ReactOS  0.4.15-dev-2961-gecb0c09
main.c
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1 /*
2  * Direct3D shader compiler main file
3  *
4  * Copyright 2010 Matteo Bruni for CodeWeavers
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  *
20  */
21 
22 #include <stdarg.h>
23 
24 #include "windef.h"
25 #include "winbase.h"
26 
27 #include "d3dcompiler_private.h"
28 
30 {
31  switch (reason)
32  {
33  case DLL_WINE_PREATTACH:
34  return FALSE; /* prefer native version */
35  case DLL_PROCESS_ATTACH:
37  break;
38  }
39  return TRUE;
40 }
#define TRUE
Definition: types.h:120
BOOL WINAPI DisableThreadLibraryCalls(IN HMODULE hLibModule)
Definition: loader.c:85
#define DLL_PROCESS_ATTACH
Definition: compat.h:131
#define FALSE
Definition: types.h:117
unsigned int BOOL
Definition: ntddk_ex.h:94
r reserved
Definition: btrfs.c:2940
#define WINAPI
Definition: msvc.h:6
unsigned long DWORD
Definition: ntddk_ex.h:95
static WCHAR reason[MAX_STRING_RESOURCE_LEN]
Definition: object.c:1904
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
Definition: main.c:26