ReactOS 0.4.16-dev-306-g647d351
FsRtlDissect.c File Reference
#include <kmt_test.h>
Include dependency graph for FsRtlDissect.c:

Go to the source code of this file.

Functions

 START_TEST (FsRtlDissect)
 

Variables

struct {
   PCSTR   Name
 
   INT   Offset1
 
   INT   Offset2
 
   INT   Length1
 
   INT   Length2
 
Tests []
 

Function Documentation

◆ START_TEST()

START_TEST ( FsRtlDissect  )

Definition at line 49 of file FsRtlDissect.c.

50{
52 ANSI_STRING NameA;
53 ANSI_STRING FirstA;
54 ANSI_STRING RemainingA;
55 UNICODE_STRING NameU;
56 UNICODE_STRING FirstU;
57 UNICODE_STRING RemainingU;
58 ULONG i;
59
60 for (i = 0; i < RTL_NUMBER_OF(Tests); i++)
61 {
62 RtlInitAnsiString(&NameA, Tests[i].Name);
63 RtlFillMemory(&FirstA, sizeof(FirstA), 0x55);
64 RtlFillMemory(&RemainingA, sizeof(RemainingA), 0x55);
65 FsRtlDissectDbcs(NameA, &FirstA, &RemainingA);
66 if (Tests[i].Offset1 == -1)
67 {
68 ok(FirstA.Buffer == NULL, "[%s] First=%p, expected NULL\n", Tests[i].Name, FirstA.Buffer);
69 ok(FirstA.Length == 0, "[%s] FirstLen=%u, expected 0\n", Tests[i].Name, FirstA.Length);
70 ok(FirstA.MaximumLength == 0, "[%s] FirstMaxLen=%u, expected 0\n", Tests[i].Name, FirstA.MaximumLength);
71 }
72 else
73 {
74 ok(FirstA.Buffer == NameA.Buffer + Tests[i].Offset1, "[%s] First=%p, expected %p\n", Tests[i].Name, FirstA.Buffer, NameA.Buffer + Tests[i].Offset1);
75 ok(FirstA.Length == Tests[i].Length1, "[%s] FirstLen=%u, expected %d\n", Tests[i].Name, FirstA.Length, Tests[i].Length1);
76 ok(FirstA.MaximumLength == Tests[i].Length1, "[%s] FirstMaxLen=%u, expected %d\n", Tests[i].Name, FirstA.MaximumLength, Tests[i].Length1);
77 }
78 if (Tests[i].Offset2 == -1)
79 {
80 ok(RemainingA.Buffer == NULL, "[%s] Remaining=%p, expected NULL\n", Tests[i].Name, RemainingA.Buffer);
81 ok(RemainingA.Length == 0, "[%s] RemainingLen=%u, expected 0\n", Tests[i].Name, RemainingA.Length);
82 ok(RemainingA.MaximumLength == 0, "[%s] RemainingMaxLen=%u, expected 0\n", Tests[i].Name, RemainingA.MaximumLength);
83 }
84 else
85 {
86 ok(RemainingA.Buffer == NameA.Buffer + Tests[i].Offset2, "[%s] Remaining=%p, expected %p\n", Tests[i].Name, RemainingA.Buffer, NameA.Buffer + Tests[i].Offset2);
87 ok(RemainingA.Length == Tests[i].Length2, "[%s] RemainingLen=%u, expected %d\n", Tests[i].Name, RemainingA.Length, Tests[i].Length2);
88 ok(RemainingA.MaximumLength == Tests[i].Length2, "[%s] RemainingMaxLen=%u, expected %d\n", Tests[i].Name, RemainingA.MaximumLength, Tests[i].Length2);
89 }
90
91 Status = RtlAnsiStringToUnicodeString(&NameU, &NameA, TRUE);
92 if (skip(NT_SUCCESS(Status), "Conversion failed with %lx\n", Status))
93 continue;
94 RtlFillMemory(&FirstU, sizeof(FirstU), 0x55);
95 RtlFillMemory(&RemainingU, sizeof(RemainingU), 0x55);
96 FsRtlDissectName(NameU, &FirstU, &RemainingU);
97 if (Tests[i].Offset1 == -1)
98 {
99 ok(FirstU.Buffer == NULL, "[%s] First=%p, expected NULL\n", Tests[i].Name, FirstU.Buffer);
100 ok(FirstU.Length == 0, "[%s] FirstLen=%u, expected 0\n", Tests[i].Name, FirstU.Length);
101 ok(FirstU.MaximumLength == 0, "[%s] FirstMaxLen=%u, expected 0\n", Tests[i].Name, FirstU.MaximumLength);
102 }
103 else
104 {
105 ok(FirstU.Buffer == NameU.Buffer + Tests[i].Offset1, "[%s] First=%p, expected %p\n", Tests[i].Name, FirstU.Buffer, NameU.Buffer + Tests[i].Offset1);
106 ok(FirstU.Length == Tests[i].Length1 * sizeof(WCHAR), "[%s] FirstLen=%u, expected %d\n", Tests[i].Name, FirstU.Length, Tests[i].Length1 * sizeof(WCHAR));
107 ok(FirstU.MaximumLength == Tests[i].Length1 * sizeof(WCHAR), "[%s] FirstMaxLen=%u, expected %d\n", Tests[i].Name, FirstU.MaximumLength, Tests[i].Length1 * sizeof(WCHAR));
108 }
109 if (Tests[i].Offset2 == -1)
110 {
111 ok(RemainingU.Buffer == NULL, "[%s] Remaining=%p, expected NULL\n", Tests[i].Name, RemainingU.Buffer);
112 ok(RemainingU.Length == 0, "[%s] RemainingLen=%u, expected 0\n", Tests[i].Name, RemainingU.Length);
113 ok(RemainingU.MaximumLength == 0, "[%s] RemainingMaxLen=%u, expected 0\n", Tests[i].Name, RemainingU.MaximumLength);
114 }
115 else
116 {
117 ok(RemainingU.Buffer == NameU.Buffer + Tests[i].Offset2, "[%s] Remaining=%p, expected %p\n", Tests[i].Name, RemainingU.Buffer, NameU.Buffer + Tests[i].Offset2);
118 ok(RemainingU.Length == Tests[i].Length2 * sizeof(WCHAR), "[%s] RemainingLen=%u, expected %d\n", Tests[i].Name, RemainingU.Length, Tests[i].Length2 * sizeof(WCHAR));
119 ok(RemainingU.MaximumLength == Tests[i].Length2 * sizeof(WCHAR), "[%s] RemainingMaxLen=%u, expected %d\n", Tests[i].Name, RemainingU.MaximumLength, Tests[i].Length2 * sizeof(WCHAR));
120 }
121 RtlFreeUnicodeString(&NameU);
122 }
123}
static struct @1629 Tests[]
INT Offset2
Definition: FsRtlDissect.c:14
INT Offset1
Definition: FsRtlDissect.c:13
#define RTL_NUMBER_OF(x)
Definition: RtlRegistry.c:12
#define ok(value,...)
Definition: atltest.h:57
#define skip(...)
Definition: atltest.h:64
LONG NTSTATUS
Definition: precomp.h:26
VOID NTAPI FsRtlDissectDbcs(IN ANSI_STRING Name, OUT PANSI_STRING FirstPart, OUT PANSI_STRING RemainingPart)
Definition: dbcsname.c:45
#define NULL
Definition: types.h:112
#define TRUE
Definition: types.h:120
#define NT_SUCCESS(StatCode)
Definition: apphelp.c:33
Status
Definition: gdiplustypes.h:25
GLsizei GLenum const GLvoid GLsizei GLenum GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLint GLint GLint GLshort GLshort GLshort GLubyte GLubyte GLubyte GLuint GLuint GLuint GLushort GLushort GLushort GLbyte GLbyte GLbyte GLbyte GLdouble GLdouble GLdouble GLdouble GLfloat GLfloat GLfloat GLfloat GLint GLint GLint GLint GLshort GLshort GLshort GLshort GLubyte GLubyte GLubyte GLubyte GLuint GLuint GLuint GLuint GLushort GLushort GLushort GLushort GLboolean const GLdouble const GLfloat const GLint const GLshort const GLbyte const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLdouble const GLfloat const GLfloat const GLint const GLint const GLshort const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort const GLdouble const GLfloat const GLint const GLshort GLenum GLenum GLenum GLfloat GLenum GLint GLenum GLenum GLenum GLfloat GLenum GLenum GLint GLenum GLfloat GLenum GLint GLint GLushort GLenum GLenum GLfloat GLenum GLenum GLint GLfloat const GLubyte GLenum GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLint GLint GLsizei GLsizei GLint GLenum GLenum const GLvoid GLenum GLenum const GLfloat GLenum GLenum const GLint GLenum GLenum const GLdouble GLenum GLenum const GLfloat GLenum GLenum const GLint GLsizei GLuint GLfloat GLuint GLbitfield GLfloat GLint GLuint GLboolean GLenum GLfloat GLenum GLbitfield GLenum GLfloat GLfloat GLint GLint const GLfloat GLenum GLfloat GLfloat GLint GLint GLfloat GLfloat GLint GLint const GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat GLint GLfloat GLfloat const GLdouble const GLfloat const GLdouble const GLfloat GLint i
Definition: glfuncs.h:248
#define RtlFillMemory(Dest, Length, Fill)
Definition: winternl.h:599
NTSYSAPI NTSTATUS NTAPI RtlAnsiStringToUnicodeString(PUNICODE_STRING DestinationString, PANSI_STRING SourceString, BOOLEAN AllocateDestinationString)
NTSYSAPI VOID NTAPI RtlFreeUnicodeString(PUNICODE_STRING UnicodeString)
NTSYSAPI VOID NTAPI RtlInitAnsiString(PANSI_STRING DestinationString, PCSZ SourceString)
VOID NTAPI FsRtlDissectName(IN UNICODE_STRING Name, OUT PUNICODE_STRING FirstPart, OUT PUNICODE_STRING RemainingPart)
Definition: name.c:398
USHORT MaximumLength
Definition: env_spec_w32.h:377
USHORT MaximumLength
Definition: env_spec_w32.h:370
uint32_t ULONG
Definition: typedefs.h:59
__wchar_t WCHAR
Definition: xmlstorage.h:180

Variable Documentation

◆ Length1

◆ Length2

◆ Name

Definition at line 12 of file FsRtlDissect.c.

◆ Offset1

INT Offset1

Definition at line 13 of file FsRtlDissect.c.

Referenced by DoRangesIntersect(), IsPointInRange(), and START_TEST().

◆ Offset2

INT Offset2

Definition at line 14 of file FsRtlDissect.c.

Referenced by DoRangesIntersect(), FsRecNtfsFsControl(), and START_TEST().

◆ 

struct { ... } Tests[]

Referenced by START_TEST().