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ReactOS Development > Doxygen

DirectD3D2_Vtable.c
Go to the documentation of this file.
00001 #include <windows.h>
00002 #include <stdio.h>
00003 #include <ddraw.h>
00004 #include <ddrawi.h>
00005 #include <d3dhal.h>
00006 #include <ddrawgdi.h>
00007 
00008 #if defined(_WIN32) && !defined(_NO_COM )
00009 #define COM_NO_WINDOWS_H
00010 #include <objbase.h>
00011 #else
00012 #define IUnknown void
00013 #if !defined(NT_BUILD_ENVIRONMENT) && !defined(WINNT)
00014         #define CO_E_NOTINITIALIZED 0x800401F0
00015 #endif
00016 #endif
00017 
00018 HRESULT WINAPI Main_D3D_QueryInterface(LPDIRECT3D2 iface, REFIID riid, LPVOID * ppvObj);
00019 ULONG WINAPI Main_D3D_AddRef(LPDIRECT3D2 iface);
00020 ULONG WINAPI Main_D3D_Release(LPDIRECT3D2 iface);
00021 HRESULT WINAPI Main_D3D_EnumDevices(LPDIRECT3D2 iface, LPD3DENUMDEVICESCALLBACK lpEnumDevicesCallback, LPVOID lpUserArg);
00022 HRESULT WINAPI Main_D3D_CreateLight(LPDIRECT3D2 iface, LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter);
00023 HRESULT WINAPI Main_D3D_CreateMaterial(LPDIRECT3D2 iface, LPDIRECT3DMATERIAL2 *lplpDirect3DMaterial2, IUnknown *pUnkOuter);
00024 HRESULT WINAPI Main_D3D_CreateViewport(LPDIRECT3D2 iface, LPDIRECT3DVIEWPORT2 *lplpD3DViewport2, IUnknown *pUnkOuter);
00025 HRESULT WINAPI Main_D3D_FindDevice(LPDIRECT3D2 iface, LPD3DFINDDEVICESEARCH lpD3DDFS, LPD3DFINDDEVICERESULT lpD3DFDR);
00026 HRESULT WINAPI Main_D3D_CreateDevice2(LPDIRECT3D2 iface, REFCLSID rclsid, LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DDEVICE2 *lplpD3DDevice2);
00027 
00028 IDirect3D2Vtbl IDirect3D2_Vtbl =
00029 {
00030     Main_D3D_QueryInterface,
00031     Main_D3D_AddRef,
00032     Main_D3D_Release,
00033     Main_D3D_EnumDevices,
00034     Main_D3D_CreateLight,
00035     Main_D3D_CreateMaterial,
00036     Main_D3D_CreateViewport,
00037     Main_D3D_FindDevice,
00038     Main_D3D_CreateDevice2,
00039 };
00040 
00041 

Generated on Sun May 27 2012 04:21:26 for ReactOS by doxygen 1.7.6.1

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