Definition at line 57 of file glsl.c.
◆ input_count
| unsigned int vkd3d_glsl_generator::shader_limits::input_count |
◆ output_count
| unsigned int vkd3d_glsl_generator::shader_limits::output_count |
The documentation for this struct was generated from the following file:
- sdk/lib/vkd3d/libs/vkd3d-shader/glsl.c