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ReactOS Development > Doxygend3drmdef.h
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00001 /* 00002 * Copyright 2007 Vijay Kiran Kamuju 00003 * Copyright 2007 David ADAM 00004 * 00005 * This library is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU Lesser General Public 00007 * License as published by the Free Software Foundation; either 00008 * version 2.1 of the License, or (at your option) any later version. 00009 * 00010 * This library is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 * Lesser General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU Lesser General Public 00016 * License along with this library; if not, write to the Free Software 00017 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA 00018 */ 00019 00020 #ifndef __D3DRMDEFS_H__ 00021 #define __D3DRMDEFS_H__ 00022 00023 #include <stddef.h> 00024 #include <d3dtypes.h> 00025 00026 #if defined(__cplusplus) 00027 extern "C" { 00028 #endif 00029 00030 typedef D3DVALUE D3DRMMATRIX4D[4][4]; 00031 typedef struct _D3DRMQUATERNION 00032 { 00033 D3DVALUE s; 00034 D3DVECTOR v; 00035 } D3DRMQUATERNION, *LPD3DRMQUATERNION; 00036 00037 void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D, LPD3DRMQUATERNION); 00038 00039 LPD3DRMQUATERNION WINAPI D3DRMQuaternionFromRotation(LPD3DRMQUATERNION ,LPD3DVECTOR,D3DVALUE); 00040 LPD3DRMQUATERNION WINAPI D3DRMQuaternionMultiply(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION); 00041 LPD3DRMQUATERNION WINAPI D3DRMQuaternionSlerp(LPD3DRMQUATERNION, LPD3DRMQUATERNION, LPD3DRMQUATERNION, D3DVALUE); 00042 00043 LPD3DVECTOR WINAPI D3DRMVectorAdd(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR); 00044 LPD3DVECTOR WINAPI D3DRMVectorCrossProduct(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR); 00045 D3DVALUE WINAPI D3DRMVectorDotProduct(LPD3DVECTOR, LPD3DVECTOR); 00046 LPD3DVECTOR WINAPI D3DRMVectorNormalize(LPD3DVECTOR); 00047 00048 #define D3DRMVectorNormalise D3DRMVectorNormalize 00049 00050 D3DVALUE WINAPI D3DRMVectorModulus(LPD3DVECTOR); 00051 LPD3DVECTOR WINAPI D3DRMVectorRandom(LPD3DVECTOR); 00052 LPD3DVECTOR WINAPI D3DRMVectorRotate(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR, D3DVALUE); 00053 LPD3DVECTOR WINAPI D3DRMVectorReflect(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR); 00054 LPD3DVECTOR WINAPI D3DRMVectorScale(LPD3DVECTOR, LPD3DVECTOR, D3DVALUE); 00055 LPD3DVECTOR WINAPI D3DRMVectorSubtract(LPD3DVECTOR, LPD3DVECTOR, LPD3DVECTOR); 00056 00057 D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE); 00058 D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE); 00059 D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR); 00060 D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR); 00061 D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR); 00062 D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR); 00063 00064 #if defined(__cplusplus) 00065 } 00066 #endif 00067 00068 #endif Generated on Sat May 26 2012 04:29:59 for ReactOS by
1.7.6.1
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