Go to the source code of this file.
|
| enum | D3D11_CONTEXT_TYPE {
D3D11_CONTEXT_TYPE_ALL = 0x0
, D3D11_CONTEXT_TYPE_3D = 0x1
, D3D11_CONTEXT_TYPE_COMPUTE = 0x2
, D3D11_CONTEXT_TYPE_COPY = 0x3
,
D3D11_CONTEXT_TYPE_VIDEO = 0x4
} |
| |
| enum | D3D11_TEXTURE_LAYOUT { D3D11_TEXTURE_LAYOUT_UNDEFINED = 0x0
, D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 0x1
, D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 0x2
} |
| |
| enum | D3D11_CONSERVATIVE_RASTERIZATION_MODE { D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0x0
, D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON = 0x1
} |
| |
| enum | D3D11_FENCE_FLAG { D3D11_FENCE_FLAG_NONE = 0x1
, D3D11_FENCE_FLAG_SHARED = 0x2
, D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4
, D3D11_FENCE_FLAG_NON_MONITORED = 0x8
} |
| |
◆ D3D11_CONSERVATIVE_RASTERIZATION_MODE
◆ D3D11_CONTEXT_TYPE
◆ D3D11_FENCE_FLAG
◆ D3D11_QUERY_DESC1
◆ D3D11_RASTERIZER_DESC2
◆ D3D11_RENDER_TARGET_VIEW_DESC1
◆ D3D11_SHADER_RESOURCE_VIEW_DESC1
◆ D3D11_TEX2D_ARRAY_RTV1
◆ D3D11_TEX2D_ARRAY_SRV1
◆ D3D11_TEX2D_ARRAY_UAV1
◆ D3D11_TEX2D_RTV1
◆ D3D11_TEX2D_SRV1
◆ D3D11_TEX2D_UAV1
◆ D3D11_TEXTURE2D_DESC1
◆ D3D11_TEXTURE3D_DESC1
◆ D3D11_TEXTURE_LAYOUT
◆ D3D11_UNORDERED_ACCESS_VIEW_DESC1
◆ D3D11_CONSERVATIVE_RASTERIZATION_MODE
| Enumerator |
|---|
| D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF | |
| D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON | |
Definition at line 41 of file d3d11_3.idl.
42{
D3D11_CONSERVATIVE_RASTERIZATION_MODE
@ D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF
@ D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON
◆ D3D11_CONTEXT_TYPE
| Enumerator |
|---|
| D3D11_CONTEXT_TYPE_ALL | |
| D3D11_CONTEXT_TYPE_3D | |
| D3D11_CONTEXT_TYPE_COMPUTE | |
| D3D11_CONTEXT_TYPE_COPY | |
| D3D11_CONTEXT_TYPE_VIDEO | |
Definition at line 25 of file d3d11_3.idl.
26{
@ D3D11_CONTEXT_TYPE_VIDEO
@ D3D11_CONTEXT_TYPE_COMPUTE
@ D3D11_CONTEXT_TYPE_COPY
◆ D3D11_FENCE_FLAG
| Enumerator |
|---|
| D3D11_FENCE_FLAG_NONE | |
| D3D11_FENCE_FLAG_SHARED | |
| D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER | |
| D3D11_FENCE_FLAG_NON_MONITORED | |
Definition at line 47 of file d3d11_3.idl.
48{
@ D3D11_FENCE_FLAG_SHARED
@ D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER
@ D3D11_FENCE_FLAG_NON_MONITORED
◆ D3D11_TEXTURE_LAYOUT
| Enumerator |
|---|
| D3D11_TEXTURE_LAYOUT_UNDEFINED | |
| D3D11_TEXTURE_LAYOUT_ROW_MAJOR | |
| D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE | |
Definition at line 34 of file d3d11_3.idl.
35{
@ D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE
@ D3D11_TEXTURE_LAYOUT_ROW_MAJOR
@ D3D11_TEXTURE_LAYOUT_UNDEFINED