#include <vulkan.h>
Definition at line 12726 of file vulkan.h.
◆ WINE_VK_ALIGN()
| uint64_t VkPhysicalDeviceVulkan12Properties::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ conformanceVersion
◆ denormBehaviorIndependence
◆ driverID
| VkDriverId VkPhysicalDeviceVulkan12Properties::driverID |
◆ driverInfo
◆ driverName
◆ filterMinmaxImageComponentMapping
| VkBool32 VkPhysicalDeviceVulkan12Properties::filterMinmaxImageComponentMapping |
◆ filterMinmaxSingleComponentFormats
| VkBool32 VkPhysicalDeviceVulkan12Properties::filterMinmaxSingleComponentFormats |
◆ framebufferIntegerColorSampleCounts
| VkSampleCountFlags VkPhysicalDeviceVulkan12Properties::framebufferIntegerColorSampleCounts |
◆ independentResolve
| VkBool32 VkPhysicalDeviceVulkan12Properties::independentResolve |
◆ independentResolveNone
| VkBool32 VkPhysicalDeviceVulkan12Properties::independentResolveNone |
◆ maxDescriptorSetUpdateAfterBindInputAttachments
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindInputAttachments |
◆ maxDescriptorSetUpdateAfterBindSampledImages
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindSampledImages |
◆ maxDescriptorSetUpdateAfterBindSamplers
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindSamplers |
◆ maxDescriptorSetUpdateAfterBindStorageBuffers
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindStorageBuffers |
◆ maxDescriptorSetUpdateAfterBindStorageBuffersDynamic
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindStorageBuffersDynamic |
◆ maxDescriptorSetUpdateAfterBindStorageImages
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindStorageImages |
◆ maxDescriptorSetUpdateAfterBindUniformBuffers
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindUniformBuffers |
◆ maxDescriptorSetUpdateAfterBindUniformBuffersDynamic
| uint32_t VkPhysicalDeviceVulkan12Properties::maxDescriptorSetUpdateAfterBindUniformBuffersDynamic |
◆ maxPerStageDescriptorUpdateAfterBindInputAttachments
| uint32_t VkPhysicalDeviceVulkan12Properties::maxPerStageDescriptorUpdateAfterBindInputAttachments |
◆ maxPerStageDescriptorUpdateAfterBindSampledImages
| uint32_t VkPhysicalDeviceVulkan12Properties::maxPerStageDescriptorUpdateAfterBindSampledImages |
◆ maxPerStageDescriptorUpdateAfterBindSamplers
| uint32_t VkPhysicalDeviceVulkan12Properties::maxPerStageDescriptorUpdateAfterBindSamplers |
◆ maxPerStageDescriptorUpdateAfterBindStorageBuffers
| uint32_t VkPhysicalDeviceVulkan12Properties::maxPerStageDescriptorUpdateAfterBindStorageBuffers |
◆ maxPerStageDescriptorUpdateAfterBindStorageImages
| uint32_t VkPhysicalDeviceVulkan12Properties::maxPerStageDescriptorUpdateAfterBindStorageImages |
◆ maxPerStageDescriptorUpdateAfterBindUniformBuffers
| uint32_t VkPhysicalDeviceVulkan12Properties::maxPerStageDescriptorUpdateAfterBindUniformBuffers |
◆ maxPerStageUpdateAfterBindResources
| uint32_t VkPhysicalDeviceVulkan12Properties::maxPerStageUpdateAfterBindResources |
◆ maxUpdateAfterBindDescriptorsInAllPools
| uint32_t VkPhysicalDeviceVulkan12Properties::maxUpdateAfterBindDescriptorsInAllPools |
◆ pNext
| void* VkPhysicalDeviceVulkan12Properties::pNext |
◆ quadDivergentImplicitLod
| VkBool32 VkPhysicalDeviceVulkan12Properties::quadDivergentImplicitLod |
◆ robustBufferAccessUpdateAfterBind
| VkBool32 VkPhysicalDeviceVulkan12Properties::robustBufferAccessUpdateAfterBind |
◆ roundingModeIndependence
◆ shaderDenormFlushToZeroFloat16
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderDenormFlushToZeroFloat16 |
◆ shaderDenormFlushToZeroFloat32
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderDenormFlushToZeroFloat32 |
◆ shaderDenormFlushToZeroFloat64
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderDenormFlushToZeroFloat64 |
◆ shaderDenormPreserveFloat16
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderDenormPreserveFloat16 |
◆ shaderDenormPreserveFloat32
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderDenormPreserveFloat32 |
◆ shaderDenormPreserveFloat64
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderDenormPreserveFloat64 |
◆ shaderInputAttachmentArrayNonUniformIndexingNative
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderInputAttachmentArrayNonUniformIndexingNative |
◆ shaderRoundingModeRTEFloat16
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderRoundingModeRTEFloat16 |
◆ shaderRoundingModeRTEFloat32
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderRoundingModeRTEFloat32 |
◆ shaderRoundingModeRTEFloat64
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderRoundingModeRTEFloat64 |
◆ shaderRoundingModeRTZFloat16
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderRoundingModeRTZFloat16 |
◆ shaderRoundingModeRTZFloat32
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderRoundingModeRTZFloat32 |
◆ shaderRoundingModeRTZFloat64
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderRoundingModeRTZFloat64 |
◆ shaderSampledImageArrayNonUniformIndexingNative
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderSampledImageArrayNonUniformIndexingNative |
◆ shaderSignedZeroInfNanPreserveFloat16
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderSignedZeroInfNanPreserveFloat16 |
◆ shaderSignedZeroInfNanPreserveFloat32
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderSignedZeroInfNanPreserveFloat32 |
◆ shaderSignedZeroInfNanPreserveFloat64
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderSignedZeroInfNanPreserveFloat64 |
◆ shaderStorageBufferArrayNonUniformIndexingNative
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderStorageBufferArrayNonUniformIndexingNative |
◆ shaderStorageImageArrayNonUniformIndexingNative
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderStorageImageArrayNonUniformIndexingNative |
◆ shaderUniformBufferArrayNonUniformIndexingNative
| VkBool32 VkPhysicalDeviceVulkan12Properties::shaderUniformBufferArrayNonUniformIndexingNative |
◆ sType
◆ supportedDepthResolveModes
◆ supportedStencilResolveModes
The documentation for this struct was generated from the following file: