ReactOS
0.4.15-dev-8614-gbc76250
usercontext.c
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/*
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* PROJECT: Authentication Package DLL
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* LICENSE: GPL-2.0-or-later (https://spdx.org/licenses/GPL-2.0-or-later)
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* PURPOSE: Manage user mode contexts (create, destroy, reference)
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* COPYRIGHT: Copyright 2019-2020 Andreas Maier (staubim@quantentunnel.de)
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*/
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#include "
precomp.h
"
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#include "
wine/debug.h
"
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WINE_DEFAULT_DEBUG_CHANNEL
(msv1_0);
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NTSTATUS
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NTAPI
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UsrSpInitUserModeContext
(
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_In_
LSA_SEC_HANDLE
ContextHandle,
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_In_
PSecBuffer
PackedContext)
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{
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TRACE
(
"UsrSpInitUserModeContext(%p %p)\n"
,
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ContextHandle, PackedContext);
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return
STATUS_NOT_IMPLEMENTED
;
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}
WINE_DEFAULT_DEBUG_CHANNEL
#define WINE_DEFAULT_DEBUG_CHANNEL(t)
Definition:
precomp.h:23
NTSTATUS
LONG NTSTATUS
Definition:
precomp.h:26
_In_
#define _In_
Definition:
ms_sal.h:308
LSA_SEC_HANDLE
ULONG LSA_SEC_HANDLE
Definition:
ntsecpkg.h:208
PSecBuffer
PVOID *typedef PSecBuffer
Definition:
ntsecpkg.h:440
STATUS_NOT_IMPLEMENTED
#define STATUS_NOT_IMPLEMENTED
Definition:
ntstatus.h:239
debug.h
TRACE
#define TRACE(s)
Definition:
solgame.cpp:4
NTAPI
#define NTAPI
Definition:
typedefs.h:36
UsrSpInitUserModeContext
NTSTATUS NTAPI UsrSpInitUserModeContext(_In_ LSA_SEC_HANDLE ContextHandle, _In_ PSecBuffer PackedContext)
Definition:
usercontext.c:15
precomp.h
dll
win32
msv1_0
usercontext.c
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