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ReactOS Development > Doxygenwined3dcfg.h
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00001 #include <windows.h> 00002 #include <commctrl.h> 00003 #include <cpl.h> 00004 #include <stdio.h> 00005 #include <initguid.h> 00006 #include <debug.h> 00007 00008 #include "resource.h" 00009 00010 #define MAX_KEY_LENGTH 256 00011 00012 #define ITEM_FBO 0 00013 #define ITEM_BACKBUFFER 1 00014 00015 #define ITEM_READTEX 0 00016 #define ITEM_READDRAW 1 00017 #define ITEM_DISABLED 2 00018 00019 #define VALUE_READTEX L"readtex" 00020 #define VALUE_READDRAW L"readdraw" 00021 #define VALUE_ENABLED L"enabled" 00022 #define VALUE_DISABLED L"disabled" 00023 #define VALUE_NONE L"none" 00024 #define VALUE_BACKBUFFER L"backbuffer" 00025 #define VALUE_FBO L"fbo" 00026 00027 #define KEY_WINE L"Software\\Wine\\Direct3D" 00028 00029 #define KEY_GLSL L"UseGLSL" 00030 #define KEY_VERTEXSHADERS L"VertexShaderMode" 00031 #define KEY_PIXELSHADERS L"PixelShaderMode" 00032 #define KEY_STRICTDRAWORDERING L"StrictDrawOrdering" 00033 #define KEY_OFFSCREEN L"OffscreenRenderingMode" 00034 #define KEY_MULTISAMPLING L"Multisampling" 00035 #define KEY_LOCKING L"RenderTargetLockMode" 00036 00037 INT_PTR CALLBACK GeneralPageProc(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam); Generated on Sun May 27 2012 04:21:09 for ReactOS by
1.7.6.1
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