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ReactOS Development > DoxygenDirectD3D_Vtable.c
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00001 #include <windows.h> 00002 #include <stdio.h> 00003 #include <ddraw.h> 00004 #include <ddrawi.h> 00005 #include <d3dhal.h> 00006 #include <ddrawgdi.h> 00007 00008 #if defined(_WIN32) && !defined(_NO_COM ) 00009 #define COM_NO_WINDOWS_H 00010 #include <objbase.h> 00011 #else 00012 #define IUnknown void 00013 #if !defined(NT_BUILD_ENVIRONMENT) && !defined(WINNT) 00014 #define CO_E_NOTINITIALIZED 0x800401F0 00015 #endif 00016 #endif 00017 00018 HRESULT WINAPI Main_D3D_QueryInterface(LPDIRECT3D iface, REFIID riid, LPVOID * ppvObj); 00019 ULONG WINAPI Main_D3D_AddRef(LPDIRECT3D iface); 00020 ULONG WINAPI Main_D3D_Release(LPDIRECT3D iface); 00021 HRESULT WINAPI Main_D3D_Initialize(LPDIRECT3D iface, REFIID refiid); 00022 HRESULT WINAPI Main_D3D_EnumDevices(LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK Callback, LPVOID Context); 00023 HRESULT WINAPI Main_D3D_CreateLight(LPDIRECT3D iface, LPDIRECT3DLIGHT* Light,IUnknown* pUnkOuter); 00024 HRESULT WINAPI Main_D3D_CreateMaterial(LPDIRECT3D iface,LPDIRECT3DMATERIAL* Direct3DLight,IUnknown* pUnkOuter); 00025 HRESULT WINAPI Main_D3D_CreateViewport(LPDIRECT3D iface, LPDIRECT3DVIEWPORT* Viewport,IUnknown* pUnkOuter); 00026 HRESULT WINAPI Main_D3D_FindDevice(LPDIRECT3D iface, LPD3DFINDDEVICESEARCH D3DDFS, LPD3DFINDDEVICERESULT D3DFDR); 00027 00028 IDirect3DVtbl IDirect3D_Vtbl = 00029 { 00030 Main_D3D_QueryInterface, 00031 Main_D3D_AddRef, 00032 Main_D3D_Release, 00033 Main_D3D_Initialize, 00034 Main_D3D_EnumDevices, 00035 Main_D3D_CreateLight, 00036 Main_D3D_CreateMaterial, 00037 Main_D3D_CreateViewport, 00038 Main_D3D_FindDevice 00039 }; 00040 Generated on Sat May 26 2012 04:20:00 for ReactOS by
1.7.6.1
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