ReactOS 0.4.17-dev-934-g091855f
D3D12_FEATURE_DATA_D3D12_OPTIONS Struct Reference
Collaboration diagram for D3D12_FEATURE_DATA_D3D12_OPTIONS:

Public Attributes

BOOL DoublePrecisionFloatShaderOps
 
BOOL OutputMergerLogicOp
 
D3D12_SHADER_MIN_PRECISION_SUPPORT MinPrecisionSupport
 
D3D12_TILED_RESOURCES_TIER TiledResourcesTier
 
D3D12_RESOURCE_BINDING_TIER ResourceBindingTier
 
BOOL PSSpecifiedStencilRefSupported
 
BOOL TypedUAVLoadAdditionalFormats
 
BOOL ROVsSupported
 
D3D12_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier
 
UINT MaxGPUVirtualAddressBitsPerResource
 
BOOL StandardSwizzle64KBSupported
 
D3D12_CROSS_NODE_SHARING_TIER CrossNodeSharingTier
 
BOOL CrossAdapterRowMajorTextureSupported
 
BOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation
 
D3D12_RESOURCE_HEAP_TIER ResourceHeapTier
 

Detailed Description

Definition at line 738 of file d3d12.idl.

Member Data Documentation

◆ ConservativeRasterizationTier

D3D12_CONSERVATIVE_RASTERIZATION_TIER D3D12_FEATURE_DATA_D3D12_OPTIONS::ConservativeRasterizationTier

Definition at line 748 of file d3d12.idl.

Referenced by vkd3d_init_feature_level().

◆ CrossAdapterRowMajorTextureSupported

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::CrossAdapterRowMajorTextureSupported

Definition at line 752 of file d3d12.idl.

◆ CrossNodeSharingTier

D3D12_CROSS_NODE_SHARING_TIER D3D12_FEATURE_DATA_D3D12_OPTIONS::CrossNodeSharingTier

Definition at line 751 of file d3d12.idl.

◆ DoublePrecisionFloatShaderOps

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::DoublePrecisionFloatShaderOps

Definition at line 740 of file d3d12.idl.

◆ MaxGPUVirtualAddressBitsPerResource

UINT D3D12_FEATURE_DATA_D3D12_OPTIONS::MaxGPUVirtualAddressBitsPerResource

Definition at line 749 of file d3d12.idl.

◆ MinPrecisionSupport

D3D12_SHADER_MIN_PRECISION_SUPPORT D3D12_FEATURE_DATA_D3D12_OPTIONS::MinPrecisionSupport

Definition at line 742 of file d3d12.idl.

◆ OutputMergerLogicOp

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::OutputMergerLogicOp

Definition at line 741 of file d3d12.idl.

Referenced by vkd3d_init_feature_level().

◆ PSSpecifiedStencilRefSupported

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::PSSpecifiedStencilRefSupported

Definition at line 745 of file d3d12.idl.

◆ ResourceBindingTier

D3D12_RESOURCE_BINDING_TIER D3D12_FEATURE_DATA_D3D12_OPTIONS::ResourceBindingTier

Definition at line 744 of file d3d12.idl.

Referenced by vkd3d_init_feature_level().

◆ ResourceHeapTier

D3D12_RESOURCE_HEAP_TIER D3D12_FEATURE_DATA_D3D12_OPTIONS::ResourceHeapTier

Definition at line 754 of file d3d12.idl.

◆ ROVsSupported

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::ROVsSupported

Definition at line 747 of file d3d12.idl.

Referenced by vkd3d_init_feature_level().

◆ StandardSwizzle64KBSupported

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::StandardSwizzle64KBSupported

Definition at line 750 of file d3d12.idl.

◆ TiledResourcesTier

D3D12_TILED_RESOURCES_TIER D3D12_FEATURE_DATA_D3D12_OPTIONS::TiledResourcesTier

Definition at line 743 of file d3d12.idl.

Referenced by vkd3d_init_feature_level().

◆ TypedUAVLoadAdditionalFormats

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::TypedUAVLoadAdditionalFormats

Definition at line 746 of file d3d12.idl.

Referenced by vkd3d_init_feature_level().

◆ VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation

BOOL D3D12_FEATURE_DATA_D3D12_OPTIONS::VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation

Definition at line 753 of file d3d12.idl.


The documentation for this struct was generated from the following file: