ReactOS 0.4.17-dev-934-g091855f
vkd3d_shader_parameter_specialization_constant Struct Reference

#include <vkd3d_shader.h>

Public Attributes

uint32_t id
 

Detailed Description

The linkage of a specialization constant parameter, used in struct vkd3d_shader_parameter and struct vkd3d_shader_parameter1.

Definition at line 800 of file vkd3d_shader.h.

Member Data Documentation

◆ id

uint32_t vkd3d_shader_parameter_specialization_constant::id

The ID of the specialization constant. If the type comprises more than one constant, such as VKD3D_SHADER_PARAMETER_DATA_TYPE_FLOAT32_VEC4, then a contiguous array of specialization constants should be used, one for each component, and this ID should point to the first component.

Definition at line 809 of file vkd3d_shader.h.


The documentation for this struct was generated from the following file: