ReactOS Fundraising Campaign 2012
 
€ 4,410 / € 30,000

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ReactOS Development > Doxygen

wined3dcfg.h File Reference
#include <windows.h>
#include <commctrl.h>
#include <cpl.h>
#include <stdio.h>
#include <initguid.h>
#include <debug.h>
#include "resource.h"

Go to the source code of this file.

Defines

#define MAX_KEY_LENGTH   256
#define ITEM_FBO   0
#define ITEM_BACKBUFFER   1
#define ITEM_READTEX   0
#define ITEM_READDRAW   1
#define ITEM_DISABLED   2
#define VALUE_READTEX   L"readtex"
#define VALUE_READDRAW   L"readdraw"
#define VALUE_ENABLED   L"enabled"
#define VALUE_DISABLED   L"disabled"
#define VALUE_NONE   L"none"
#define VALUE_BACKBUFFER   L"backbuffer"
#define VALUE_FBO   L"fbo"
#define KEY_WINE   L"Software\\Wine\\Direct3D"
#define KEY_GLSL   L"UseGLSL"
#define KEY_VERTEXSHADERS   L"VertexShaderMode"
#define KEY_PIXELSHADERS   L"PixelShaderMode"
#define KEY_STRICTDRAWORDERING   L"StrictDrawOrdering"
#define KEY_OFFSCREEN   L"OffscreenRenderingMode"
#define KEY_MULTISAMPLING   L"Multisampling"
#define KEY_LOCKING   L"RenderTargetLockMode"

Functions

INT_PTR CALLBACK GeneralPageProc (HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam)

Generated on Sun May 27 2012 05:01:00 for ReactOS by doxygen 1.7.6.1

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