Definition at line 1146 of file d3d12.idl.
◆ Num32BitValues
| UINT D3D12_ROOT_CONSTANTS::Num32BitValues |
◆ RegisterSpace
| UINT D3D12_ROOT_CONSTANTS::RegisterSpace |
◆ ShaderRegister
| UINT D3D12_ROOT_CONSTANTS::ShaderRegister |
The documentation for this struct was generated from the following file: