|
ReactOS 0.4.17-dev-934-g091855f
|


Public Member Functions | |
| void | CopySubresourceRegion1 (ID3D11Resource *pDstResource, UINT DstSubresource, UINT DstX, UINT DstY, UINT DstZ, ID3D11Resource *pSrcResource, UINT SrcSubresource, const D3D11_BOX *pSrcBox, UINT CopyFlags) |
| void | UpdateSubresource1 (ID3D11Resource *pDstResource, UINT DstSubresource, const D3D11_BOX *pDstBox, const void *pSrcData, UINT SrcRowPitch, UINT SrcDepthPitch, UINT CopyFlags) |
| void | DiscardResource (ID3D11Resource *pResource) |
| void | DiscardView (ID3D11View *pResourceView) |
| void | VSSetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants) |
| void | HSSetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants) |
| void | DSSetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants) |
| void | GSSetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants) |
| void | PSSetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants) |
| void | CSSetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer *const *ppConstantBuffers, const UINT *pFirstConstant, const UINT *pNumConstants) |
| void | VSGetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants) |
| void | HSGetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants) |
| void | DSGetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants) |
| void | GSGetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants) |
| void | PSGetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants) |
| void | CSGetConstantBuffers1 (UINT StartSlot, UINT NumBuffers, ID3D11Buffer **ppConstantBuffers, UINT *pFirstConstant, UINT *pNumConstants) |
| void | SwapDeviceContextState (ID3DDeviceContextState *pState, ID3DDeviceContextState **ppPreviousState) |
| void | ClearView (ID3D11View *pView, const FLOAT Color[4], const D3D11_RECT *pRect, UINT NumRects) |
| void | DiscardView1 (ID3D11View *pResourceView, const D3D11_RECT *pRects, UINT NumRects) |
Definition at line 211 of file d3d11_1.idl.
| void ID3D11DeviceContext1::ClearView | ( | ID3D11View * | pView, |
| const FLOAT | Color[4], | ||
| const D3D11_RECT * | pRect, | ||
| UINT | NumRects | ||
| ) |
| void ID3D11DeviceContext1::CopySubresourceRegion1 | ( | ID3D11Resource * | pDstResource, |
| UINT | DstSubresource, | ||
| UINT | DstX, | ||
| UINT | DstY, | ||
| UINT | DstZ, | ||
| ID3D11Resource * | pSrcResource, | ||
| UINT | SrcSubresource, | ||
| const D3D11_BOX * | pSrcBox, | ||
| UINT | CopyFlags | ||
| ) |
| void ID3D11DeviceContext1::CSGetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer ** | ppConstantBuffers, | ||
| UINT * | pFirstConstant, | ||
| UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::CSSetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer *const * | ppConstantBuffers, | ||
| const UINT * | pFirstConstant, | ||
| const UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::DiscardResource | ( | ID3D11Resource * | pResource | ) |
| void ID3D11DeviceContext1::DiscardView | ( | ID3D11View * | pResourceView | ) |
| void ID3D11DeviceContext1::DiscardView1 | ( | ID3D11View * | pResourceView, |
| const D3D11_RECT * | pRects, | ||
| UINT | NumRects | ||
| ) |
| void ID3D11DeviceContext1::DSGetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer ** | ppConstantBuffers, | ||
| UINT * | pFirstConstant, | ||
| UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::DSSetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer *const * | ppConstantBuffers, | ||
| const UINT * | pFirstConstant, | ||
| const UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::GSGetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer ** | ppConstantBuffers, | ||
| UINT * | pFirstConstant, | ||
| UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::GSSetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer *const * | ppConstantBuffers, | ||
| const UINT * | pFirstConstant, | ||
| const UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::HSGetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer ** | ppConstantBuffers, | ||
| UINT * | pFirstConstant, | ||
| UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::HSSetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer *const * | ppConstantBuffers, | ||
| const UINT * | pFirstConstant, | ||
| const UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::PSGetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer ** | ppConstantBuffers, | ||
| UINT * | pFirstConstant, | ||
| UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::PSSetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer *const * | ppConstantBuffers, | ||
| const UINT * | pFirstConstant, | ||
| const UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::SwapDeviceContextState | ( | ID3DDeviceContextState * | pState, |
| ID3DDeviceContextState ** | ppPreviousState | ||
| ) |
| void ID3D11DeviceContext1::UpdateSubresource1 | ( | ID3D11Resource * | pDstResource, |
| UINT | DstSubresource, | ||
| const D3D11_BOX * | pDstBox, | ||
| const void * | pSrcData, | ||
| UINT | SrcRowPitch, | ||
| UINT | SrcDepthPitch, | ||
| UINT | CopyFlags | ||
| ) |
| void ID3D11DeviceContext1::VSGetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer ** | ppConstantBuffers, | ||
| UINT * | pFirstConstant, | ||
| UINT * | pNumConstants | ||
| ) |
| void ID3D11DeviceContext1::VSSetConstantBuffers1 | ( | UINT | StartSlot, |
| UINT | NumBuffers, | ||
| ID3D11Buffer *const * | ppConstantBuffers, | ||
| const UINT * | pFirstConstant, | ||
| const UINT * | pNumConstants | ||
| ) |