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ReactOS 0.4.17-dev-934-g091855f
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#include <vkd3d_shader.h>
Public Attributes | |
| uint32_t | id |
The linkage of a specialization constant parameter, used in struct vkd3d_shader_parameter and struct vkd3d_shader_parameter1.
Definition at line 800 of file vkd3d_shader.h.
| uint32_t vkd3d_shader_parameter_specialization_constant::id |
The ID of the specialization constant. If the type comprises more than one constant, such as VKD3D_SHADER_PARAMETER_DATA_TYPE_FLOAT32_VEC4, then a contiguous array of specialization constants should be used, one for each component, and this ID should point to the first component.
Definition at line 809 of file vkd3d_shader.h.