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00001 /* 00002 ** License Applicability. Except to the extent portions of this file are 00003 ** made subject to an alternative license as permitted in the SGI Free 00004 ** Software License B, Version 1.1 (the "License"), the contents of this 00005 ** file are subject only to the provisions of the License. You may not use 00006 ** this file except in compliance with the License. You may obtain a copy 00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 00009 ** 00010 ** http://oss.sgi.com/projects/FreeB 00011 ** 00012 ** Note that, as provided in the License, the Software is distributed on an 00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 00017 ** 00018 ** Original Code. The Original Code is: OpenGL Sample Implementation, 00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 00021 ** Copyright in any portions created by third parties is as indicated 00022 ** elsewhere herein. All Rights Reserved. 00023 ** 00024 ** Additional Notice Provisions: The application programming interfaces 00025 ** established by SGI in conjunction with the Original Code are The 00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software 00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation 00031 ** published by SGI, but has not been independently verified as being 00032 ** compliant with the OpenGL(R) version 1.2.1 Specification. 00033 */ 00034 00035 /* 00036 * glrenderer.h 00037 * 00038 * $Date: 2007-10-19 23:21:45 +0000 (Fri, 19 Oct 2007) $ $Revision: 1.1 $ 00039 * $Header: /cygdrive/c/RCVS/CVS/ReactOS/reactos/lib/glu32/libnurbs/interface/glrenderer.h,v 1.1 2004/02/02 16:39:08 navaraf Exp $ 00040 */ 00041 00042 #ifndef __gluglrenderer_h_ 00043 #define __gluglrenderer_h_ 00044 00045 #include <GL/gl.h> 00046 #include <GL/glu.h> 00047 #include "nurbstess.h" 00048 #include "glsurfeval.h" 00049 #include "glcurveval.h" 00050 00051 class GLUnurbs : public NurbsTessellator { 00052 00053 public: 00054 GLUnurbs( void ); 00055 void loadGLMatrices( void ); 00056 void useGLMatrices( const GLfloat modelMatrix[16], 00057 const GLfloat projMatrix[16], 00058 const GLint viewport[4] ); 00059 void setSamplingMatrixIdentity( void ); 00060 00061 void errorHandler( int ); 00062 void bgnrender( void ); 00063 void endrender( void ); 00064 void setautoloadmode( INREAL value ) 00065 { 00066 00067 if (value) autoloadmode = GL_TRUE; 00068 else autoloadmode = GL_FALSE; 00069 00070 } 00071 GLboolean getautoloadmode( void ) { return autoloadmode; } 00072 00073 void (APIENTRY *errorCallback)( GLenum ); 00074 void postError( int which ) 00075 { if (errorCallback) (errorCallback)( (GLenum)which ); } 00076 #ifdef _WIN32 00077 void putSurfCallBack(GLenum which, void (GLAPIENTRY *fn)() ) 00078 #else 00079 void putSurfCallBack(GLenum which, _GLUfuncptr fn ) 00080 #endif 00081 { 00082 curveEvaluator.putCallBack(which, fn); 00083 surfaceEvaluator.putCallBack(which, fn); 00084 } 00085 00086 int get_vertices_call_back() 00087 { 00088 return surfaceEvaluator.get_vertices_call_back(); 00089 } 00090 00091 void put_vertices_call_back(int flag) 00092 { 00093 surfaceEvaluator.put_vertices_call_back(flag); 00094 } 00095 00096 int get_callback_auto_normal() 00097 { 00098 return surfaceEvaluator.get_callback_auto_normal(); 00099 } 00100 00101 void put_callback_auto_normal(int flag) 00102 { 00103 surfaceEvaluator.put_callback_auto_normal(flag); 00104 } 00105 00106 void setNurbsCallbackData(void* userData) 00107 { 00108 curveEvaluator.set_callback_userData(userData); 00109 surfaceEvaluator.set_callback_userData(userData); 00110 } 00111 00112 00113 //for LOD 00114 void LOD_eval_list(int level) 00115 { 00116 surfaceEvaluator.LOD_eval_list(level); 00117 } 00118 00119 //NEWCALLBACK 00120 int is_callback() 00121 { 00122 return callbackFlag; 00123 } 00124 void put_callbackFlag(int flag) 00125 { 00126 callbackFlag = flag; 00127 surfaceEvaluator.put_vertices_call_back(flag); 00128 curveEvaluator.put_vertices_call_back(flag); 00129 } 00130 00131 private: 00132 GLboolean autoloadmode; 00133 OpenGLSurfaceEvaluator surfaceEvaluator; 00134 OpenGLCurveEvaluator curveEvaluator; 00135 00136 void loadSamplingMatrix( const GLfloat vmat[4][4], 00137 const GLint viewport[4] ); 00138 void loadCullingMatrix( GLfloat vmat[4][4] ); 00139 static void grabGLMatrix( GLfloat vmat[4][4] ); 00140 static void transform4d( GLfloat A[4], GLfloat B[4], 00141 GLfloat mat[4][4] ); 00142 static void multmatrix4d( GLfloat n[4][4], const GLfloat left[4][4], 00143 const GLfloat right[4][4] ); 00144 00145 int callbackFlag; 00146 }; 00147 00148 #endif /* __gluglrenderer_h_ */ Generated on Fri May 25 2012 04:21:45 for ReactOS by
1.7.6.1
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