ReactOS 0.4.16-dev-814-g656a5dc
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This is the complete list of members for GraphicsPath, including all inherited members.
AddArc(const Rect &rect, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddArc(const RectF &rect, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddArc(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddArc(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddBezier(const Point &pt1, const Point &pt2, const Point &pt3, const Point &pt4) | GraphicsPath | inline |
AddBezier(REAL x1, REAL y1, REAL x2, REAL y2, REAL x3, REAL y3, REAL x4, REAL y4) | GraphicsPath | inline |
AddBezier(const PointF &pt1, const PointF &pt2, const PointF &pt3, const PointF &pt4) | GraphicsPath | inline |
AddBezier(INT x1, INT y1, INT x2, INT y2, INT x3, INT y3, INT x4, INT y4) | GraphicsPath | inline |
AddBeziers(const Point *points, INT count) | GraphicsPath | inline |
AddBeziers(const PointF *points, INT count) | GraphicsPath | inline |
AddClosedCurve(const Point *points, INT count) | GraphicsPath | inline |
AddClosedCurve(const Point *points, INT count, REAL tension) | GraphicsPath | inline |
AddClosedCurve(const PointF *points, INT count, REAL tension) | GraphicsPath | inline |
AddClosedCurve(const PointF *points, INT count) | GraphicsPath | inline |
AddCurve(const Point *points, INT count) | GraphicsPath | inline |
AddCurve(const PointF *points, INT count, REAL tension) | GraphicsPath | inline |
AddCurve(const PointF *points, INT count) | GraphicsPath | inline |
AddCurve(const Point *points, INT count, INT offset, INT numberOfSegments, REAL tension) | GraphicsPath | inline |
AddCurve(const Point *points, INT count, REAL tension) | GraphicsPath | inline |
AddCurve(const PointF *points, INT count, INT offset, INT numberOfSegments, REAL tension) | GraphicsPath | inline |
AddEllipse(const Rect &rect) | GraphicsPath | inline |
AddEllipse(const RectF &rect) | GraphicsPath | inline |
AddEllipse(INT x, INT y, INT width, INT height) | GraphicsPath | inline |
AddEllipse(REAL x, REAL y, REAL width, REAL height) | GraphicsPath | inline |
AddLine(const Point &pt1, const Point &pt2) | GraphicsPath | inline |
AddLine(const PointF &pt1, const PointF &pt2) | GraphicsPath | inline |
AddLine(REAL x1, REAL y1, REAL x2, REAL y2) | GraphicsPath | inline |
AddLine(INT x1, INT y1, INT x2, INT y2) | GraphicsPath | inline |
AddLines(const Point *points, INT count) | GraphicsPath | inline |
AddLines(const PointF *points, INT count) | GraphicsPath | inline |
AddPath(const GraphicsPath *addingPath, BOOL connect) | GraphicsPath | inline |
AddPie(const Rect &rect, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddPie(INT x, INT y, INT width, INT height, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddPie(REAL x, REAL y, REAL width, REAL height, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddPie(const RectF &rect, REAL startAngle, REAL sweepAngle) | GraphicsPath | inline |
AddPolygon(const Point *points, INT count) | GraphicsPath | inline |
AddPolygon(const PointF *points, INT count) | GraphicsPath | inline |
AddRectangle(const Rect &rect) | GraphicsPath | inline |
AddRectangle(const RectF &rect) | GraphicsPath | inline |
AddRectangles(const Rect *rects, INT count) | GraphicsPath | inline |
AddRectangles(const RectF *rects, INT count) | GraphicsPath | inline |
AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const Rect &layoutRect, const StringFormat *format) | GraphicsPath | inline |
AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const PointF &origin, const StringFormat *format) | GraphicsPath | inline |
AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const Point &origin, const StringFormat *format) | GraphicsPath | inline |
AddString(const WCHAR *string, INT length, const FontFamily *family, INT style, REAL emSize, const RectF &layoutRect, const StringFormat *format) | GraphicsPath | inline |
ClearMarkers() | GraphicsPath | inline |
Clone() | GraphicsPath | inline |
CloseAllFigures() | GraphicsPath | inline |
CloseFigure() | GraphicsPath | inline |
CustomLineCap | GraphicsPath | friend |
Flatten(const Matrix *matrix, REAL flatness) | GraphicsPath | inline |
GetBounds(Rect *bounds, const Matrix *matrix, const Pen *pen) | GraphicsPath | inline |
GetBounds(RectF *bounds, const Matrix *matrix, const Pen *pen) | GraphicsPath | inline |
GetFillMode() | GraphicsPath | inline |
GetLastPoint(PointF *lastPoint) const | GraphicsPath | inline |
GetLastStatus() const | GraphicsPath | inline |
getNat | GraphicsPath | friend |
GetPathData(PathData *pathData) | GraphicsPath | inline |
GetPathPoints(Point *points, INT count) const | GraphicsPath | inline |
GetPathPoints(PointF *points, INT count) const | GraphicsPath | inline |
GetPathTypes(BYTE *types, INT count) const | GraphicsPath | inline |
GetPointCount() const | GraphicsPath | inline |
Graphics | GraphicsPath | friend |
GraphicsPath(const Point *points, const BYTE *types, INT count, FillMode fillMode) | GraphicsPath | inline |
GraphicsPath(FillMode fillMode=FillModeAlternate) | GraphicsPath | inline |
GraphicsPath(const PointF *points, const BYTE *types, INT count, FillMode fillMode=FillModeAlternate) | GraphicsPath | inline |
GraphicsPath() | GraphicsPath | inlineprotected |
GraphicsPath(GpPath *path) | GraphicsPath | inlineprotected |
GraphicsPath(const GraphicsPath &) | GraphicsPath | private |
IsOutlineVisible(const Point &point, const Pen *pen, const Graphics *g) const | GraphicsPath | inline |
IsOutlineVisible(REAL x, REAL y, const Pen *pen, const Graphics *g) const | GraphicsPath | inline |
IsOutlineVisible(INT x, INT y, const Pen *pen, const Graphics *g) const | GraphicsPath | inline |
IsOutlineVisible(const PointF &point, const Pen *pen, const Graphics *g) const | GraphicsPath | inline |
IsVisible(REAL x, REAL y, const Graphics *g) const | GraphicsPath | inline |
IsVisible(const PointF &point, const Graphics *g) const | GraphicsPath | inline |
IsVisible(INT x, INT y, const Graphics *g) const | GraphicsPath | inline |
IsVisible(const Point &point, const Graphics *g) const | GraphicsPath | inline |
lastStatus | GraphicsPath | mutableprotected |
nativePath | GraphicsPath | protected |
operator delete(void *in_pVoid) | GdiplusBase | inline |
operator delete[](void *in_pVoid) | GdiplusBase | inline |
operator new(size_t in_size) | GdiplusBase | inline |
operator new[](size_t in_size) | GdiplusBase | inline |
operator=(const GraphicsPath &) | GraphicsPath | private |
Outline(const Matrix *matrix, REAL flatness) | GraphicsPath | inline |
Region | GraphicsPath | friend |
Reset() | GraphicsPath | inline |
Reverse() | GraphicsPath | inline |
SetFillMode(FillMode fillmode) | GraphicsPath | inline |
SetMarker() | GraphicsPath | inline |
SetNativePath(GpPath *path) | GraphicsPath | inlineprotected |
SetStatus(Status status) const | GraphicsPath | inlineprotected |
StartFigure() | GraphicsPath | inline |
Transform(const Matrix *matrix) | GraphicsPath | inline |
Warp(const PointF *destPoints, INT count, const RectF &srcRect, const Matrix *matrix, WarpMode warpMode, REAL flatness) | GraphicsPath | inline |
Widen(const Pen *pen, const Matrix *matrix, REAL flatness) | GraphicsPath | inline |
~GraphicsPath() | GraphicsPath | inline |