25#define D3DX11_DEFAULT (0xffffffffu)
26#define D3DX11_FROM_FILE (0xfffffffdu)
27#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT)0xfffffffdu)
30#include "d3dx11core.h"
35#define MAKE_DDHRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACDD, code)
@ D3DX11_ERR_SKINNING_NOT_SUPPORTED
@ D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER
@ D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM
@ D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT
@ D3DX11_ERR_INVALID_MESH
@ D3DX11_ERR_TOO_MANY_INFLUENCES
@ D3DX11_ERR_LOADED_MESH_HAS_NO_DATA
@ D3DX11_ERR_CANNOT_ATTR_SORT
@ D3DX11_ERR_INVALID_DATA
#define MAKE_DDHRESULT(code)