struct tagDirectPlayLobbyData 00096 { 00097 HKEY hkCallbackKeyHack; 00098 DWORD dwMsgThread; 00099 DPQ_HEAD( DPLMSG ) msgs; /* List of messages received */ 00100 } DirectPlayLobbyData; 00101 00102 typedef struct tagDirectPlayLobby2Data 00103 { 00104 BOOL dummy; 00105 } DirectPlayLobby2Data; 00106 00107 typedef struct tagDirectPlayLobby3Data 00108 { 00109 BOOL dummy; 00110 } DirectPlayLobby3Data; 00111 00112 #define DPL_IMPL_FIELDS \ 00113 LONG ulInterfaceRef; \ 00114 DirectPlayLobbyIUnknownData* unk; \ 00115 DirectPlayLobbyData* dpl; \ 00116 DirectPlayLobby2Data* dpl2; \ 00117 DirectPlayLobby3Data* dpl3; 00118 00119 struct IDirectPlayLobbyImpl 00120 { 00121 const IDirectPlayLobbyVtbl *lpVtbl; 00122 DPL_IMPL_FIELDS 00123 }; 00124 00125 struct IDirectPlayLobby2Impl 00126 { 00127 const IDirectPlayLobby2Vtbl *lpVtbl; 00128 DPL_IMPL_FIELDS 00129 }; 00130 00131 struct IDirectPlayLobby3Impl 00132 { 00133 const IDirectPlayLobby3Vtbl *lpVtbl; 00134 DPL_IMPL_FIELDS 00135 }; 00136 00137 /* Forward declarations of virtual tables */ 00138 static const IDirectPlayLobbyVtbl directPlayLobbyWVT; 00139 static const IDirectPlayLobby2Vtbl directPlayLobby2WVT; 00140 static const IDirectPlayLobby3Vtbl directPlayLobby3WVT; 00141 00142 static const IDirectPlayLobbyVtbl directPlayLobbyAVT; 00143 static const IDirectPlayLobby2Vtbl directPlayLobby2AVT; 00144 static const IDirectPlayLobby3Vtbl directPlayLobby3AVT; 00145 00146 static BOOL DPL_CreateIUnknown( LPVOID lpDPL ) 00147 { 00148 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)lpDPL; 00149 00150 This->unk = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->unk) ) ); 00151 if ( This->unk == NULL ) 00152 { 00153 return FALSE; 00154 } 00155 00156 InitializeCriticalSection( &This->unk->DPL_lock ); 00157 00158 return TRUE; 00159 } 00160 00161 static BOOL DPL_DestroyIUnknown( LPVOID lpDPL ) 00162 { 00163 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)lpDPL; 00164 00165 DeleteCriticalSection( &This->unk->DPL_lock ); 00166 HeapFree( GetProcessHeap(), 0, This->unk ); 00167 00168 return TRUE; 00169 } 00170 00171 static BOOL DPL_CreateLobby1( LPVOID lpDPL ) 00172 { 00173 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)lpDPL; 00174 00175 This->dpl = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dpl) ) ); 00176 if ( This->dpl == NULL ) 00177 { 00178 return FALSE; 00179 } 00180 00181 DPQ_INIT( This->dpl->msgs ); 00182 00183 return TRUE; 00184 } 00185 00186 static BOOL DPL_DestroyLobby1( LPVOID lpDPL ) 00187 { 00188 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)lpDPL; 00189 00190 if( This->dpl->dwMsgThread ) 00191 { 00192 FIXME( "Should kill the msg thread\n" ); 00193 } 00194 00195 DPQ_DELETEQ( This->dpl->msgs, msgs, LPDPLMSG, cbDeleteElemFromHeap ); 00196 00197 /* Delete the contents */ 00198 HeapFree( GetProcessHeap(), 0, This->dpl ); 00199 00200 return TRUE; 00201 } 00202 00203 static BOOL DPL_CreateLobby2( LPVOID lpDPL ) 00204 { 00205 IDirectPlayLobby2AImpl *This = (IDirectPlayLobby2AImpl *)lpDPL; 00206 00207 This->dpl2 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dpl2) ) ); 00208 if ( This->dpl2 == NULL ) 00209 { 00210 return FALSE; 00211 } 00212 00213 return TRUE; 00214 } 00215 00216 static BOOL DPL_DestroyLobby2( LPVOID lpDPL ) 00217 { 00218 IDirectPlayLobby2AImpl *This = (IDirectPlayLobby2AImpl *)lpDPL; 00219 00220 HeapFree( GetProcessHeap(), 0, This->dpl2 ); 00221 00222 return TRUE; 00223 } 00224 00225 static BOOL DPL_CreateLobby3( LPVOID lpDPL ) 00226 { 00227 IDirectPlayLobby3AImpl *This = (IDirectPlayLobby3AImpl *)lpDPL; 00228 00229 This->dpl3 = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof( *(This->dpl3) ) ); 00230 if ( This->dpl3 == NULL ) 00231 { 00232 return FALSE; 00233 } 00234 00235 return TRUE; 00236 } 00237 00238 static BOOL DPL_DestroyLobby3( LPVOID lpDPL ) 00239 { 00240 IDirectPlayLobby3AImpl *This = (IDirectPlayLobby3AImpl *)lpDPL; 00241 00242 HeapFree( GetProcessHeap(), 0, This->dpl3 ); 00243 00244 return TRUE; 00245 } 00246 00247 00248 /* The COM interface for upversioning an interface 00249 * We've been given a GUID (riid) and we need to replace the present 00250 * interface with that of the requested interface. 00251 * 00252 * Snip from some Microsoft document: 00253 * There are four requirements for implementations of QueryInterface (In these 00254 * cases, "must succeed" means "must succeed barring catastrophic failure."): 00255 * 00256 * * The set of interfaces accessible on an object through 00257 * IUnknown::QueryInterface must be static, not dynamic. This means that 00258 * if a call to QueryInterface for a pointer to a specified interface 00259 * succeeds the first time, it must succeed again, and if it fails the 00260 * first time, it must fail on all subsequent queries. 00261 * * It must be symmetric ~W if a client holds a pointer to an interface on 00262 * an object, and queries for that interface, the call must succeed. 00263 * * It must be reflexive ~W if a client holding a pointer to one interface 00264 * queries successfully for another, a query through the obtained pointer 00265 * for the first interface must succeed. 00266 * * It must be transitive ~W if a client holding a pointer to one interface 00267 * queries successfully for a second, and through that pointer queries 00268 * successfully for a third interface, a query for the first interface 00269 * through the pointer for the third interface must succeed. 00270 */ 00271 extern 00272 HRESULT DPL_CreateInterface 00273 ( REFIID riid, LPVOID* ppvObj ) 00274 { 00275 TRACE( " for %s\n", debugstr_guid( riid ) ); 00276 00277 *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, 00278 sizeof( IDirectPlayLobbyWImpl ) ); 00279 00280 if( *ppvObj == NULL ) 00281 { 00282 return DPERR_OUTOFMEMORY; 00283 } 00284 00285 if( IsEqualGUID( &IID_IDirectPlayLobby, riid ) ) 00286 { 00287 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)*ppvObj; 00288 This->lpVtbl = &directPlayLobbyWVT; 00289 } 00290 else if( IsEqualGUID( &IID_IDirectPlayLobbyA, riid ) ) 00291 { 00292 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)*ppvObj; 00293 This->lpVtbl = &directPlayLobbyAVT; 00294 } 00295 else if( IsEqualGUID( &IID_IDirectPlayLobby2, riid ) ) 00296 { 00297 IDirectPlayLobby2WImpl *This = (IDirectPlayLobby2WImpl *)*ppvObj; 00298 This->lpVtbl = &directPlayLobby2WVT; 00299 } 00300 else if( IsEqualGUID( &IID_IDirectPlayLobby2A, riid ) ) 00301 { 00302 IDirectPlayLobby2AImpl *This = (IDirectPlayLobby2AImpl *)*ppvObj; 00303 This->lpVtbl = &directPlayLobby2AVT; 00304 } 00305 else if( IsEqualGUID( &IID_IDirectPlayLobby3, riid ) ) 00306 { 00307 IDirectPlayLobby3WImpl *This = (IDirectPlayLobby3WImpl *)*ppvObj; 00308 This->lpVtbl = &directPlayLobby3WVT; 00309 } 00310 else if( IsEqualGUID( &IID_IDirectPlayLobby3A, riid ) ) 00311 { 00312 IDirectPlayLobby3AImpl *This = (IDirectPlayLobby3AImpl *)*ppvObj; 00313 This->lpVtbl = &directPlayLobby3AVT; 00314 } 00315 else 00316 { 00317 /* Unsupported interface */ 00318 HeapFree( GetProcessHeap(), 0, *ppvObj ); 00319 *ppvObj = NULL; 00320 00321 return E_NOINTERFACE; 00322 } 00323 00324 /* Initialize it */ 00325 if ( DPL_CreateIUnknown( *ppvObj ) && 00326 DPL_CreateLobby1( *ppvObj ) && 00327 DPL_CreateLobby2( *ppvObj ) && 00328 DPL_CreateLobby3( *ppvObj ) 00329 ) 00330 { 00331 IDirectPlayLobby_AddRef( (LPDIRECTPLAYLOBBY)*ppvObj ); 00332 return S_OK; 00333 } 00334 00335 /* Initialize failed, destroy it */ 00336 DPL_DestroyLobby3( *ppvObj ); 00337 DPL_DestroyLobby2( *ppvObj ); 00338 DPL_DestroyLobby1( *ppvObj ); 00339 DPL_DestroyIUnknown( *ppvObj ); 00340 HeapFree( GetProcessHeap(), 0, *ppvObj ); 00341 00342 *ppvObj = NULL; 00343 return DPERR_NOMEMORY; 00344 } 00345 00346 static HRESULT WINAPI DPL_QueryInterface 00347 ( LPDIRECTPLAYLOBBYA iface, 00348 REFIID riid, 00349 LPVOID* ppvObj ) 00350 { 00351 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 00352 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid( riid ), ppvObj ); 00353 00354 *ppvObj = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, 00355 sizeof( *This ) ); 00356 00357 if( *ppvObj == NULL ) 00358 { 00359 return DPERR_OUTOFMEMORY; 00360 } 00361 00362 CopyMemory( *ppvObj, This, sizeof( *This ) ); 00363 (*(IDirectPlayLobbyAImpl**)ppvObj)->ulInterfaceRef = 0; 00364 00365 if( IsEqualGUID( &IID_IDirectPlayLobby, riid ) ) 00366 { 00367 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)*ppvObj; 00368 This->lpVtbl = &directPlayLobbyWVT; 00369 } 00370 else if( IsEqualGUID( &IID_IDirectPlayLobbyA, riid ) ) 00371 { 00372 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)*ppvObj; 00373 This->lpVtbl = &directPlayLobbyAVT; 00374 } 00375 else if( IsEqualGUID( &IID_IDirectPlayLobby2, riid ) ) 00376 { 00377 IDirectPlayLobby2WImpl *This = (IDirectPlayLobby2WImpl *)*ppvObj; 00378 This->lpVtbl = &directPlayLobby2WVT; 00379 } 00380 else if( IsEqualGUID( &IID_IDirectPlayLobby2A, riid ) ) 00381 { 00382 IDirectPlayLobby2AImpl *This = (IDirectPlayLobby2AImpl *)*ppvObj; 00383 This->lpVtbl = &directPlayLobby2AVT; 00384 } 00385 else if( IsEqualGUID( &IID_IDirectPlayLobby3, riid ) ) 00386 { 00387 IDirectPlayLobby3WImpl *This = (IDirectPlayLobby3WImpl *)*ppvObj; 00388 This->lpVtbl = &directPlayLobby3WVT; 00389 } 00390 else if( IsEqualGUID( &IID_IDirectPlayLobby3A, riid ) ) 00391 { 00392 IDirectPlayLobby3AImpl *This = (IDirectPlayLobby3AImpl *)*ppvObj; 00393 This->lpVtbl = &directPlayLobby3AVT; 00394 } 00395 else 00396 { 00397 /* Unsupported interface */ 00398 HeapFree( GetProcessHeap(), 0, *ppvObj ); 00399 *ppvObj = NULL; 00400 00401 return E_NOINTERFACE; 00402 } 00403 00404 IDirectPlayLobby_AddRef( (LPDIRECTPLAYLOBBY)*ppvObj ); 00405 00406 return S_OK; 00407 } 00408 00409 /* 00410 * Simple procedure. Just increment the reference count to this 00411 * structure and return the new reference count. 00412 */ 00413 static ULONG WINAPI DPL_AddRef 00414 ( LPDIRECTPLAYLOBBY iface ) 00415 { 00416 ULONG ulInterfaceRefCount, ulObjRefCount; 00417 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)iface; 00418 00419 ulObjRefCount = InterlockedIncrement( &This->unk->ulObjRef ); 00420 ulInterfaceRefCount = InterlockedIncrement( &This->ulInterfaceRef ); 00421 00422 TRACE( "ref count incremented to %lu:%lu for %p\n", 00423 ulInterfaceRefCount, ulObjRefCount, This ); 00424 00425 return ulObjRefCount; 00426 } 00427 00428 /* 00429 * Simple COM procedure. Decrease the reference count to this object. 00430 * If the object no longer has any reference counts, free up the associated 00431 * memory. 00432 */ 00433 static ULONG WINAPI DPL_Release 00434 ( LPDIRECTPLAYLOBBYA iface ) 00435 { 00436 ULONG ulInterfaceRefCount, ulObjRefCount; 00437 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 00438 00439 ulObjRefCount = InterlockedDecrement( &This->unk->ulObjRef ); 00440 ulInterfaceRefCount = InterlockedDecrement( &This->ulInterfaceRef ); 00441 00442 TRACE( "ref count decremented to %lu:%lu for %p\n", 00443 ulInterfaceRefCount, ulObjRefCount, This ); 00444 00445 /* Deallocate if this is the last reference to the object */ 00446 if( ulObjRefCount == 0 ) 00447 { 00448 DPL_DestroyLobby3( This ); 00449 DPL_DestroyLobby2( This ); 00450 DPL_DestroyLobby1( This ); 00451 DPL_DestroyIUnknown( This ); 00452 } 00453 00454 if( ulInterfaceRefCount == 0 ) 00455 { 00456 HeapFree( GetProcessHeap(), 0, This ); 00457 } 00458 00459 return ulInterfaceRefCount; 00460 } 00461 00462 00463 /******************************************************************** 00464 * 00465 * Connects an application to the session specified by the DPLCONNECTION 00466 * structure currently stored with the DirectPlayLobby object. 00467 * 00468 * Returns an IDirectPlay interface. 00469 * 00470 */ 00471 static HRESULT WINAPI DPL_ConnectEx 00472 ( IDirectPlayLobbyAImpl* This, 00473 DWORD dwFlags, 00474 REFIID riid, 00475 LPVOID* lplpDP, 00476 IUnknown* pUnk) 00477 { 00478 HRESULT hr; 00479 DWORD dwOpenFlags = 0; 00480 DWORD dwConnSize = 0; 00481 LPDPLCONNECTION lpConn; 00482 00483 FIXME("(%p)->(0x%08lx,%p,%p): semi stub\n", This, dwFlags, lplpDP, pUnk ); 00484 00485 if( pUnk ) 00486 { 00487 return DPERR_INVALIDPARAMS; 00488 } 00489 00490 /* Backwards compatibility */ 00491 if( dwFlags == 0 ) 00492 { 00493 dwFlags = DPCONNECT_RETURNSTATUS; 00494 } 00495 00496 /* Create the DirectPlay interface */ 00497 if( ( hr = DP_CreateInterface( riid, lplpDP ) ) != DP_OK ) 00498 { 00499 ERR( "error creating interface for %s:%s.\n", 00500 debugstr_guid( riid ), DPLAYX_HresultToString( hr ) ); 00501 return hr; 00502 } 00503 00504 /* FIXME: Is it safe/correct to use appID of 0? */ 00505 hr = IDirectPlayLobby_GetConnectionSettings( (LPDIRECTPLAYLOBBY)This, 00506 0, NULL, &dwConnSize ); 00507 if( hr != DPERR_BUFFERTOOSMALL ) 00508 { 00509 return hr; 00510 } 00511 00512 lpConn = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, dwConnSize ); 00513 00514 if( lpConn == NULL ) 00515 { 00516 return DPERR_NOMEMORY; 00517 } 00518 00519 /* FIXME: Is it safe/correct to use appID of 0? */ 00520 hr = IDirectPlayLobby_GetConnectionSettings( (LPDIRECTPLAYLOBBY)This, 00521 0, lpConn, &dwConnSize ); 00522 if( FAILED( hr ) ) 00523 { 00524 HeapFree( GetProcessHeap(), 0, lpConn ); 00525 return hr; 00526 } 00527 00528 #if 0 00529 /* - Need to call IDirectPlay::EnumConnections with the service provider to get that good information 00530 * - Need to call CreateAddress to create the lpConnection param for IDirectPlay::InitializeConnection 00531 * - Call IDirectPlay::InitializeConnection 00532 */ 00533 00534 /* Now initialize the Service Provider */ 00535 hr = IDirectPlayX_InitializeConnection( (*(LPDIRECTPLAY2*)lplpDP), 00536 #endif 00537 00538 00539 /* Setup flags to pass into DirectPlay::Open */ 00540 if( dwFlags & DPCONNECT_RETURNSTATUS ) 00541 { 00542 dwOpenFlags |= DPOPEN_RETURNSTATUS; 00543 } 00544 dwOpenFlags |= lpConn->dwFlags; 00545 00546 hr = IDirectPlayX_Open( (*(LPDIRECTPLAY2*)lplpDP), lpConn->lpSessionDesc, 00547 dwOpenFlags ); 00548 00549 HeapFree( GetProcessHeap(), 0, lpConn ); 00550 00551 return hr; 00552 } 00553 00554 static HRESULT WINAPI IDirectPlayLobbyAImpl_Connect 00555 ( LPDIRECTPLAYLOBBYA iface, 00556 DWORD dwFlags, 00557 LPDIRECTPLAY2A* lplpDP, 00558 IUnknown* pUnk) 00559 { 00560 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 00561 return DPL_ConnectEx( This, dwFlags, &IID_IDirectPlay2A, 00562 (LPVOID)lplpDP, pUnk ); 00563 } 00564 00565 static HRESULT WINAPI IDirectPlayLobbyWImpl_Connect 00566 ( LPDIRECTPLAYLOBBY iface, 00567 DWORD dwFlags, 00568 LPDIRECTPLAY2* lplpDP, 00569 IUnknown* pUnk) 00570 { 00571 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; /* Yes cast to A */ 00572 return DPL_ConnectEx( This, dwFlags, &IID_IDirectPlay2, 00573 (LPVOID)lplpDP, pUnk ); 00574 } 00575 00576 /******************************************************************** 00577 * 00578 * Creates a DirectPlay Address, given a service provider-specific network 00579 * address. 00580 * Returns an address contains the globally unique identifier 00581 * (GUID) of the service provider and data that the service provider can 00582 * interpret as a network address. 00583 * 00584 * NOTE: It appears that this method is supposed to be really really stupid 00585 * with no error checking on the contents. 00586 */ 00587 static HRESULT WINAPI IDirectPlayLobbyAImpl_CreateAddress 00588 ( LPDIRECTPLAYLOBBYA iface, 00589 REFGUID guidSP, 00590 REFGUID guidDataType, 00591 LPCVOID lpData, 00592 DWORD dwDataSize, 00593 LPVOID lpAddress, 00594 LPDWORD lpdwAddressSize ) 00595 { 00596 return DPL_CreateAddress( guidSP, guidDataType, lpData, dwDataSize, 00597 lpAddress, lpdwAddressSize, TRUE ); 00598 } 00599 00600 static HRESULT WINAPI IDirectPlayLobbyWImpl_CreateAddress 00601 ( LPDIRECTPLAYLOBBY iface, 00602 REFGUID guidSP, 00603 REFGUID guidDataType, 00604 LPCVOID lpData, 00605 DWORD dwDataSize, 00606 LPVOID lpAddress, 00607 LPDWORD lpdwAddressSize ) 00608 { 00609 return DPL_CreateAddress( guidSP, guidDataType, lpData, dwDataSize, 00610 lpAddress, lpdwAddressSize, FALSE ); 00611 } 00612 00613 HRESULT DPL_CreateAddress( 00614 REFGUID guidSP, 00615 REFGUID guidDataType, 00616 LPCVOID lpData, 00617 DWORD dwDataSize, 00618 LPVOID lpAddress, 00619 LPDWORD lpdwAddressSize, 00620 BOOL bAnsiInterface ) 00621 { 00622 const DWORD dwNumAddElements = 2; /* Service Provide & address data type */ 00623 DPCOMPOUNDADDRESSELEMENT addressElements[ 2 /* dwNumAddElements */ ]; 00624 00625 TRACE( "(%p)->(%p,%p,0x%08lx,%p,%p,%d)\n", guidSP, guidDataType, lpData, dwDataSize, 00626 lpAddress, lpdwAddressSize, bAnsiInterface ); 00627 00628 addressElements[ 0 ].guidDataType = DPAID_ServiceProvider; 00629 addressElements[ 0 ].dwDataSize = sizeof( GUID ); 00630 addressElements[ 0 ].lpData = (LPVOID)guidSP; 00631 00632 addressElements[ 1 ].guidDataType = *guidDataType; 00633 addressElements[ 1 ].dwDataSize = dwDataSize; 00634 addressElements[ 1 ].lpData = (LPVOID)lpData; 00635 00636 /* Call CreateCompoundAddress to cut down on code. 00637 NOTE: We can do this because we don't support DPL 1 interfaces! */ 00638 return DPL_CreateCompoundAddress( addressElements, dwNumAddElements, 00639 lpAddress, lpdwAddressSize, bAnsiInterface ); 00640 } 00641 00642 00643 00644 /******************************************************************** 00645 * 00646 * Parses out chunks from the DirectPlay Address buffer by calling the 00647 * given callback function, with lpContext, for each of the chunks. 00648 * 00649 */ 00650 static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumAddress 00651 ( LPDIRECTPLAYLOBBYA iface, 00652 LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, 00653 LPCVOID lpAddress, 00654 DWORD dwAddressSize, 00655 LPVOID lpContext ) 00656 { 00657 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 00658 00659 TRACE("(%p)->(%p,%p,0x%08lx,%p)\n", This, lpEnumAddressCallback, lpAddress, 00660 dwAddressSize, lpContext ); 00661 00662 return DPL_EnumAddress( lpEnumAddressCallback, lpAddress, dwAddressSize, lpContext ); 00663 } 00664 00665 static HRESULT WINAPI IDirectPlayLobbyWImpl_EnumAddress 00666 ( LPDIRECTPLAYLOBBY iface, 00667 LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, 00668 LPCVOID lpAddress, 00669 DWORD dwAddressSize, 00670 LPVOID lpContext ) 00671 { 00672 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)iface; 00673 00674 TRACE("(%p)->(%p,%p,0x%08lx,%p)\n", This, lpEnumAddressCallback, lpAddress, 00675 dwAddressSize, lpContext ); 00676 00677 return DPL_EnumAddress( lpEnumAddressCallback, lpAddress, dwAddressSize, lpContext ); 00678 } 00679 00680 extern HRESULT DPL_EnumAddress( LPDPENUMADDRESSCALLBACK lpEnumAddressCallback, LPCVOID lpAddress, 00681 DWORD dwAddressSize, LPVOID lpContext ) 00682 { 00683 DWORD dwTotalSizeEnumerated = 0; 00684 00685 /* FIXME: First chunk is always the total size chunk - Should we report it? */ 00686 00687 while ( dwTotalSizeEnumerated < dwAddressSize ) 00688 { 00689 const DPADDRESS* lpElements = (const DPADDRESS*)lpAddress; 00690 DWORD dwSizeThisEnumeration; 00691 00692 /* Invoke the enum method. If false is returned, stop enumeration */ 00693 if ( !lpEnumAddressCallback( &lpElements->guidDataType, 00694 lpElements->dwDataSize, 00695 (BYTE*)lpElements + sizeof( DPADDRESS ), 00696 lpContext ) ) 00697 { 00698 break; 00699 } 00700 00701 dwSizeThisEnumeration = sizeof( DPADDRESS ) + lpElements->dwDataSize; 00702 lpAddress = (const BYTE*) lpAddress + dwSizeThisEnumeration; 00703 dwTotalSizeEnumerated += dwSizeThisEnumeration; 00704 } 00705 00706 return DP_OK; 00707 } 00708 00709 /******************************************************************** 00710 * 00711 * Enumerates all the address types that a given service provider needs to 00712 * build the DirectPlay Address. 00713 * 00714 */ 00715 static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumAddressTypes 00716 ( LPDIRECTPLAYLOBBYA iface, 00717 LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback, 00718 REFGUID guidSP, 00719 LPVOID lpContext, 00720 DWORD dwFlags ) 00721 { 00722 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 00723 00724 HKEY hkResult; 00725 LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Service Providers"; 00726 DWORD dwIndex, sizeOfSubKeyName=50; 00727 char subKeyName[51]; 00728 FILETIME filetime; 00729 00730 TRACE(" (%p)->(%p,%p,%p,0x%08lx)\n", This, lpEnumAddressTypeCallback, guidSP, lpContext, dwFlags ); 00731 00732 if( dwFlags != 0 ) 00733 { 00734 return DPERR_INVALIDPARAMS; 00735 } 00736 00737 if( !lpEnumAddressTypeCallback || !*lpEnumAddressTypeCallback ) 00738 { 00739 return DPERR_INVALIDPARAMS; 00740 } 00741 00742 if( guidSP == NULL ) 00743 { 00744 return DPERR_INVALIDOBJECT; 00745 } 00746 00747 /* Need to loop over the service providers in the registry */ 00748 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, 00749 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) 00750 { 00751 /* Hmmm. Does this mean that there are no service providers? */ 00752 ERR(": no service providers?\n"); 00753 return DP_OK; 00754 } 00755 00756 /* Traverse all the service providers we have available */ 00757 for( dwIndex=0; 00758 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, 00759 NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; 00760 ++dwIndex, sizeOfSubKeyName=50 ) 00761 { 00762 00763 HKEY hkServiceProvider, hkServiceProviderAt; 00764 GUID serviceProviderGUID; 00765 DWORD returnTypeGUID, sizeOfReturnBuffer = 50; 00766 char atSubKey[51]; 00767 char returnBuffer[51]; 00768 WCHAR buff[51]; 00769 DWORD dwAtIndex; 00770 LPCSTR atKey = "Address Types"; 00771 LPCSTR guidDataSubKey = "Guid"; 00772 FILETIME filetime; 00773 00774 00775 TRACE(" this time through: %s\n", subKeyName ); 00776 00777 /* Get a handle for this particular service provider */ 00778 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, 00779 &hkServiceProvider ) != ERROR_SUCCESS ) 00780 { 00781 ERR(": what the heck is going on?\n" ); 00782 continue; 00783 } 00784 00785 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, 00786 NULL, &returnTypeGUID, (LPBYTE)returnBuffer, 00787 &sizeOfReturnBuffer ) != ERROR_SUCCESS ) 00788 { 00789 ERR(": missing GUID registry data members\n" ); 00790 continue; 00791 } 00792 00793 /* FIXME: Check return types to ensure we're interpreting data right */ 00794 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); 00795 CLSIDFromString( buff, &serviceProviderGUID ); 00796 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ 00797 00798 /* Determine if this is the Service Provider that the user asked for */ 00799 if( !IsEqualGUID( &serviceProviderGUID, guidSP ) ) 00800 { 00801 continue; 00802 } 00803 00804 /* Get a handle for this particular service provider */ 00805 if( RegOpenKeyExA( hkServiceProvider, atKey, 0, KEY_READ, 00806 &hkServiceProviderAt ) != ERROR_SUCCESS ) 00807 { 00808 TRACE(": No Address Types registry data sub key/members\n" ); 00809 break; 00810 } 00811 00812 /* Traverse all the address type we have available */ 00813 for( dwAtIndex=0; 00814 RegEnumKeyExA( hkServiceProviderAt, dwAtIndex, atSubKey, &sizeOfSubKeyName, 00815 NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; 00816 ++dwAtIndex, sizeOfSubKeyName=50 ) 00817 { 00818 TRACE( "Found Address Type GUID %s\n", atSubKey ); 00819 00820 /* FIXME: Check return types to ensure we're interpreting data right */ 00821 MultiByteToWideChar( CP_ACP, 0, atSubKey, -1, buff, sizeof(buff)/sizeof(WCHAR) ); 00822 CLSIDFromString( buff, &serviceProviderGUID ); 00823 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ 00824 00825 /* The enumeration will return FALSE if we are not to continue */ 00826 if( !lpEnumAddressTypeCallback( &serviceProviderGUID, lpContext, 0 ) ) 00827 { 00828 WARN("lpEnumCallback returning FALSE\n" ); 00829 break; /* FIXME: This most likely has to break from the procedure...*/ 00830 } 00831 00832 } 00833 00834 /* We only enumerate address types for 1 GUID. We've found it, so quit looking */ 00835 break; 00836 } 00837 00838 return DP_OK; 00839 } 00840 00841 static HRESULT WINAPI IDirectPlayLobbyWImpl_EnumAddressTypes 00842 ( LPDIRECTPLAYLOBBY iface, 00843 LPDPLENUMADDRESSTYPESCALLBACK lpEnumAddressTypeCallback, 00844 REFGUID guidSP, 00845 LPVOID lpContext, 00846 DWORD dwFlags ) 00847 { 00848 FIXME(":stub\n"); 00849 return DPERR_OUTOFMEMORY; 00850 } 00851 00852 /******************************************************************** 00853 * 00854 * Enumerates what applications are registered with DirectPlay by 00855 * invoking the callback function with lpContext. 00856 * 00857 */ 00858 static HRESULT WINAPI IDirectPlayLobbyWImpl_EnumLocalApplications 00859 ( LPDIRECTPLAYLOBBY iface, 00860 LPDPLENUMLOCALAPPLICATIONSCALLBACK lpEnumLocalAppCallback, 00861 LPVOID lpContext, 00862 DWORD dwFlags ) 00863 { 00864 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)iface; 00865 00866 FIXME("(%p)->(%p,%p,0x%08lx):stub\n", This, lpEnumLocalAppCallback, lpContext, dwFlags ); 00867 00868 return DPERR_OUTOFMEMORY; 00869 } 00870 00871 static HRESULT WINAPI IDirectPlayLobbyAImpl_EnumLocalApplications 00872 ( LPDIRECTPLAYLOBBYA iface, 00873 LPDPLENUMLOCALAPPLICATIONSCALLBACK lpEnumLocalAppCallback, 00874 LPVOID lpContext, 00875 DWORD dwFlags ) 00876 { 00877 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 00878 00879 HKEY hkResult; 00880 LPCSTR searchSubKey = "SOFTWARE\\Microsoft\\DirectPlay\\Applications"; 00881 LPCSTR guidDataSubKey = "Guid"; 00882 DWORD dwIndex, sizeOfSubKeyName=50; 00883 char subKeyName[51]; 00884 FILETIME filetime; 00885 00886 TRACE("(%p)->(%p,%p,0x%08lx)\n", This, lpEnumLocalAppCallback, lpContext, dwFlags ); 00887 00888 if( dwFlags != 0 ) 00889 { 00890 return DPERR_INVALIDPARAMS; 00891 } 00892 00893 if( !lpEnumLocalAppCallback || !*lpEnumLocalAppCallback ) 00894 { 00895 return DPERR_INVALIDPARAMS; 00896 } 00897 00898 /* Need to loop over the service providers in the registry */ 00899 if( RegOpenKeyExA( HKEY_LOCAL_MACHINE, searchSubKey, 00900 0, KEY_READ, &hkResult ) != ERROR_SUCCESS ) 00901 { 00902 /* Hmmm. Does this mean that there are no service providers? */ 00903 ERR(": no service providers?\n"); 00904 return DP_OK; 00905 } 00906 00907 /* Traverse all registered applications */ 00908 for( dwIndex=0; 00909 RegEnumKeyExA( hkResult, dwIndex, subKeyName, &sizeOfSubKeyName, NULL, NULL, NULL, &filetime ) != ERROR_NO_MORE_ITEMS; 00910 ++dwIndex, sizeOfSubKeyName=50 ) 00911 { 00912 00913 HKEY hkServiceProvider; 00914 GUID serviceProviderGUID; 00915 DWORD returnTypeGUID, sizeOfReturnBuffer = 50; 00916 char returnBuffer[51]; 00917 WCHAR buff[51]; 00918 DPLAPPINFO dplAppInfo; 00919 00920 TRACE(" this time through: %s\n", subKeyName ); 00921 00922 /* Get a handle for this particular service provider */ 00923 if( RegOpenKeyExA( hkResult, subKeyName, 0, KEY_READ, 00924 &hkServiceProvider ) != ERROR_SUCCESS ) 00925 { 00926 ERR(": what the heck is going on?\n" ); 00927 continue; 00928 } 00929 00930 if( RegQueryValueExA( hkServiceProvider, guidDataSubKey, 00931 NULL, &returnTypeGUID, (LPBYTE)returnBuffer, 00932 &sizeOfReturnBuffer ) != ERROR_SUCCESS ) 00933 { 00934 ERR(": missing GUID registry data members\n" ); 00935 continue; 00936 } 00937 00938 /* FIXME: Check return types to ensure we're interpreting data right */ 00939 MultiByteToWideChar( CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff)/sizeof(WCHAR) ); 00940 CLSIDFromString( buff, &serviceProviderGUID ); 00941 /* FIXME: Have I got a memory leak on the serviceProviderGUID? */ 00942 00943 dplAppInfo.dwSize = sizeof( dplAppInfo ); 00944 dplAppInfo.guidApplication = serviceProviderGUID; 00945 dplAppInfo.u.lpszAppNameA = subKeyName; 00946 00947 EnterCriticalSection( &This->unk->DPL_lock ); 00948 00949 memcpy( &This->dpl->hkCallbackKeyHack, &hkServiceProvider, sizeof( hkServiceProvider ) ); 00950 00951 if( !lpEnumLocalAppCallback( &dplAppInfo, lpContext, dwFlags ) ) 00952 { 00953 LeaveCriticalSection( &This->unk->DPL_lock ); 00954 break; 00955 } 00956 00957 LeaveCriticalSection( &This->unk->DPL_lock ); 00958 } 00959 00960 return DP_OK; 00961 } 00962 00963 /******************************************************************** 00964 * 00965 * Retrieves the DPLCONNECTION structure that contains all the information 00966 * needed to start and connect an application. This was generated using 00967 * either the RunApplication or SetConnectionSettings methods. 00968 * 00969 * NOTES: If lpData is NULL then just return lpdwDataSize. This allows 00970 * the data structure to be allocated by our caller which can then 00971 * call this procedure/method again with a valid data pointer. 00972 */ 00973 static HRESULT WINAPI IDirectPlayLobbyAImpl_GetConnectionSettings 00974 ( LPDIRECTPLAYLOBBYA iface, 00975 DWORD dwAppID, 00976 LPVOID lpData, 00977 LPDWORD lpdwDataSize ) 00978 { 00979 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 00980 HRESULT hr; 00981 00982 TRACE("(%p)->(0x%08lx,%p,%p)\n", This, dwAppID, lpData, lpdwDataSize ); 00983 00984 EnterCriticalSection( &This->unk->DPL_lock ); 00985 00986 hr = DPLAYX_GetConnectionSettingsA( dwAppID, 00987 lpData, 00988 lpdwDataSize 00989 ); 00990 00991 LeaveCriticalSection( &This->unk->DPL_lock ); 00992 00993 return hr; 00994 } 00995 00996 static HRESULT WINAPI IDirectPlayLobbyWImpl_GetConnectionSettings 00997 ( LPDIRECTPLAYLOBBY iface, 00998 DWORD dwAppID, 00999 LPVOID lpData, 01000 LPDWORD lpdwDataSize ) 01001 { 01002 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)iface; 01003 HRESULT hr; 01004 01005 TRACE("(%p)->(0x%08lx,%p,%p)\n", This, dwAppID, lpData, lpdwDataSize ); 01006 01007 EnterCriticalSection( &This->unk->DPL_lock ); 01008 01009 hr = DPLAYX_GetConnectionSettingsW( dwAppID, 01010 lpData, 01011 lpdwDataSize 01012 ); 01013 01014 LeaveCriticalSection( &This->unk->DPL_lock ); 01015 01016 return hr; 01017 } 01018 01019 /******************************************************************** 01020 * 01021 * Retrieves the message sent between a lobby client and a DirectPlay 01022 * application. All messages are queued until received. 01023 * 01024 */ 01025 static HRESULT WINAPI IDirectPlayLobbyAImpl_ReceiveLobbyMessage 01026 ( LPDIRECTPLAYLOBBYA iface, 01027 DWORD dwFlags, 01028 DWORD dwAppID, 01029 LPDWORD lpdwMessageFlags, 01030 LPVOID lpData, 01031 LPDWORD lpdwDataSize ) 01032 { 01033 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 01034 FIXME(":stub %p %08lx %08lx %p %p %p\n", This, dwFlags, dwAppID, lpdwMessageFlags, lpData, 01035 lpdwDataSize ); 01036 return DPERR_OUTOFMEMORY; 01037 } 01038 01039 static HRESULT WINAPI IDirectPlayLobbyWImpl_ReceiveLobbyMessage 01040 ( LPDIRECTPLAYLOBBY iface, 01041 DWORD dwFlags, 01042 DWORD dwAppID, 01043 LPDWORD lpdwMessageFlags, 01044 LPVOID lpData, 01045 LPDWORD lpdwDataSize ) 01046 { 01047 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)iface; 01048 FIXME(":stub %p %08lx %08lx %p %p %p\n", This, dwFlags, dwAppID, lpdwMessageFlags, lpData, 01049 lpdwDataSize ); 01050 return DPERR_OUTOFMEMORY; 01051 } 01052 01053 typedef struct tagRunApplicationEnumStruct 01054 { 01055 IDirectPlayLobbyAImpl* This; 01056 01057 GUID appGUID; 01058 LPSTR lpszPath; 01059 LPSTR lpszFileName; 01060 LPSTR lpszCommandLine; 01061 LPSTR lpszCurrentDirectory; 01062 } RunApplicationEnumStruct, *lpRunApplicationEnumStruct; 01063 01064 /* To be called by RunApplication to find how to invoke the function */ 01065 static BOOL CALLBACK RunApplicationA_EnumLocalApplications 01066 ( LPCDPLAPPINFO lpAppInfo, 01067 LPVOID lpContext, 01068 DWORD dwFlags ) 01069 { 01070 lpRunApplicationEnumStruct lpData = (lpRunApplicationEnumStruct)lpContext; 01071 01072 if( IsEqualGUID( &lpAppInfo->guidApplication, &lpData->appGUID ) ) 01073 { 01074 char returnBuffer[200]; 01075 DWORD returnType, sizeOfReturnBuffer; 01076 LPCSTR clSubKey = "CommandLine"; 01077 LPCSTR cdSubKey = "CurrentDirectory"; 01078 LPCSTR fileSubKey = "File"; 01079 LPCSTR pathSubKey = "Path"; 01080 01081 /* FIXME: Lazy man hack - dplay struct has the present reg key saved */ 01082 01083 sizeOfReturnBuffer = 200; 01084 01085 /* Get all the appropriate data from the registry */ 01086 if( RegQueryValueExA( lpData->This->dpl->hkCallbackKeyHack, clSubKey, 01087 NULL, &returnType, (LPBYTE)returnBuffer, 01088 &sizeOfReturnBuffer ) != ERROR_SUCCESS ) 01089 { 01090 ERR( ": missing CommandLine registry data member\n" ); 01091 } 01092 else 01093 { 01094 if ((lpData->lpszCommandLine = HeapAlloc( GetProcessHeap(), 0, strlen(returnBuffer)+1 ))) 01095 strcpy( lpData->lpszCommandLine, returnBuffer ); 01096 } 01097 01098 sizeOfReturnBuffer = 200; 01099 01100 if( RegQueryValueExA( lpData->This->dpl->hkCallbackKeyHack, cdSubKey, 01101 NULL, &returnType, (LPBYTE)returnBuffer, 01102 &sizeOfReturnBuffer ) != ERROR_SUCCESS ) 01103 { 01104 ERR( ": missing CurrentDirectory registry data member\n" ); 01105 } 01106 else 01107 { 01108 if ((lpData->lpszCurrentDirectory = HeapAlloc( GetProcessHeap(), 0, strlen(returnBuffer)+1 ))) 01109 strcpy( lpData->lpszCurrentDirectory, returnBuffer ); 01110 } 01111 01112 sizeOfReturnBuffer = 200; 01113 01114 if( RegQueryValueExA( lpData->This->dpl->hkCallbackKeyHack, fileSubKey, 01115 NULL, &returnType, (LPBYTE)returnBuffer, 01116 &sizeOfReturnBuffer ) != ERROR_SUCCESS ) 01117 { 01118 ERR( ": missing File registry data member\n" ); 01119 } 01120 else 01121 { 01122 if ((lpData->lpszFileName = HeapAlloc( GetProcessHeap(), 0, strlen(returnBuffer)+1 ))) 01123 strcpy( lpData->lpszFileName, returnBuffer ); 01124 } 01125 01126 sizeOfReturnBuffer = 200; 01127 01128 if( RegQueryValueExA( lpData->This->dpl->hkCallbackKeyHack, pathSubKey, 01129 NULL, &returnType, (LPBYTE)returnBuffer, 01130 &sizeOfReturnBuffer ) != ERROR_SUCCESS ) 01131 { 01132 ERR( ": missing Path registry data member\n" ); 01133 } 01134 else 01135 { 01136 if ((lpData->lpszPath = HeapAlloc( GetProcessHeap(), 0, strlen(returnBuffer)+1 ))) 01137 strcpy( lpData->lpszPath, returnBuffer ); 01138 } 01139 01140 return FALSE; /* No need to keep going as we found what we wanted */ 01141 } 01142 01143 return TRUE; /* Keep enumerating, haven't found the application yet */ 01144 } 01145 01146 BOOL DPL_CreateAndSetLobbyHandles( DWORD dwDestProcessId, HANDLE hDestProcess, 01147 LPHANDLE lphStart, LPHANDLE lphDeath, 01148 LPHANDLE lphRead ) 01149 { 01150 /* These are the handles for the created process */ 01151 HANDLE hAppStart = 0, hAppDeath = 0, hAppRead = 0; 01152 SECURITY_ATTRIBUTES s_attrib; 01153 01154 s_attrib.nLength = sizeof( s_attrib ); 01155 s_attrib.lpSecurityDescriptor = NULL; 01156 s_attrib.bInheritHandle = TRUE; 01157 01158 *lphStart = CreateEventW( &s_attrib, TRUE, FALSE, NULL ); 01159 *lphDeath = CreateEventW( &s_attrib, TRUE, FALSE, NULL ); 01160 *lphRead = CreateEventW( &s_attrib, TRUE, FALSE, NULL ); 01161 01162 if( ( !DuplicateHandle( GetCurrentProcess(), *lphStart, 01163 hDestProcess, &hAppStart, 01164 0, FALSE, DUPLICATE_SAME_ACCESS ) ) || 01165 ( !DuplicateHandle( GetCurrentProcess(), *lphDeath, 01166 hDestProcess, &hAppDeath, 01167 0, FALSE, DUPLICATE_SAME_ACCESS ) ) || 01168 ( !DuplicateHandle( GetCurrentProcess(), *lphRead, 01169 hDestProcess, &hAppRead, 01170 0, FALSE, DUPLICATE_SAME_ACCESS ) ) 01171 ) 01172 { 01173 if (*lphStart) { CloseHandle(*lphStart); *lphStart = 0; } 01174 if (*lphDeath) { CloseHandle(*lphDeath); *lphDeath = 0; } 01175 if (*lphRead) { CloseHandle(*lphRead); *lphRead = 0; } 01176 /* FIXME: Handle leak... */ 01177 ERR( "Unable to dup handles\n" ); 01178 return FALSE; 01179 } 01180 01181 if( !DPLAYX_SetLobbyHandles( dwDestProcessId, 01182 hAppStart, hAppDeath, hAppRead ) ) 01183 { 01184 /* FIXME: Handle leak... */ 01185 return FALSE; 01186 } 01187 01188 return TRUE; 01189 } 01190 01191 01192 /******************************************************************** 01193 * 01194 * Starts an application and passes to it all the information to 01195 * connect to a session. 01196 * 01197 */ 01198 static HRESULT WINAPI IDirectPlayLobbyAImpl_RunApplication 01199 ( LPDIRECTPLAYLOBBYA iface, 01200 DWORD dwFlags, 01201 LPDWORD lpdwAppID, 01202 LPDPLCONNECTION lpConn, 01203 HANDLE hReceiveEvent ) 01204 { 01205 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 01206 HRESULT hr; 01207 RunApplicationEnumStruct enumData; 01208 char temp[200]; 01209 STARTUPINFOA startupInfo; 01210 PROCESS_INFORMATION newProcessInfo; 01211 LPSTR appName; 01212 DWORD dwSuspendCount; 01213 HANDLE hStart, hDeath, hSettingRead; 01214 01215 TRACE( "(%p)->(0x%08lx,%p,%p,%p)\n", 01216 This, dwFlags, lpdwAppID, lpConn, hReceiveEvent ); 01217 01218 if( dwFlags != 0 ) 01219 { 01220 return DPERR_INVALIDPARAMS; 01221 } 01222 01223 if( DPLAYX_AnyLobbiesWaitingForConnSettings() ) 01224 { 01225 FIXME( "Waiting lobby not being handled correctly\n" ); 01226 } 01227 01228 EnterCriticalSection( &This->unk->DPL_lock ); 01229 01230 ZeroMemory( &enumData, sizeof( enumData ) ); 01231 enumData.This = This; 01232 enumData.appGUID = lpConn->lpSessionDesc->guidApplication; 01233 01234 /* Our callback function will fill up the enumData structure with all the information 01235 required to start a new process */ 01236 IDirectPlayLobby_EnumLocalApplications( iface, RunApplicationA_EnumLocalApplications, 01237 (LPVOID)(&enumData), 0 ); 01238 01239 /* First the application name */ 01240 strcpy( temp, enumData.lpszPath ); 01241 strcat( temp, "\\" ); 01242 strcat( temp, enumData.lpszFileName ); 01243 HeapFree( GetProcessHeap(), 0, enumData.lpszPath ); 01244 HeapFree( GetProcessHeap(), 0, enumData.lpszFileName ); 01245 if ((appName = HeapAlloc( GetProcessHeap(), 0, strlen(temp)+1 ))) strcpy( appName, temp ); 01246 01247 /* Now the command line */ 01248 strcat( temp, " " ); 01249 strcat( temp, enumData.lpszCommandLine ); 01250 HeapFree( GetProcessHeap(), 0, enumData.lpszCommandLine ); 01251 if ((enumData.lpszCommandLine = HeapAlloc( GetProcessHeap(), 0, strlen(temp)+1 ))) 01252 strcpy( enumData.lpszCommandLine, temp ); 01253 01254 ZeroMemory( &startupInfo, sizeof( startupInfo ) ); 01255 startupInfo.cb = sizeof( startupInfo ); 01256 /* FIXME: Should any fields be filled in? */ 01257 01258 ZeroMemory( &newProcessInfo, sizeof( newProcessInfo ) ); 01259 01260 if( !CreateProcessA( appName, 01261 enumData.lpszCommandLine, 01262 NULL, 01263 NULL, 01264 FALSE, 01265 CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_CONSOLE | CREATE_SUSPENDED, /* Creation Flags */ 01266 NULL, 01267 enumData.lpszCurrentDirectory, 01268 &startupInfo, 01269 &newProcessInfo 01270 ) 01271 ) 01272 { 01273 ERR( "Failed to create process for app %s\n", appName ); 01274 01275 HeapFree( GetProcessHeap(), 0, appName ); 01276 HeapFree( GetProcessHeap(), 0, enumData.lpszCommandLine ); 01277 HeapFree( GetProcessHeap(), 0, enumData.lpszCurrentDirectory ); 01278 01279 LeaveCriticalSection( &This->unk->DPL_lock ); 01280 return DPERR_CANTCREATEPROCESS; 01281 } 01282 01283 HeapFree( GetProcessHeap(), 0, appName ); 01284 HeapFree( GetProcessHeap(), 0, enumData.lpszCommandLine ); 01285 HeapFree( GetProcessHeap(), 0, enumData.lpszCurrentDirectory ); 01286 01287 /* Reserve this global application id! */ 01288 if( !DPLAYX_CreateLobbyApplication( newProcessInfo.dwProcessId ) ) 01289 { 01290 ERR( "Unable to create global application data for 0x%08lx\n", 01291 newProcessInfo.dwProcessId ); 01292 } 01293 01294 hr = IDirectPlayLobby_SetConnectionSettings( iface, 0, newProcessInfo.dwProcessId, lpConn ); 01295 01296 if( hr != DP_OK ) 01297 { 01298 ERR( "SetConnectionSettings failure %s\n", DPLAYX_HresultToString( hr ) ); 01299 LeaveCriticalSection( &This->unk->DPL_lock ); 01300 return hr; 01301 } 01302 01303 /* Setup the handles for application notification */ 01304 DPL_CreateAndSetLobbyHandles( newProcessInfo.dwProcessId, 01305 newProcessInfo.hProcess, 01306 &hStart, &hDeath, &hSettingRead ); 01307 01308 /* Setup the message thread ID */ 01309 This->dpl->dwMsgThread = 01310 CreateLobbyMessageReceptionThread( hReceiveEvent, hStart, hDeath, hSettingRead ); 01311 01312 DPLAYX_SetLobbyMsgThreadId( newProcessInfo.dwProcessId, This->dpl->dwMsgThread ); 01313 01314 LeaveCriticalSection( &This->unk->DPL_lock ); 01315 01316 /* Everything seems to have been set correctly, update the dwAppID */ 01317 *lpdwAppID = newProcessInfo.dwProcessId; 01318 01319 /* Unsuspend the process - should return the prev suspension count */ 01320 if( ( dwSuspendCount = ResumeThread( newProcessInfo.hThread ) ) != 1 ) 01321 { 01322 ERR( "ResumeThread failed with 0x%08lx\n", dwSuspendCount ); 01323 } 01324 01325 return DP_OK; 01326 } 01327 01328 static HRESULT WINAPI IDirectPlayLobbyWImpl_RunApplication 01329 ( LPDIRECTPLAYLOBBY iface, 01330 DWORD dwFlags, 01331 LPDWORD lpdwAppID, 01332 LPDPLCONNECTION lpConn, 01333 HANDLE hReceiveEvent ) 01334 { 01335 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)iface; 01336 FIXME( "(%p)->(0x%08lx,%p,%p,%p):stub\n", This, dwFlags, lpdwAppID, lpConn, (void *)hReceiveEvent ); 01337 return DPERR_OUTOFMEMORY; 01338 } 01339 01340 /******************************************************************** 01341 * 01342 * Sends a message between the application and the lobby client. 01343 * All messages are queued until received. 01344 * 01345 */ 01346 static HRESULT WINAPI IDirectPlayLobbyAImpl_SendLobbyMessage 01347 ( LPDIRECTPLAYLOBBYA iface, 01348 DWORD dwFlags, 01349 DWORD dwAppID, 01350 LPVOID lpData, 01351 DWORD dwDataSize ) 01352 { 01353 FIXME(":stub\n"); 01354 return DPERR_OUTOFMEMORY; 01355 } 01356 01357 static HRESULT WINAPI IDirectPlayLobbyWImpl_SendLobbyMessage 01358 ( LPDIRECTPLAYLOBBY iface, 01359 DWORD dwFlags, 01360 DWORD dwAppID, 01361 LPVOID lpData, 01362 DWORD dwDataSize ) 01363 { 01364 FIXME(":stub\n"); 01365 return DPERR_OUTOFMEMORY; 01366 } 01367 01368 /******************************************************************** 01369 * 01370 * Modifies the DPLCONNECTION structure to contain all information 01371 * needed to start and connect an application. 01372 * 01373 */ 01374 static HRESULT WINAPI IDirectPlayLobbyWImpl_SetConnectionSettings 01375 ( LPDIRECTPLAYLOBBY iface, 01376 DWORD dwFlags, 01377 DWORD dwAppID, 01378 LPDPLCONNECTION lpConn ) 01379 { 01380 IDirectPlayLobbyWImpl *This = (IDirectPlayLobbyWImpl *)iface; 01381 HRESULT hr; 01382 01383 TRACE("(%p)->(0x%08lx,0x%08lx,%p)\n", This, dwFlags, dwAppID, lpConn ); 01384 01385 EnterCriticalSection( &This->unk->DPL_lock ); 01386 01387 hr = DPLAYX_SetConnectionSettingsW( dwFlags, dwAppID, lpConn ); 01388 01389 /* FIXME: Don't think that this is supposed to fail, but the docuementation 01390 is somewhat sketchy. I'll try creating a lobby application 01391 for this... */ 01392 if( hr == DPERR_NOTLOBBIED ) 01393 { 01394 FIXME( "Unlobbied app setting connections. Is this correct behavior?\n" ); 01395 if( dwAppID == 0 ) 01396 { 01397 dwAppID = GetCurrentProcessId(); 01398 } 01399 DPLAYX_CreateLobbyApplication( dwAppID ); 01400 hr = DPLAYX_SetConnectionSettingsW( dwFlags, dwAppID, lpConn ); 01401 } 01402 01403 LeaveCriticalSection( &This->unk->DPL_lock ); 01404 01405 return hr; 01406 } 01407 01408 static HRESULT WINAPI IDirectPlayLobbyAImpl_SetConnectionSettings 01409 ( LPDIRECTPLAYLOBBYA iface, 01410 DWORD dwFlags, 01411 DWORD dwAppID, 01412 LPDPLCONNECTION lpConn ) 01413 { 01414 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface; 01415 HRESULT hr; 01416 01417 TRACE("(%p)->(0x%08lx,0x%08lx,%p)\n", This, dwFlags, dwAppID, lpConn ); 01418 01419 EnterCriticalSection( &This->unk->DPL_lock ); 01420 01421 hr = DPLAYX_SetConnectionSettingsA( dwFlags, dwAppID, lpConn ); 01422 01423 /* FIXME: Don't think that this is supposed to fail, but the docuementation 01424 is somewhat sketchy. I'll try creating a lobby application 01425 for this... */ 01426 if( hr == DPERR_NOTLOBBIED ) 01427 { 01428 FIXME( "Unlobbied app setting connections. Is this correct behavior?\n" ); 01429 dwAppID = GetCurrentProcessId(); 01430 DPLAYX_CreateLobbyApplication( dwAppID ); 01431 hr = DPLAYX_SetConnectionSettingsA( dwFlags, dwAppID, lpConn ); 01432 } 01433 01434 LeaveCriticalSection( &This->unk->DPL_lock ); 01435 01436 return hr; 01437 } 01438 01439 /******************************************************************** 01440 * 01441 * Registers an event that will be set when a lobby message is received. 01442 * 01443 */ 01444 static HRESULT WINAPI IDirectPlayLobbyAImpl_SetLobbyMessageEvent 01445 ( LPDIRECTPLAYLOBBYA iface, 01446 DWORD dwFlags, 01447 DWORD dwAppID, 01448 HANDLE hReceiveEvent ) 01449 { 01450 FIXME(":stub\n"); 01451 return DPERR_OUTOFMEMORY; 01452 } 01453 01454 static HRESULT WINAPI IDirectPlayLobbyWImpl_SetLobbyMessageEvent 01455 ( LPDIRECTPLAYLOBBY iface, 01456 DWORD dwFlags, 01457 DWORD dwAppID, 01458 HANDLE hReceiveEvent ) 01459 { 01460 FIXME(":stub\n"); 01461 return DPERR_OUTOFMEMORY; 01462 } 01463 01464 01465 /* DPL 2 methods */ 01466 static HRESULT WINAPI IDirectPlayLobby2WImpl_CreateCompoundAddress 01467 ( LPDIRECTPLAYLOBBY2 iface, 01468 LPCDPCOMPOUNDADDRESSELEMENT lpElements, 01469 DWORD dwElementCount, 01470 LPVOID lpAddress, 01471 LPDWORD lpdwAddressSize ) 01472 { 01473 return DPL_CreateCompoundAddress( lpElements, dwElementCount, lpAddress, lpdwAddressSize, FALSE ); 01474 } 01475 01476 static HRESULT WINAPI IDirectPlayLobby2AImpl_CreateCompoundAddress 01477 ( LPDIRECTPLAYLOBBY2A iface, 01478 LPCDPCOMPOUNDADDRESSELEMENT lpElements, 01479 DWORD dwElementCount, 01480 LPVOID lpAddress, 01481 LPDWORD lpdwAddressSize ) 01482 { 01483 return DPL_CreateCompoundAddress( lpElements, dwElementCount, lpAddress, lpdwAddressSize, TRUE ); 01484 } 01485 01486 HRESULT DPL_CreateCompoundAddress 01487 ( LPCDPCOMPOUNDADDRESSELEMENT lpElements, 01488 DWORD dwElementCount, 01489 LPVOID lpAddress, 01490 LPDWORD lpdwAddressSize, 01491 BOOL bAnsiInterface ) 01492 { 01493 DWORD dwSizeRequired = 0; 01494 DWORD dwElements; 01495 LPCDPCOMPOUNDADDRESSELEMENT lpOrigElements = lpElements; 01496 01497 TRACE("(%p,0x%08lx,%p,%p)\n", lpElements, dwElementCount, lpAddress, lpdwAddressSize ); 01498 01499 /* Parameter check */ 01500 if( ( lpElements == NULL ) || 01501 ( dwElementCount == 0 ) /* FIXME: Not sure if this is a failure case */ 01502 ) 01503 { 01504 return DPERR_INVALIDPARAMS; 01505 } 01506 01507 /* Add the total size chunk */ 01508 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( DWORD ); 01509 01510 /* Calculate the size of the buffer required */ 01511 for ( dwElements = dwElementCount; dwElements > 0; --dwElements, ++lpElements ) 01512 { 01513 if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ServiceProvider ) ) || 01514 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_LobbyProvider ) ) 01515 ) 01516 { 01517 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( GUID ); 01518 } 01519 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Phone ) ) || 01520 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Modem ) ) || 01521 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INet ) ) 01522 ) 01523 { 01524 if( !bAnsiInterface ) 01525 { 01526 ERR( "Ansi GUIDs used for unicode interface\n" ); 01527 return DPERR_INVALIDFLAGS; 01528 } 01529 01530 dwSizeRequired += sizeof( DPADDRESS ) + lpElements->dwDataSize; 01531 } 01532 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_PhoneW ) ) || 01533 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ModemW ) ) || 01534 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetW ) ) 01535 ) 01536 { 01537 if( bAnsiInterface ) 01538 { 01539 ERR( "Unicode GUIDs used for ansi interface\n" ); 01540 return DPERR_INVALIDFLAGS; 01541 } 01542 01543 FIXME( "Right size for unicode interface?\n" ); 01544 dwSizeRequired += sizeof( DPADDRESS ) + lpElements->dwDataSize * sizeof( WCHAR ); 01545 } 01546 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetPort ) ) 01547 { 01548 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( WORD ); 01549 } 01550 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ComPort ) ) 01551 { 01552 FIXME( "Right size for unicode interface?\n" ); 01553 dwSizeRequired += sizeof( DPADDRESS ) + sizeof( DPCOMPORTADDRESS ); /* FIXME: Right size? */ 01554 } 01555 else 01556 { 01557 ERR( "Unknown GUID %s\n", debugstr_guid(&lpElements->guidDataType) ); 01558 return DPERR_INVALIDFLAGS; 01559 } 01560 } 01561 01562 /* The user wants to know how big a buffer to allocate for us */ 01563 if( ( lpAddress == NULL ) || 01564 ( *lpdwAddressSize < dwSizeRequired ) 01565 ) 01566 { 01567 *lpdwAddressSize = dwSizeRequired; 01568 return DPERR_BUFFERTOOSMALL; 01569 } 01570 01571 /* Add the total size chunk */ 01572 { 01573 LPDPADDRESS lpdpAddress = (LPDPADDRESS)lpAddress; 01574 01575 CopyMemory( &lpdpAddress->guidDataType, &DPAID_TotalSize, sizeof( GUID ) ); 01576 lpdpAddress->dwDataSize = sizeof( DWORD ); 01577 lpAddress = (char *) lpAddress + sizeof( DPADDRESS ); 01578 01579 *(LPDWORD)lpAddress = dwSizeRequired; 01580 lpAddress = (char *) lpAddress + sizeof( DWORD ); 01581 } 01582 01583 /* Calculate the size of the buffer required */ 01584 for( dwElements = dwElementCount, lpElements = lpOrigElements; 01585 dwElements > 0; 01586 --dwElements, ++lpElements ) 01587 { 01588 if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ServiceProvider ) ) || 01589 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_LobbyProvider ) ) 01590 ) 01591 { 01592 LPDPADDRESS lpdpAddress = (LPDPADDRESS)lpAddress; 01593 01594 CopyMemory( &lpdpAddress->guidDataType, &lpElements->guidDataType, 01595 sizeof( GUID ) ); 01596 lpdpAddress->dwDataSize = sizeof( GUID ); 01597 lpAddress = (char *) lpAddress + sizeof( DPADDRESS ); 01598 01599 CopyMemory( lpAddress, lpElements->lpData, sizeof( GUID ) ); 01600 lpAddress = (char *) lpAddress + sizeof( GUID ); 01601 } 01602 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Phone ) ) || 01603 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_Modem ) ) || 01604 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INet ) ) 01605 ) 01606 { 01607 LPDPADDRESS lpdpAddress = (LPDPADDRESS)lpAddress; 01608 01609 CopyMemory( &lpdpAddress->guidDataType, &lpElements->guidDataType, 01610 sizeof( GUID ) ); 01611 lpdpAddress->dwDataSize = lpElements->dwDataSize; 01612 lpAddress = (char *) lpAddress + sizeof( DPADDRESS ); 01613 01614 lstrcpynA( (LPSTR)lpAddress, 01615 (LPCSTR)lpElements->lpData, 01616 lpElements->dwDataSize ); 01617 lpAddress = (char *) lpAddress + lpElements->dwDataSize; 01618 } 01619 else if ( ( IsEqualGUID( &lpElements->guidDataType, &DPAID_PhoneW ) ) || 01620 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ModemW ) ) || 01621 ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetW ) ) 01622 ) 01623 { 01624 LPDPADDRESS lpdpAddress = (LPDPADDRESS)lpAddress; 01625 01626 CopyMemory( &lpdpAddress->guidDataType, &lpElements->guidDataType, 01627 sizeof( GUID ) ); 01628 lpdpAddress->dwDataSize = lpElements->dwDataSize; 01629 lpAddress = (char *) lpAddress + sizeof( DPADDRESS ); 01630 01631 lstrcpynW( (LPWSTR)lpAddress, 01632 (LPCWSTR)lpElements->lpData, 01633 lpElements->dwDataSize ); 01634 lpAddress = (char *) lpAddress + lpElements->dwDataSize * sizeof( WCHAR ); 01635 } 01636 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_INetPort ) ) 01637 { 01638 LPDPADDRESS lpdpAddress = (LPDPADDRESS)lpAddress; 01639 01640 CopyMemory( &lpdpAddress->guidDataType, &lpElements->guidDataType, 01641 sizeof( GUID ) ); 01642 lpdpAddress->dwDataSize = lpElements->dwDataSize; 01643 lpAddress = (char *) lpAddress + sizeof( DPADDRESS ); 01644 01645 *((LPWORD)lpAddress) = *((LPWORD)lpElements->lpData); 01646 lpAddress = (char *) lpAddress + sizeof( WORD ); 01647 } 01648 else if ( IsEqualGUID( &lpElements->guidDataType, &DPAID_ComPort ) ) 01649 { 01650 LPDPADDRESS lpdpAddress = (LPDPADDRESS)lpAddress; 01651 01652 CopyMemory( &lpdpAddress->guidDataType, &lpElements->guidDataType, 01653 sizeof( GUID ) ); 01654 lpdpAddress->dwDataSize = lpElements->dwDataSize; 01655 lpAddress = (char *) lpAddress + sizeof( DPADDRESS ); 01656 01657 CopyMemory( lpAddress, lpElements->lpData, sizeof( DPADDRESS ) ); 01658 lpAddress = (char *) lpAddress + sizeof( DPADDRESS ); 01659 } 01660 } 01661 01662 return DP_OK; 01663 } 01664 01665 /* DPL 3 methods */ 01666 01667 static HRESULT WINAPI IDirectPlayLobby3WImpl_ConnectEx 01668 ( LPDIRECTPLAYLOBBY3 iface, DWORD dwFlags, REFIID riid, 01669 LPVOID* lplpDP, IUnknown* pUnk ) 01670 { 01671 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface ; 01672 return DPL_ConnectEx( This, dwFlags, riid, lplpDP, pUnk ); 01673 } 01674 01675 static HRESULT WINAPI IDirectPlayLobby3AImpl_ConnectEx 01676 ( LPDIRECTPLAYLOBBY3A iface, DWORD dwFlags, REFIID riid, 01677 LPVOID* lplpDP, IUnknown* pUnk ) 01678 { 01679 IDirectPlayLobbyAImpl *This = (IDirectPlayLobbyAImpl *)iface ; 01680 return DPL_ConnectEx( This, dwFlags, riid, lplpDP, pUnk ); 01681 } 01682 01683 static HRESULT WINAPI IDirectPlayLobby3WImpl_RegisterApplication 01684 ( LPDIRECTPLAYLOBBY3 iface, DWORD dwFlags, LPDPAPPLICATIONDESC lpAppDesc ) 01685 { 01686 FIXME(":stub\n"); 01687 return DP_OK; 01688 } 01689 01690 static HRESULT WINAPI IDirectPlayLobby3AImpl_RegisterApplication 01691 ( LPDIRECTPLAYLOBBY3A iface, DWORD dwFlags, LPDPAPPLICATIONDESC lpAppDesc ) 01692 { 01693 FIXME(":stub\n"); 01694 return DP_OK; 01695 } 01696 01697 static HRESULT WINAPI IDirectPlayLobby3WImpl_UnregisterApplication 01698 ( LPDIRECTPLAYLOBBY3 iface, DWORD dwFlags, REFGUID lpAppDesc ) 01699 { 01700 FIXME(":stub\n"); 01701 return DP_OK; 01702 } 01703 01704 static HRESULT WINAPI IDirectPlayLobby3AImpl_UnregisterApplication 01705 ( LPDIRECTPLAYLOBBY3A iface, DWORD dwFlags, REFGUID lpAppDesc ) 01706 { 01707 FIXME(":stub\n"); 01708 return DP_OK; 01709 } 01710 01711 static HRESULT WINAPI IDirectPlayLobby3WImpl_WaitForConnectionSettings 01712 ( LPDIRECTPLAYLOBBY3 iface, DWORD dwFlags ) 01713 { 01714 HRESULT hr = DP_OK; 01715 BOOL bStartWait = (dwFlags & DPLWAIT_CANCEL) ? FALSE : TRUE; 01716 01717 TRACE( "(%p)->(0x%08lx)\n", iface, dwFlags ); 01718 01719 if( DPLAYX_WaitForConnectionSettings( bStartWait ) ) 01720 { 01721 /* FIXME: What is the correct error return code? */ 01722 hr = DPERR_NOTLOBBIED; 01723 } 01724 01725 return hr; 01726 } 01727 01728 static HRESULT WINAPI IDirectPlayLobby3AImpl_WaitForConnectionSettings 01729 ( LPDIRECTPLAYLOBBY3A iface, DWORD dwFlags ) 01730 { 01731 HRESULT hr = DP_OK; 01732 BOOL bStartWait = (dwFlags & DPLWAIT_CANCEL) ? FALSE : TRUE; 01733 01734 TRACE( "(%p)->(0x%08lx)\n", iface, dwFlags ); 01735 01736 if( DPLAYX_WaitForConnectionSettings( bStartWait ) ) 01737 { 01738 /* FIXME: What is the correct error return code? */ 01739 hr = DPERR_NOTLOBBIED; 01740 } 01741 01742 return hr; 01743 } 01744 01745 01746 /* Virtual Table definitions for DPL{1,2,3}{A,W} */ 01747 01748 /* Note: Hack so we can reuse the old functions without compiler warnings */ 01749 #if !defined(__STRICT_ANSI__) && defined(__GNUC__) 01750 # define XCAST(fun) (typeof(directPlayLobbyAVT.fun)) 01751 #else 01752 # define XCAST(fun) (void*) 01753 #endif 01754 01755 /* Direct Play Lobby 1 (ascii) Virtual Table for methods */ 01756 /* All lobby 1 methods are exactly the same except QueryInterface */ 01757 static const IDirectPlayLobbyVtbl directPlayLobbyAVT = 01758 { 01759 01760 XCAST(QueryInterface)DPL_QueryInterface, 01761 XCAST(AddRef)DPL_AddRef, 01762 XCAST(Release)DPL_Release, 01763 01764 IDirectPlayLobbyAImpl_Connect, 01765 IDirectPlayLobbyAImpl_CreateAddress, 01766 IDirectPlayLobbyAImpl_EnumAddress, 01767 IDirectPlayLobbyAImpl_EnumAddressTypes, 01768 IDirectPlayLobbyAImpl_EnumLocalApplications, 01769 IDirectPlayLobbyAImpl_GetConnectionSettings, 01770 IDirectPlayLobbyAImpl_ReceiveLobbyMessage, 01771 IDirectPlayLobbyAImpl_RunApplication, 01772 IDirectPlayLobbyAImpl_SendLobbyMessage, 01773 IDirectPlayLobbyAImpl_SetConnectionSettings, 01774 IDirectPlayLobbyAImpl_SetLobbyMessageEvent 01775 }; 01776 #undef XCAST 01777 01778 01779 /* Note: Hack so we can reuse the old functions without compiler warnings */ 01780 #if !defined(__STRICT_ANSI__) && defined(__GNUC__) 01781 # define XCAST(fun) (typeof(directPlayLobbyWVT.fun)) 01782 #else 01783 # define XCAST(fun) (void*) 01784 #endif 01785 01786 /* Direct Play Lobby 1 (unicode) Virtual Table for methods */ 01787 static const IDirectPlayLobbyVtbl directPlayLobbyWVT = 01788 { 01789 01790 XCAST(QueryInterface)DPL_QueryInterface, 01791 XCAST(AddRef)DPL_AddRef, 01792 XCAST(Release)DPL_Release, 01793 01794 IDirectPlayLobbyWImpl_Connect, 01795 IDirectPlayLobbyWImpl_CreateAddress, 01796 IDirectPlayLobbyWImpl_EnumAddress, 01797 IDirectPlayLobbyWImpl_EnumAddressTypes, 01798 IDirectPlayLobbyWImpl_EnumLocalApplications, 01799 IDirectPlayLobbyWImpl_GetConnectionSettings, 01800 IDirectPlayLobbyWImpl_ReceiveLobbyMessage, 01801 IDirectPlayLobbyWImpl_RunApplication, 01802 IDirectPlayLobbyWImpl_SendLobbyMessage, 01803 IDirectPlayLobbyWImpl_SetConnectionSettings, 01804 IDirectPlayLobbyWImpl_SetLobbyMessageEvent 01805 }; 01806 #undef XCAST 01807 01808 /* Note: Hack so we can reuse the old functions without compiler warnings */ 01809 #if !defined(__STRICT_ANSI__) && defined(__GNUC__) 01810 # define XCAST(fun) (typeof(directPlayLobby2AVT.fun)) 01811 #else 01812 # define XCAST(fun) (void*) 01813 #endif 01814 01815 /* Direct Play Lobby 2 (ascii) Virtual Table for methods */ 01816 static const IDirectPlayLobby2Vtbl directPlayLobby2AVT = 01817 { 01818 01819 XCAST(QueryInterface)DPL_QueryInterface, 01820 XCAST(AddRef)DPL_AddRef, 01821 XCAST(Release)DPL_Release, 01822 01823 XCAST(Connect)IDirectPlayLobbyAImpl_Connect, 01824 XCAST(CreateAddress)IDirectPlayLobbyAImpl_CreateAddress, 01825 XCAST(EnumAddress)IDirectPlayLobbyAImpl_EnumAddress, 01826 XCAST(EnumAddressTypes)IDirectPlayLobbyAImpl_EnumAddressTypes, 01827 XCAST(EnumLocalApplications)IDirectPlayLobbyAImpl_EnumLocalApplications, 01828 XCAST(GetConnectionSettings)IDirectPlayLobbyAImpl_GetConnectionSettings, 01829 XCAST(ReceiveLobbyMessage)IDirectPlayLobbyAImpl_ReceiveLobbyMessage, 01830 XCAST(RunApplication)IDirectPlayLobbyAImpl_RunApplication, 01831 XCAST(SendLobbyMessage)IDirectPlayLobbyAImpl_SendLobbyMessage, 01832 XCAST(SetConnectionSettings)IDirectPlayLobbyAImpl_SetConnectionSettings, 01833 XCAST(SetLobbyMessageEvent)IDirectPlayLobbyAImpl_SetLobbyMessageEvent, 01834 01835 IDirectPlayLobby2AImpl_CreateCompoundAddress 01836 }; 01837 #undef XCAST 01838 01839 /* Note: Hack so we can reuse the old functions without compiler warnings */ 01840 #if !defined(__STRICT_ANSI__) && defined(__GNUC__) 01841 # define XCAST(fun) (typeof(directPlayLobby2AVT.fun)) 01842 #else 01843 # define XCAST(fun) (void*) 01844 #endif 01845 01846 /* Direct Play Lobby 2 (unicode) Virtual Table for methods */ 01847 static const IDirectPlayLobby2Vtbl directPlayLobby2WVT = 01848 { 01849 01850 XCAST(QueryInterface)DPL_QueryInterface, 01851 XCAST(AddRef)DPL_AddRef, 01852 XCAST(Release)DPL_Release, 01853 01854 XCAST(Connect)IDirectPlayLobbyWImpl_Connect, 01855 XCAST(CreateAddress)IDirectPlayLobbyWImpl_CreateAddress, 01856 XCAST(EnumAddress)IDirectPlayLobbyWImpl_EnumAddress, 01857 XCAST(EnumAddressTypes)IDirectPlayLobbyWImpl_EnumAddressTypes, 01858 XCAST(EnumLocalApplications)IDirectPlayLobbyWImpl_EnumLocalApplications, 01859 XCAST(GetConnectionSettings)IDirectPlayLobbyWImpl_GetConnectionSettings, 01860 XCAST(ReceiveLobbyMessage)IDirectPlayLobbyWImpl_ReceiveLobbyMessage, 01861 XCAST(RunApplication)IDirectPlayLobbyWImpl_RunApplication, 01862 XCAST(SendLobbyMessage)IDirectPlayLobbyWImpl_SendLobbyMessage, 01863 XCAST(SetConnectionSettings)IDirectPlayLobbyWImpl_SetConnectionSettings, 01864 XCAST(SetLobbyMessageEvent)IDirectPlayLobbyWImpl_SetLobbyMessageEvent, 01865 01866 IDirectPlayLobby2WImpl_CreateCompoundAddress 01867 }; 01868 #undef XCAST 01869 01870 /* Direct Play Lobby 3 (ascii) Virtual Table for methods */ 01871 01872 /* Note: Hack so we can reuse the old functions without compiler warnings */ 01873 #if !defined(__STRICT_ANSI__) && defined(__GNUC__) 01874 # define XCAST(fun) (typeof(directPlayLobby3AVT.fun)) 01875 #else 01876 # define XCAST(fun) (void*) 01877 #endif 01878 01879 static const IDirectPlayLobby3Vtbl directPlayLobby3AVT = 01880 { 01881 XCAST(QueryInterface)DPL_QueryInterface, 01882 XCAST(AddRef)DPL_AddRef, 01883 XCAST(Release)DPL_Release, 01884 01885 XCAST(Connect)IDirectPlayLobbyAImpl_Connect, 01886 XCAST(CreateAddress)IDirectPlayLobbyAImpl_CreateAddress, 01887 XCAST(EnumAddress)IDirectPlayLobbyAImpl_EnumAddress, 01888 XCAST(EnumAddressTypes)IDirectPlayLobbyAImpl_EnumAddressTypes, 01889 XCAST(EnumLocalApplications)IDirectPlayLobbyAImpl_EnumLocalApplications, 01890 XCAST(GetConnectionSettings)IDirectPlayLobbyAImpl_GetConnectionSettings, 01891 XCAST(ReceiveLobbyMessage)IDirectPlayLobbyAImpl_ReceiveLobbyMessage, 01892 XCAST(RunApplication)IDirectPlayLobbyAImpl_RunApplication, 01893 XCAST(SendLobbyMessage)IDirectPlayLobbyAImpl_SendLobbyMessage, 01894 XCAST(SetConnectionSettings)IDirectPlayLobbyAImpl_SetConnectionSettings, 01895 XCAST(SetLobbyMessageEvent)IDirectPlayLobbyAImpl_SetLobbyMessageEvent, 01896 01897 XCAST(CreateCompoundAddress)IDirectPlayLobby2AImpl_CreateCompoundAddress, 01898 01899 IDirectPlayLobby3AImpl_ConnectEx, 01900 IDirectPlayLobby3AImpl_RegisterApplication, 01901 IDirectPlayLobby3AImpl_UnregisterApplication, 01902 IDirectPlayLobby3AImpl_WaitForConnectionSettings 01903 }; 01904 #undef XCAST 01905 01906 /* Direct Play Lobby 3 (unicode) Virtual Table for methods */ 01907 01908 /* Note: Hack so we can reuse the old functions without compiler warnings */ 01909 #if !defined(__STRICT_ANSI__) && defined(__GNUC__) 01910 # define XCAST(fun) (typeof(directPlayLobby3WVT.fun)) 01911 #else 01912 # define XCAST(fun) (void*) 01913 #endif 01914 01915 static const IDirectPlayLobby3Vtbl directPlayLobby3WVT = 01916 { 01917 XCAST(QueryInterface)DPL_QueryInterface, 01918 XCAST(AddRef)DPL_AddRef, 01919 XCAST(Release)DPL_Release, 01920 01921 XCAST(Connect)IDirectPlayLobbyWImpl_Connect, 01922 XCAST(CreateAddress)IDirectPlayLobbyWImpl_CreateAddress, 01923 XCAST(EnumAddress)IDirectPlayLobbyWImpl_EnumAddress, 01924 XCAST(EnumAddressTypes)IDirectPlayLobbyWImpl_EnumAddressTypes, 01925 XCAST(EnumLocalApplications)IDirectPlayLobbyWImpl_EnumLocalApplications, 01926 XCAST(GetConnectionSettings)IDirectPlayLobbyWImpl_GetConnectionSettings, 01927 XCAST(ReceiveLobbyMessage)IDirectPlayLobbyWImpl_ReceiveLobbyMessage, 01928 XCAST(RunApplication)IDirectPlayLobbyWImpl_RunApplication, 01929 XCAST(SendLobbyMessage)IDirectPlayLobbyWImpl_SendLobbyMessage, 01930 XCAST(SetConnectionSettings)IDirectPlayLobbyWImpl_SetConnectionSettings, 01931 XCAST(SetLobbyMessageEvent)IDirectPlayLobbyWImpl_SetLobbyMessageEvent, 01932 01933 XCAST(CreateCompoundAddress)IDirectPlayLobby2WImpl_CreateCompoundAddress, 01934 01935 IDirectPlayLobby3WImpl_ConnectEx, 01936 IDirectPlayLobby3WImpl_RegisterApplication, 01937 IDirectPlayLobby3WImpl_UnregisterApplication, 01938 IDirectPlayLobby3WImpl_WaitForConnectionSettings 01939 }; 01940 #undef XCAST 01941 01942 01943 /********************************************************* 01944 * 01945 * Direct Play Lobby Interface Implementation 01946 * 01947 *********************************************************/ 01948 01949 /*************************************************************************** 01950 * DirectPlayLobbyCreateA (DPLAYX.4) 01951 * 01952 */ 01953 HRESULT WINAPI DirectPlayLobbyCreateA( LPGUID lpGUIDDSP, 01954 LPDIRECTPLAYLOBBYA *lplpDPL, 01955 IUnknown *lpUnk, 01956 LPVOID lpData, 01957 DWORD dwDataSize ) 01958 { 01959 TRACE("lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n", 01960 lpGUIDDSP,lplpDPL,lpUnk,lpData,dwDataSize); 01961 01962 /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must 01963 * equal 0. These fields are mostly for future expansion. 01964 */ 01965 if ( lpGUIDDSP || lpData || dwDataSize ) 01966 { 01967 *lplpDPL = NULL; 01968 return DPERR_INVALIDPARAMS; 01969 } 01970 01971 if( lpUnk ) 01972 { 01973 *lplpDPL = NULL; 01974 ERR("Bad parameters!\n" ); 01975 return CLASS_E_NOAGGREGATION; 01976 } 01977 01978 return DPL_CreateInterface( &IID_IDirectPlayLobbyA, (void**)lplpDPL ); 01979 } 01980 01981 /*************************************************************************** 01982 * DirectPlayLobbyCreateW (DPLAYX.5) 01983 * 01984 */ 01985 HRESULT WINAPI DirectPlayLobbyCreateW( LPGUID lpGUIDDSP, 01986 LPDIRECTPLAYLOBBY *lplpDPL, 01987 IUnknown *lpUnk, 01988 LPVOID lpData, 01989 DWORD dwDataSize ) 01990 { 01991 TRACE("lpGUIDDSP=%p lplpDPL=%p lpUnk=%p lpData=%p dwDataSize=%08lx\n", 01992 lpGUIDDSP,lplpDPL,lpUnk,lpData,dwDataSize); 01993 01994 /* Parameter Check: lpGUIDSP, lpUnk & lpData must be NULL. dwDataSize must 01995 * equal 0. These fields are mostly for future expansion. 01996 */ 01997 if ( lpGUIDDSP || lpData || dwDataSize ) 01998 { 01999 *lplpDPL = NULL; 02000 ERR("Bad parameters!\n" ); 02001 return DPERR_INVALIDPARAMS; 02002 } 02003 02004 if( lpUnk ) 02005 { 02006 *lplpDPL = NULL; 02007 ERR("Bad parameters!\n" ); 02008 return CLASS_E_NOAGGREGATION; 02009 } 02010 02011 return DPL_CreateInterface( &IID_IDirectPlayLobby, (void**)lplpDPL ); 02012 } Generated on Sun May 27 2012 04:21:38 for ReactOS by
1.7.6.1
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