#include <freeldr.h>
#include <debug.h>
Go to the source code of this file.
Defines |
| #define | NDEBUG |
Functions |
| VOID NTAPI | FldrSetConfigurationData (IN PCONFIGURATION_COMPONENT_DATA ComponentData, IN PCM_PARTIAL_RESOURCE_LIST ResourceList, IN ULONG Size) |
| PVOID NTAPI | FldrpHwHeapAlloc (IN SIZE_T Size) |
| VOID NTAPI | FldrSetIdentifier (IN PCONFIGURATION_COMPONENT_DATA ComponentData, IN PCHAR IdentifierString) |
| VOID NTAPI | FldrCreateSystemKey (OUT PCONFIGURATION_COMPONENT_DATA *SystemNode) |
| VOID NTAPI | FldrLinkToParent (IN PCONFIGURATION_COMPONENT_DATA Parent, IN PCONFIGURATION_COMPONENT_DATA Child) |
| VOID NTAPI | FldrCreateComponentKey (IN PCONFIGURATION_COMPONENT_DATA SystemNode, IN CONFIGURATION_CLASS Class, IN CONFIGURATION_TYPE Type, IN IDENTIFIER_FLAG Flags, IN ULONG Key, IN ULONG Affinity, IN PCHAR IdentifierString, IN PCM_PARTIAL_RESOURCE_LIST ResourceList, IN ULONG Size, OUT PCONFIGURATION_COMPONENT_DATA *ComponentKey) |
Variables |
| CHAR | reactos_arc_hardware_data [] |
| SIZE_T | FldrpHwHeapLocation |
| PCONFIGURATION_COMPONENT_DATA | FldrArcHwTreeRoot |
| BOOLEAN | UseRealHeap = FALSE |