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ReactOS Development > Doxygen

scissor.c
Go to the documentation of this file.
00001 /*
00002  * Mesa 3-D graphics library
00003  * Version:  7.1
00004  *
00005  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
00006  *
00007  * Permission is hereby granted, free of charge, to any person obtaining a
00008  * copy of this software and associated documentation files (the "Software"),
00009  * to deal in the Software without restriction, including without limitation
00010  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
00011  * and/or sell copies of the Software, and to permit persons to whom the
00012  * Software is furnished to do so, subject to the following conditions:
00013  *
00014  * The above copyright notice and this permission notice shall be included
00015  * in all copies or substantial portions of the Software.
00016  *
00017  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
00018  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00019  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
00020  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
00021  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
00022  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00023  */
00024 
00025 
00026 #include "main/glheader.h"
00027 #include "main/context.h"
00028 #include "main/scissor.h"
00029 
00030 
00034 void GLAPIENTRY
00035 _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
00036 {
00037    GET_CURRENT_CONTEXT(ctx);
00038    ASSERT_OUTSIDE_BEGIN_END(ctx);
00039 
00040    if (width < 0 || height < 0) {
00041       _mesa_error( ctx, GL_INVALID_VALUE, "glScissor" );
00042       return;
00043    }
00044 
00045    if (MESA_VERBOSE & VERBOSE_API)
00046       _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
00047 
00048    _mesa_set_scissor(ctx, x, y, width, height);
00049 }
00050 
00051 
00065 void
00066 _mesa_set_scissor(GLcontext *ctx, 
00067                   GLint x, GLint y, GLsizei width, GLsizei height)
00068 {
00069    if (x == ctx->Scissor.X &&
00070        y == ctx->Scissor.Y &&
00071        width == ctx->Scissor.Width &&
00072        height == ctx->Scissor.Height)
00073       return;
00074 
00075    FLUSH_VERTICES(ctx, _NEW_SCISSOR);
00076    ctx->Scissor.X = x;
00077    ctx->Scissor.Y = y;
00078    ctx->Scissor.Width = width;
00079    ctx->Scissor.Height = height;
00080 
00081    if (ctx->Driver.Scissor)
00082       ctx->Driver.Scissor( ctx, x, y, width, height );
00083 }
00084 
00085 
00090 void
00091 _mesa_init_scissor(GLcontext *ctx)
00092 {
00093    /* Scissor group */
00094    ctx->Scissor.Enabled = GL_FALSE;
00095    ctx->Scissor.X = 0;
00096    ctx->Scissor.Y = 0;
00097    ctx->Scissor.Width = 0;
00098    ctx->Scissor.Height = 0;
00099 }

Generated on Mon May 28 2012 04:20:08 for ReactOS by doxygen 1.7.6.1

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