Definition at line 4707 of file d3d12.idl.
◆ Flags
◆ Identifier
| GUID D3D12_SHADER_CACHE_SESSION_DESC::Identifier |
◆ MaximumInMemoryCacheEntries
| UINT D3D12_SHADER_CACHE_SESSION_DESC::MaximumInMemoryCacheEntries |
◆ MaximumInMemoryCacheSizeBytes
| UINT D3D12_SHADER_CACHE_SESSION_DESC::MaximumInMemoryCacheSizeBytes |
◆ MaximumValueFileSizeBytes
| UINT D3D12_SHADER_CACHE_SESSION_DESC::MaximumValueFileSizeBytes |
◆ Mode
◆ Version
| UINT64 D3D12_SHADER_CACHE_SESSION_DESC::Version |
The documentation for this struct was generated from the following file: