ReactOS 0.4.17-dev-934-g091855f
ID3D11DeviceContext4 Member List

This is the complete list of members for ID3D11DeviceContext4, including all inherited members.

BeginEventInt(const WCHAR *label, int data)ID3D11DeviceContext2
ClearView(ID3D11View *pView, const FLOAT Color[4], const D3D11_RECT *pRect, UINT NumRects)ID3D11DeviceContext1
CopySubresourceRegion1(ID3D11Resource *pDstResource, UINT DstSubresource, UINT DstX, UINT DstY, UINT DstZ, ID3D11Resource *pSrcResource, UINT SrcSubresource, const D3D11_BOX *pSrcBox, UINT CopyFlags)ID3D11DeviceContext1
CopyTileMappings(ID3D11Resource *dst_resource, const D3D11_TILED_RESOURCE_COORDINATE *dst_start_coordinate, ID3D11Resource *src_resource, const D3D11_TILED_RESOURCE_COORDINATE *src_start_coordinate, const D3D11_TILE_REGION_SIZE *region_size, UINT flags)ID3D11DeviceContext2
CopyTiles(ID3D11Resource *resource, const D3D11_TILED_RESOURCE_COORDINATE *start_coordinate, const D3D11_TILE_REGION_SIZE *size, ID3D11Buffer *buffer, UINT64 start_offset, UINT flags)ID3D11DeviceContext2
CSGetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants)ID3D11DeviceContext1
CSSetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants)ID3D11DeviceContext1
DiscardResource(ID3D11Resource *pResource)ID3D11DeviceContext1
DiscardView(ID3D11View *pResourceView)ID3D11DeviceContext1
DiscardView1(ID3D11View *pResourceView, const D3D11_RECT *pRects, UINT NumRects)ID3D11DeviceContext1
DSGetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants)ID3D11DeviceContext1
DSSetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants)ID3D11DeviceContext1
EndEvent()ID3D11DeviceContext2
Flush1(D3D11_CONTEXT_TYPE type, HANDLE event)ID3D11DeviceContext3
GetHardwareProtectionState(BOOL *enable)ID3D11DeviceContext3
GSGetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants)ID3D11DeviceContext1
GSSetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants)ID3D11DeviceContext1
HSGetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants)ID3D11DeviceContext1
HSSetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants)ID3D11DeviceContext1
IsAnnotationEnabled()ID3D11DeviceContext2
PSGetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants)ID3D11DeviceContext1
PSSetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants)ID3D11DeviceContext1
ResizeTilePool(ID3D11Buffer *pool, UINT64 size)ID3D11DeviceContext2
SetHardwareProtectionState(BOOL enable)ID3D11DeviceContext3
SetMarkerInt(const WCHAR *label, int data)ID3D11DeviceContext2
Signal(ID3D11Fence *fence, UINT64 value)ID3D11DeviceContext4
SwapDeviceContextState(ID3DDeviceContextState *pState, ID3DDeviceContextState **ppPreviousState)ID3D11DeviceContext1
TiledResourceBarrier(ID3D11DeviceChild *before_barrier, ID3D11DeviceChild *after_barrier)ID3D11DeviceContext2
UpdateSubresource1(ID3D11Resource *pDstResource, UINT DstSubresource, const D3D11_BOX *pDstBox, const void *pSrcData, UINT SrcRowPitch, UINT SrcDepthPitch, UINT CopyFlags)ID3D11DeviceContext1
UpdateTileMappings(ID3D11Resource *resource, UINT region_count, const D3D11_TILED_RESOURCE_COORDINATE *region_start_coordinates, const D3D11_TILE_REGION_SIZE *region_sizes, ID3D11Buffer *pool, UINT range_count, const UINT *range_flags, const UINT *pool_start_offsets, const UINT *range_tile_counts, UINT flags)ID3D11DeviceContext2
UpdateTiles(ID3D11Resource *dst_resource, const D3D11_TILED_RESOURCE_COORDINATE *dst_start_coordinate, const D3D11_TILE_REGION_SIZE *dst_region_size, const void *src_data, UINT flags)ID3D11DeviceContext2
VSGetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants)ID3D11DeviceContext1
VSSetConstantBuffers1(UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants)ID3D11DeviceContext1
Wait(ID3D11Fence *fence, UINT64 value)ID3D11DeviceContext4