ReactOS 0.4.16-dev-109-gf4cb10f
wined3d_shader_sampler_map_entry Struct Reference

#include <wined3d_private.h>

Public Attributes

unsigned int resource_idx
 
unsigned int sampler_idx
 
unsigned int bind_idx
 

Detailed Description

Definition at line 960 of file wined3d_private.h.

Member Data Documentation

◆ bind_idx

unsigned int wined3d_shader_sampler_map_entry::bind_idx

Definition at line 964 of file wined3d_private.h.

Referenced by shader_glsl_find_sampler().

◆ resource_idx

unsigned int wined3d_shader_sampler_map_entry::resource_idx

Definition at line 962 of file wined3d_private.h.

Referenced by shader_glsl_find_sampler().

◆ sampler_idx

unsigned int wined3d_shader_sampler_map_entry::sampler_idx

Definition at line 963 of file wined3d_private.h.

Referenced by shader_glsl_find_sampler().


The documentation for this struct was generated from the following file: