ReactOS 0.4.15-dev-8241-g63935f8
oleacc.idl
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1/*
2 * Copyright (C) 2005 Dmitry Timoshkov
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19import "oaidl.idl";
20
21#ifndef __WIDL__
22#define threading(model)
23#endif
24
25cpp_quote("#define NAVDIR_MIN 0")
26cpp_quote("#define NAVDIR_UP 1")
27cpp_quote("#define NAVDIR_DOWN 2")
28cpp_quote("#define NAVDIR_LEFT 3")
29cpp_quote("#define NAVDIR_RIGHT 4")
30cpp_quote("#define NAVDIR_NEXT 5")
31cpp_quote("#define NAVDIR_PREVIOUS 6")
32cpp_quote("#define NAVDIR_FIRSTCHILD 7")
33cpp_quote("#define NAVDIR_LASTCHILD 8")
34cpp_quote("#define NAVDIR_MAX 9")
35
36cpp_quote("#define ROLE_SYSTEM_TITLEBAR 1")
37cpp_quote("#define ROLE_SYSTEM_MENUBAR 2")
38cpp_quote("#define ROLE_SYSTEM_SCROLLBAR 3")
39cpp_quote("#define ROLE_SYSTEM_GRIP 4")
40cpp_quote("#define ROLE_SYSTEM_SOUND 5")
41cpp_quote("#define ROLE_SYSTEM_CURSOR 6")
42cpp_quote("#define ROLE_SYSTEM_CARET 7")
43cpp_quote("#define ROLE_SYSTEM_ALERT 8")
44cpp_quote("#define ROLE_SYSTEM_WINDOW 9")
45cpp_quote("#define ROLE_SYSTEM_CLIENT 10")
46cpp_quote("#define ROLE_SYSTEM_MENUPOPUP 11")
47cpp_quote("#define ROLE_SYSTEM_MENUITEM 12")
48cpp_quote("#define ROLE_SYSTEM_TOOLTIP 13")
49cpp_quote("#define ROLE_SYSTEM_APPLICATION 14")
50cpp_quote("#define ROLE_SYSTEM_DOCUMENT 15")
51cpp_quote("#define ROLE_SYSTEM_PANE 16")
52cpp_quote("#define ROLE_SYSTEM_CHART 17")
53cpp_quote("#define ROLE_SYSTEM_DIALOG 18")
54cpp_quote("#define ROLE_SYSTEM_BORDER 19")
55cpp_quote("#define ROLE_SYSTEM_GROUPING 20")
56cpp_quote("#define ROLE_SYSTEM_SEPARATOR 21")
57cpp_quote("#define ROLE_SYSTEM_TOOLBAR 22")
58cpp_quote("#define ROLE_SYSTEM_STATUSBAR 23")
59cpp_quote("#define ROLE_SYSTEM_TABLE 24")
60cpp_quote("#define ROLE_SYSTEM_COLUMNHEADER 25")
61cpp_quote("#define ROLE_SYSTEM_ROWHEADER 26")
62cpp_quote("#define ROLE_SYSTEM_COLUMN 27")
63cpp_quote("#define ROLE_SYSTEM_ROW 28")
64cpp_quote("#define ROLE_SYSTEM_CELL 29")
65cpp_quote("#define ROLE_SYSTEM_LINK 30")
66cpp_quote("#define ROLE_SYSTEM_HELPBALLOON 31")
67cpp_quote("#define ROLE_SYSTEM_CHARACTER 32")
68cpp_quote("#define ROLE_SYSTEM_LIST 33")
69cpp_quote("#define ROLE_SYSTEM_LISTITEM 34")
70cpp_quote("#define ROLE_SYSTEM_OUTLINE 35")
71cpp_quote("#define ROLE_SYSTEM_OUTLINEITEM 36")
72cpp_quote("#define ROLE_SYSTEM_PAGETAB 37")
73cpp_quote("#define ROLE_SYSTEM_PROPERTYPAGE 38")
74cpp_quote("#define ROLE_SYSTEM_INDICATOR 39")
75cpp_quote("#define ROLE_SYSTEM_GRAPHIC 40")
76cpp_quote("#define ROLE_SYSTEM_STATICTEXT 41")
77cpp_quote("#define ROLE_SYSTEM_TEXT 42")
78cpp_quote("#define ROLE_SYSTEM_PUSHBUTTON 43")
79cpp_quote("#define ROLE_SYSTEM_CHECKBUTTON 44")
80cpp_quote("#define ROLE_SYSTEM_RADIOBUTTON 45")
81cpp_quote("#define ROLE_SYSTEM_COMBOBOX 46")
82cpp_quote("#define ROLE_SYSTEM_DROPLIST 47")
83cpp_quote("#define ROLE_SYSTEM_PROGRESSBAR 48")
84cpp_quote("#define ROLE_SYSTEM_DIAL 49")
85cpp_quote("#define ROLE_SYSTEM_HOTKEYFIELD 50")
86cpp_quote("#define ROLE_SYSTEM_SLIDER 51")
87cpp_quote("#define ROLE_SYSTEM_SPINBUTTON 52")
88cpp_quote("#define ROLE_SYSTEM_DIAGRAM 53")
89cpp_quote("#define ROLE_SYSTEM_ANIMATION 54")
90cpp_quote("#define ROLE_SYSTEM_EQUATION 55")
91cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWN 56")
92cpp_quote("#define ROLE_SYSTEM_BUTTONMENU 57")
93cpp_quote("#define ROLE_SYSTEM_BUTTONDROPDOWNGRID 58")
94cpp_quote("#define ROLE_SYSTEM_WHITESPACE 59")
95cpp_quote("#define ROLE_SYSTEM_PAGETABLIST 60")
96cpp_quote("#define ROLE_SYSTEM_CLOCK 61")
97cpp_quote("#define ROLE_SYSTEM_SPLITBUTTON 62")
98cpp_quote("#define ROLE_SYSTEM_IPADDRESS 63")
99cpp_quote("#define ROLE_SYSTEM_OUTLINEBUTTON 64")
100
101cpp_quote("#define SELFLAG_NONE 0x00")
102cpp_quote("#define SELFLAG_TAKEFOCUS 0x01")
103cpp_quote("#define SELFLAG_TAKESELECTION 0x02")
104cpp_quote("#define SELFLAG_EXTENDSELECTION 0x04")
105cpp_quote("#define SELFLAG_ADDSELECTION 0x08")
106cpp_quote("#define SELFLAG_REMOVESELECTION 0x10")
107cpp_quote("#define SELFLAG_VALID 0x1f")
108
109cpp_quote("#ifndef STATE_SYSTEM_UNAVAILABLE")
110cpp_quote("#define STATE_SYSTEM_NORMAL 0x00000000")
111cpp_quote("#define STATE_SYSTEM_UNAVAILABLE 0x00000001")
112cpp_quote("#define STATE_SYSTEM_SELECTED 0x00000002")
113cpp_quote("#define STATE_SYSTEM_FOCUSED 0x00000004")
114cpp_quote("#define STATE_SYSTEM_PRESSED 0x00000008")
115cpp_quote("#define STATE_SYSTEM_CHECKED 0x00000010")
116cpp_quote("#define STATE_SYSTEM_MIXED 0x00000020")
117cpp_quote("#define STATE_SYSTEM_INDETERMINATE STATE_SYSTEM_MIXED")
118cpp_quote("#define STATE_SYSTEM_READONLY 0x00000040")
119cpp_quote("#define STATE_SYSTEM_HOTTRACKED 0x00000080")
120cpp_quote("#define STATE_SYSTEM_DEFAULT 0x00000100")
121cpp_quote("#define STATE_SYSTEM_EXPANDED 0x00000200")
122cpp_quote("#define STATE_SYSTEM_COLLAPSED 0x00000400")
123cpp_quote("#define STATE_SYSTEM_BUSY 0x00000800")
124cpp_quote("#define STATE_SYSTEM_FLOATING 0x00001000")
125cpp_quote("#define STATE_SYSTEM_MARQUEED 0x00002000")
126cpp_quote("#define STATE_SYSTEM_ANIMATED 0x00004000")
127cpp_quote("#define STATE_SYSTEM_INVISIBLE 0x00008000")
128cpp_quote("#define STATE_SYSTEM_OFFSCREEN 0x00010000")
129cpp_quote("#define STATE_SYSTEM_SIZEABLE 0x00020000")
130cpp_quote("#define STATE_SYSTEM_MOVEABLE 0x00040000")
131cpp_quote("#define STATE_SYSTEM_SELFVOICING 0x00080000")
132cpp_quote("#define STATE_SYSTEM_FOCUSABLE 0x00100000")
133cpp_quote("#define STATE_SYSTEM_SELECTABLE 0x00200000")
134cpp_quote("#define STATE_SYSTEM_LINKED 0x00400000")
135cpp_quote("#define STATE_SYSTEM_TRAVERSED 0x00800000")
136cpp_quote("#define STATE_SYSTEM_MULTISELECTABLE 0x01000000")
137cpp_quote("#define STATE_SYSTEM_EXTSELECTABLE 0x02000000")
138cpp_quote("#define STATE_SYSTEM_ALERT_LOW 0x04000000")
139cpp_quote("#define STATE_SYSTEM_ALERT_MEDIUM 0x08000000")
140cpp_quote("#define STATE_SYSTEM_ALERT_HIGH 0x10000000")
141cpp_quote("#define STATE_SYSTEM_PROTECTED 0x20000000")
142cpp_quote("#define STATE_SYSTEM_VALID 0x7FFFFFFF")
143cpp_quote("#endif")
144cpp_quote("#ifndef STATE_SYSTEM_HASPOPUP")
145cpp_quote("#define STATE_SYSTEM_HASPOPUP 0x40000000")
146cpp_quote("#endif")
147
148typedef GUID MSAAPROPID;
149
150typedef enum AnnoScope
151{
152 ANNO_THIS,
153 ANNO_CONTAINER
154} AnnoScope;
155
156[
157 object,
158 hidden,
159 dual,
160 uuid(618736e0-3c3d-11cf-810c-00aa00389b71),
161 pointer_default(unique)
162]
163interface IAccessible : IDispatch
164{
165 typedef [unique] IAccessible *LPACCESSIBLE;
166 const long DISPID_ACC_PARENT = -5000;
167 const long DISPID_ACC_CHILDCOUNT = -5001;
168 const long DISPID_ACC_CHILD = -5002;
169 const long DISPID_ACC_NAME = -5003;
170 const long DISPID_ACC_VALUE = -5004;
171 const long DISPID_ACC_DESCRIPTION= -5005;
172 const long DISPID_ACC_ROLE = -5006;
173 const long DISPID_ACC_STATE = -5007;
174 const long DISPID_ACC_HELP = -5008;
175 const long DISPID_ACC_HELPTOPIC = -5009;
176 const long DISPID_ACC_KEYBOARDSHORTCUT = -5010;
177 const long DISPID_ACC_FOCUS = -5011;
178 const long DISPID_ACC_SELECTION = -5012;
179 const long DISPID_ACC_DEFAULTACTION = -5013;
180 const long DISPID_ACC_SELECT = -5014;
181 const long DISPID_ACC_LOCATION = -5015;
182 const long DISPID_ACC_NAVIGATE = -5016;
183 const long DISPID_ACC_HITTEST = -5017;
184 const long DISPID_ACC_DODEFAULTACTION = -5018;
185
186 [hidden, propget, id(DISPID_ACC_PARENT)] HRESULT accParent([out, retval]IDispatch** ppdispParent);
187 [hidden, propget, id(DISPID_ACC_CHILDCOUNT)] HRESULT accChildCount([out, retval] long* pcountChildren);
188 [hidden, propget, id(DISPID_ACC_CHILD)] HRESULT accChild([in] VARIANT varChildID, [out, retval]IDispatch **ppdispChild);
189 [hidden, propget, id(DISPID_ACC_NAME)] HRESULT accName([in, optional] VARIANT varID, [out, retval] BSTR* pszName);
190 [hidden, propget, id(DISPID_ACC_VALUE)] HRESULT accValue([in, optional] VARIANT varID, [out, retval] BSTR* pszValue);
191 [hidden, propget, id(DISPID_ACC_DESCRIPTION)] HRESULT accDescription([in, optional] VARIANT varID, [out, retval] BSTR *description);
192 [hidden, propget, id(DISPID_ACC_ROLE)] HRESULT accRole([in, optional] VARIANT varID, [out, retval] VARIANT *role);
193 [hidden, propget, id(DISPID_ACC_STATE)] HRESULT accState([in, optional] VARIANT varID, [out, retval] VARIANT *state);
194 [hidden, propget, id(DISPID_ACC_HELP)] HRESULT accHelp([in, optional] VARIANT varID, [out, retval] BSTR *help);
195 [hidden, propget, id(DISPID_ACC_HELPTOPIC)] HRESULT accHelpTopic([out] BSTR *helpfile, [in, optional] VARIANT varID, [out, retval] long* pidTopic);
196 [hidden, propget, id(DISPID_ACC_KEYBOARDSHORTCUT)] HRESULT accKeyboardShortcut([in, optional] VARIANT varID, [out, retval] BSTR *shortcut);
197 [hidden, propget, id(DISPID_ACC_FOCUS)] HRESULT accFocus([out, retval] VARIANT* pvarID);
198 [hidden, propget, id(DISPID_ACC_SELECTION)] HRESULT accSelection([out, retval] VARIANT* pvarID);
199 [hidden, propget, id(DISPID_ACC_DEFAULTACTION)] HRESULT accDefaultAction([in, optional] VARIANT varID, [out, retval] BSTR *action);
200
201 [hidden, id(DISPID_ACC_SELECT)] HRESULT accSelect([in] long flagsSelect, [in, optional] VARIANT varID);
202 [hidden, id(DISPID_ACC_LOCATION)] HRESULT accLocation([out] long *left, [out] long *top, [out] long *width, [out] long *height, [in, optional] VARIANT varID);
203 [hidden, id(DISPID_ACC_NAVIGATE)] HRESULT accNavigate([in] long dir, [in, optional] VARIANT varStart, [out, retval] VARIANT *pvarEnd);
204 [hidden, id(DISPID_ACC_HITTEST)] HRESULT accHitTest([in] long left, [in] long top, [out, retval] VARIANT *pvarID);
205 [hidden, id(DISPID_ACC_DODEFAULTACTION)] HRESULT accDoDefaultAction([in, optional] VARIANT varID);
206
207 [hidden, propput, id(DISPID_ACC_NAME)] HRESULT accName([in, optional] VARIANT varID, [in] BSTR name);
208 [hidden, propput, id(DISPID_ACC_VALUE)] HRESULT accValue([in, optional] VARIANT varID, [in] BSTR value);
209}
210
211[
212 object,
213 uuid(03022430-ABC4-11d0-BDE2-00AA001A1953),
214 hidden,
215 oleautomation,
216 pointer_default(unique)
217]
218interface IAccessibleHandler : IUnknown
219{
220 typedef [unique] IAccessibleHandler *LPACCESSIBLEHANDLER;
221
222 HRESULT AccessibleObjectFromID( [in] long hwnd, [in] long lObjectID, [out] LPACCESSIBLE *pIAccessible );
223}
224
225[
226 object,
227 uuid(7852b78d-1cfd-41c1-a615-9c0c85960b5f),
228 pointer_default(unique)
229]
230interface IAccIdentity : IUnknown
231{
232 HRESULT GetIdentityString([in] DWORD idchild,
233 [out, size_is(,*string_len)] BYTE **str,
234 [out] DWORD *string_len);
235}
236
237[
238 object,
239 uuid(76c0dbbb-15e0-4e7b-b61b-20eeea2001e0),
240 pointer_default(unique)
241]
242interface IAccPropServer: IUnknown
243{
244 HRESULT GetPropValue([in, size_is(string_len)] const BYTE *str,
245 [in] DWORD string_len,
246 [in] MSAAPROPID idProp,
247 [out] VARIANT *value,
248 [out] BOOL *has_prop);
249}
250
251[
252 object,
253 uuid(6e26e776-04f0-495d-80e4-3330352e3169),
254 pointer_default(unique)
255]
256interface IAccPropServices : IUnknown
257{
258 HRESULT SetPropValue([in, size_is(string_len)] const BYTE *str,
259 [in] DWORD string_len,
260 [in] MSAAPROPID idProp,
261 [in] VARIANT var);
262
263 HRESULT SetPropServer([in, size_is(string_len)] const BYTE *str,
264 [in] DWORD string_len,
265 [in, size_is(cProps)] const MSAAPROPID *props,
266 [in] int cProps,
267 [in] IAccPropServer* pServer,
268 [in] AnnoScope AnnoScope);
269
270 HRESULT ClearProps([in, size_is(string_len)] const BYTE *str,
271 [in] DWORD string_len,
272 [in, size_is(cProps)] const MSAAPROPID *props,
273 [in] int cProps);
274
275 HRESULT SetHwndProp([in] HWND hwnd, [in] DWORD idObject, [in] DWORD idChild,
276 [in] MSAAPROPID idProp, [in] VARIANT var);
277
278 HRESULT SetHwndPropStr([in] HWND hwnd, [in] DWORD idObject, [in] DWORD idChild,
279 [in] MSAAPROPID idProp, [in, string] LPWSTR str);
280
281 HRESULT SetHwndPropServer([in] HWND hwnd,
282 [in] DWORD idObject,
283 [in] DWORD idChild,
284 [in, size_is(cProps)] const MSAAPROPID *props,
285 [in] int cProps,
286 [in] IAccPropServer *server,
287 [in] AnnoScope scope);
288
289 HRESULT ClearHwndProps([in] HWND hwnd,
290 [in] DWORD idObject,
291 [in] DWORD idChild,
292 [in, size_is(cProps)] const MSAAPROPID *props,
293 [in] int cProps);
294
295 HRESULT ComposeHwndIdentityString([in] HWND hwnd,
296 [in] DWORD idObject,
297 [in] DWORD idChild,
298 [out, size_is(,*string_len)] BYTE **str,
299 [out] DWORD *string_len);
300
301 HRESULT DecomposeHwndIdentityString([in, size_is(string_len)] const BYTE *str,
302 [in] DWORD string_len,
303 [out] HWND *phwnd,
304 [out] DWORD *pidObject,
305 [out] DWORD *pidChild);
306
307 HRESULT SetHmenuProp([in] HMENU hmenu, [in] DWORD idChild, [in] MSAAPROPID idProp, [in] VARIANT var);
308
309 HRESULT SetHmenuPropStr([in] HMENU hmenu, [in] DWORD idChild, [in] MSAAPROPID idProp, [in, string] LPWSTR str);
310
311 HRESULT SetHmenuPropServer([in] HMENU hmenu,
312 [in] DWORD idChild,
313 [in, size_is(cProps)] const MSAAPROPID *props,
314 [in] int cProps,
315 [in] IAccPropServer *server,
316 [in] AnnoScope scope);
317
318 HRESULT ClearHmenuProps([in] HMENU hmenu,
319 [in] DWORD idChild,
320 [in, size_is(cProps)] const MSAAPROPID *props,
321 [in] int cProps);
322
323 HRESULT ComposeHmenuIdentityString([in] HMENU hmenu,
324 [in] DWORD idChild,
325 [out, size_is(,*string_len)] BYTE **str,
326 [out] DWORD *string_len);
327
328 HRESULT DecomposeHmenuIdentityString([in, size_is(string_len)] const BYTE *str,
329 [in] DWORD string_len,
330 [out] HMENU *phmenu,
331 [out] DWORD *pidChild);
332}
333
334[
335 uuid(1ea4dbf0-3c3b-11cf-810c-00aa00389b71),
336 lcid(0),
337 version(1.1),
338 hidden
339]
340library Accessibility
341{
342 importlib ("stdole2.tlb");
343 interface IAccessible;
344 interface IAccessibleHandler;
345
346 interface IAccIdentity;
347 interface IAccPropServer;
348 interface IAccPropServices;
349
350 [
351 uuid(b5f8350b-0548-48b1-a6ee-88bd00b4a5e7),
352 threading(apartment)
353 ]
354 coclass CAccPropServices
355 {
356 interface IAccPropServices;
357 }
358};
359
360cpp_quote("DEFINE_GUID(CLSID_AccPropServices, 0xb5f8350b, 0x0548, 0x48b1, 0xa6, 0xee, 0x88, 0xbd, 0x00, 0xb4, 0xa5, 0xe7);")
361cpp_quote("DEFINE_GUID(IIS_IsOleaccProxy, 0x902697fa, 0x80e4, 0x4560, 0x80, 0x2a, 0xa1, 0x3f, 0x22, 0xa6, 0x47, 0x09);")
362
363cpp_quote("LRESULT WINAPI LresultFromObject(REFIID,WPARAM,LPUNKNOWN);")
364cpp_quote("HRESULT WINAPI ObjectFromLresult(LRESULT,REFIID,WPARAM,void **);")
365cpp_quote("HRESULT WINAPI WindowFromAccessibleObject(IAccessible *,HWND *);")
366cpp_quote("HRESULT WINAPI AccessibleObjectFromWindow(HWND,DWORD,REFIID,void **);")
367cpp_quote("HRESULT WINAPI AccessibleObjectFromEvent(HWND,DWORD,DWORD,IAccessible **,VARIANT *);")
368cpp_quote("HRESULT WINAPI AccessibleObjectFromPoint(POINT,IAccessible **,VARIANT *);")
369cpp_quote("HRESULT WINAPI AccessibleChildren(IAccessible *,LONG,LONG,VARIANT *,LONG *);")
370
371cpp_quote("void WINAPI GetOleaccVersionInfo(DWORD *,DWORD *);")
372cpp_quote("HRESULT WINAPI CreateStdAccessibleObject(HWND,LONG,REFIID,void **);")
373cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyA(HWND,LPCSTR,LONG,REFIID,void **);")
374cpp_quote("HRESULT WINAPI CreateStdAccessibleProxyW(HWND,LPCWSTR,LONG,REFIID,void **);")
375cpp_quote("#define CreateStdAccessibleProxy WINELIB_NAME_AW(CreateStdAccessibleProxy)")
376
377cpp_quote("UINT WINAPI GetRoleTextA(DWORD,LPSTR,UINT);")
378cpp_quote("UINT WINAPI GetRoleTextW(DWORD,LPWSTR,UINT);")
379cpp_quote("#define GetRoleText WINELIB_NAME_AW(GetRoleText)")
380cpp_quote("UINT WINAPI GetStateTextA(DWORD,LPSTR,UINT);")
381cpp_quote("UINT WINAPI GetStateTextW(DWORD,LPWSTR,UINT);")
382cpp_quote("#define GetStateText WINELIB_NAME_AW(GetStateText)")
CD3D10_BUFFER_DESC D3D10_BUFFER_DESC cpp_quote(" ~CD3D10_BUFFER_DESC() {}") operator const D3D10_BUFFER_DESC &() const
Definition: d3d10.idl:491