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ReactOS Development > Doxygen

DirectD3D_Vtable.c
Go to the documentation of this file.
00001 #include <windows.h>
00002 #include <stdio.h>
00003 #include <ddraw.h>
00004 #include <ddrawi.h>
00005 #include <d3dhal.h>
00006 #include <ddrawgdi.h>
00007 
00008 #if defined(_WIN32) && !defined(_NO_COM )
00009 #define COM_NO_WINDOWS_H
00010 #include <objbase.h>
00011 #else
00012 #define IUnknown void
00013 #if !defined(NT_BUILD_ENVIRONMENT) && !defined(WINNT)
00014         #define CO_E_NOTINITIALIZED 0x800401F0
00015 #endif
00016 #endif
00017 
00018 HRESULT WINAPI Main_D3D_QueryInterface(LPDIRECT3D iface, REFIID riid, LPVOID * ppvObj);
00019 ULONG WINAPI Main_D3D_AddRef(LPDIRECT3D iface);
00020 ULONG WINAPI Main_D3D_Release(LPDIRECT3D iface);
00021 HRESULT WINAPI Main_D3D_Initialize(LPDIRECT3D iface, REFIID refiid);
00022 HRESULT WINAPI Main_D3D_EnumDevices(LPDIRECT3D iface, LPD3DENUMDEVICESCALLBACK Callback, LPVOID Context);
00023 HRESULT WINAPI Main_D3D_CreateLight(LPDIRECT3D iface, LPDIRECT3DLIGHT* Light,IUnknown* pUnkOuter);
00024 HRESULT WINAPI Main_D3D_CreateMaterial(LPDIRECT3D iface,LPDIRECT3DMATERIAL* Direct3DLight,IUnknown* pUnkOuter);
00025 HRESULT WINAPI Main_D3D_CreateViewport(LPDIRECT3D iface, LPDIRECT3DVIEWPORT* Viewport,IUnknown* pUnkOuter);
00026 HRESULT WINAPI Main_D3D_FindDevice(LPDIRECT3D iface, LPD3DFINDDEVICESEARCH D3DDFS, LPD3DFINDDEVICERESULT D3DFDR);
00027 
00028 IDirect3DVtbl IDirect3D_Vtbl =
00029 {
00030     Main_D3D_QueryInterface,
00031     Main_D3D_AddRef,
00032     Main_D3D_Release,
00033     Main_D3D_Initialize,
00034     Main_D3D_EnumDevices,
00035     Main_D3D_CreateLight,
00036     Main_D3D_CreateMaterial,
00037     Main_D3D_CreateViewport,
00038     Main_D3D_FindDevice
00039 };
00040 

Generated on Sat May 26 2012 04:20:00 for ReactOS by doxygen 1.7.6.1

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