Definition at line 585 of file d3d10.idl.
◆ BindFlags
UINT D3D10_TEXTURE3D_DESC::BindFlags |
◆ CPUAccessFlags
UINT D3D10_TEXTURE3D_DESC::CPUAccessFlags |
◆ Depth
UINT D3D10_TEXTURE3D_DESC::Depth |
◆ Format
DXGI_FORMAT D3D10_TEXTURE3D_DESC::Format |
◆ Height
UINT D3D10_TEXTURE3D_DESC::Height |
◆ MipLevels
UINT D3D10_TEXTURE3D_DESC::MipLevels |
◆ MiscFlags
UINT D3D10_TEXTURE3D_DESC::MiscFlags |
◆ Usage
◆ Width
UINT D3D10_TEXTURE3D_DESC::Width |
The documentation for this struct was generated from the following file: