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00001 /* 00002 ** License Applicability. Except to the extent portions of this file are 00003 ** made subject to an alternative license as permitted in the SGI Free 00004 ** Software License B, Version 1.1 (the "License"), the contents of this 00005 ** file are subject only to the provisions of the License. You may not use 00006 ** this file except in compliance with the License. You may obtain a copy 00007 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 00008 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: 00009 ** 00010 ** http://oss.sgi.com/projects/FreeB 00011 ** 00012 ** Note that, as provided in the License, the Software is distributed on an 00013 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS 00014 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND 00015 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A 00016 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. 00017 ** 00018 ** Original Code. The Original Code is: OpenGL Sample Implementation, 00019 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, 00020 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. 00021 ** Copyright in any portions created by third parties is as indicated 00022 ** elsewhere herein. All Rights Reserved. 00023 ** 00024 ** Additional Notice Provisions: The application programming interfaces 00025 ** established by SGI in conjunction with the Original Code are The 00026 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released 00027 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version 00028 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X 00029 ** Window System(R) (Version 1.3), released October 19, 1998. This software 00030 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation 00031 ** published by SGI, but has not been independently verified as being 00032 ** compliant with the OpenGL(R) version 1.2.1 Specification. 00033 */ 00034 00035 /* 00036 * glsurfeval.h 00037 * 00038 */ 00039 00040 #ifndef __gluglsurfeval_h_ 00041 #define __gluglsurfeval_h_ 00042 00043 #include "basicsurfeval.h" 00044 #include "bezierPatchMesh.h" //in case output triangles 00045 #include <GL/gl.h> 00046 #include <GL/glu.h> 00047 00048 class SurfaceMap; 00049 class OpenGLSurfaceEvaluator; 00050 class StoredVertex; 00051 00052 #define TYPECOORD 1 00053 #define TYPEPOINT 2 00054 00055 /* Cache up to 3 vertices from tmeshes */ 00056 #define VERTEX_CACHE_SIZE 3 00057 00058 /*for internal evaluator callback stuff*/ 00059 #ifndef IN_MAX_BEZIER_ORDER 00060 #define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/ 00061 #endif 00062 00063 #ifndef IN_MAX_DIMENSION 00064 #define IN_MAX_DIMENSION 4 00065 #endif 00066 00067 typedef struct surfEvalMachine{ 00068 REAL uprime;//cached previusly evaluated uprime. 00069 REAL vprime; 00070 int k; /*the dimension*/ 00071 REAL u1; 00072 REAL u2; 00073 int ustride; 00074 int uorder; 00075 REAL v1; 00076 REAL v2; 00077 int vstride; 00078 int vorder; 00079 REAL ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; 00080 REAL ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ 00081 REAL vcoeff[IN_MAX_BEZIER_ORDER]; 00082 REAL ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ 00083 REAL vcoeffDeriv[IN_MAX_BEZIER_ORDER]; 00084 } surfEvalMachine; 00085 00086 00087 00088 class StoredVertex { 00089 public: 00090 StoredVertex() { type = 0; } 00091 ~StoredVertex(void) {} 00092 void saveEvalCoord(REAL x, REAL y) 00093 {coord[0] = x; coord[1] = y; type = TYPECOORD; } 00094 void saveEvalPoint(long x, long y) 00095 {point[0] = x; point[1] = y; type = TYPEPOINT; } 00096 void invoke(OpenGLSurfaceEvaluator *eval); 00097 00098 private: 00099 int type; 00100 REAL coord[2]; 00101 long point[2]; 00102 }; 00103 00104 class OpenGLSurfaceEvaluator : public BasicSurfaceEvaluator { 00105 public: 00106 OpenGLSurfaceEvaluator(); 00107 virtual ~OpenGLSurfaceEvaluator( void ); 00108 void polymode( long style ); 00109 void range2f( long, REAL *, REAL * ); 00110 void domain2f( REAL, REAL, REAL, REAL ); 00111 void addMap( SurfaceMap * ) { } 00112 00113 void enable( long ); 00114 void disable( long ); 00115 void bgnmap2f( long ); 00116 void map2f( long, REAL, REAL, long, long, 00117 REAL, REAL, long, long, REAL * ); 00118 void mapgrid2f( long, REAL, REAL, long, REAL, REAL ); 00119 void mapmesh2f( long, long, long, long, long ); 00120 void evalcoord2f( long, REAL, REAL ); 00121 void evalpoint2i( long, long ); 00122 void endmap2f( void ); 00123 00124 void bgnline( void ); 00125 void endline( void ); 00126 void bgnclosedline( void ); 00127 void endclosedline( void ); 00128 void bgntmesh( void ); 00129 void swaptmesh( void ); 00130 void endtmesh( void ); 00131 void bgnqstrip( void ); 00132 void endqstrip( void ); 00133 00134 void bgntfan( void ); 00135 void endtfan( void ); 00136 void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, 00137 int n_lower, REAL v_lower, REAL* lower_val); 00138 void evalVStrip(int n_left, REAL u_left, REAL* left_val, 00139 int n_right, REAL u_right, REAL* right_val); 00140 00141 void coord2f( REAL, REAL ); 00142 void point2i( long, long ); 00143 00144 void newtmeshvert( REAL, REAL ); 00145 void newtmeshvert( long, long ); 00146 00147 #ifdef _WIN32 00148 void putCallBack(GLenum which, void (APIENTRY *fn)() ); 00149 #else 00150 void putCallBack(GLenum which, _GLUfuncptr fn ); 00151 #endif 00152 00153 int get_vertices_call_back() 00154 { 00155 return output_triangles; 00156 } 00157 void put_vertices_call_back(int flag) 00158 { 00159 output_triangles = flag; 00160 } 00161 00162 void put_callback_auto_normal(int flag) 00163 { 00164 callback_auto_normal = flag; 00165 } 00166 00167 int get_callback_auto_normal() 00168 { 00169 return callback_auto_normal; 00170 } 00171 00172 void set_callback_userData(void* data) 00173 { 00174 userData = data; 00175 } 00176 00177 /**************begin for LOD_eval_list***********/ 00178 void LOD_eval_list(int level); 00179 00180 00181 00182 00183 private: 00184 StoredVertex *vertexCache[VERTEX_CACHE_SIZE]; 00185 int tmeshing; 00186 int which; 00187 int vcount; 00188 00189 GLint gl_polygon_mode[2];/*to save and restore so that 00190 *no side effect 00191 */ 00192 bezierPatchMesh *global_bpm; //for output triangles 00193 int output_triangles; //true 1 or false 0 00194 00195 00196 00197 void (GLAPIENTRY *beginCallBackN) (GLenum type); 00198 void (GLAPIENTRY *endCallBackN) (void); 00199 void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert); 00200 void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal); 00201 void (GLAPIENTRY *colorCallBackN) (const GLfloat *color); 00202 void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); 00203 00204 void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data); 00205 void (GLAPIENTRY *endCallBackData) (void* data); 00206 void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data); 00207 void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data); 00208 void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data); 00209 void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); 00210 00211 void beginCallBack (GLenum type, void* data); 00212 void endCallBack (void* data); 00213 void vertexCallBack (const GLfloat *vert, void* data); 00214 void normalCallBack (const GLfloat *normal, void* data); 00215 void colorCallBack (const GLfloat *color, void* data); 00216 void texcoordCallBack (const GLfloat *texcoord, void* data); 00217 00218 00219 void* userData; //the opaque pointer for Data callback functions. 00220 00221 /*LOD evaluation*/ 00222 void LOD_triangle(REAL A[2], REAL B[2], REAL C[2], 00223 int level); 00224 void LOD_eval(int num_vert, REAL* verts, int type, int level); 00225 00226 int LOD_eval_level; //set by LOD_eval_list() 00227 00228 /*************begin for internal evaluators*****************/ 00229 00230 /*the following global variables are only defined in this file. 00231 *They are used to cache the precomputed Bezier polynomial values. 00232 *These calues may be used consecutively in which case we don't have 00233 *recompute these values again. 00234 */ 00235 int global_uorder; /*store the uorder in the previous evaluation*/ 00236 int global_vorder; /*store the vorder in the previous evaluation*/ 00237 REAL global_uprime; 00238 REAL global_vprime; 00239 REAL global_vprime_BV; 00240 REAL global_uprime_BU; 00241 int global_uorder_BV; /*store the uorder in the previous evaluation*/ 00242 int global_vorder_BV; /*store the vorder in the previous evaluation*/ 00243 int global_uorder_BU; /*store the uorder in the previous evaluation*/ 00244 int global_vorder_BU; /*store the vorder in the previous evaluation*/ 00245 00246 REAL global_ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ 00247 REAL global_vcoeff[IN_MAX_BEZIER_ORDER]; 00248 REAL global_ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ 00249 REAL global_vcoeffDeriv[IN_MAX_BEZIER_ORDER]; 00250 00251 REAL global_BV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; 00252 REAL global_PBV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; 00253 REAL global_BU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; 00254 REAL global_PBU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; 00255 REAL* global_baseData; 00256 00257 int global_ev_k; /*the dimension*/ 00258 REAL global_ev_u1; 00259 REAL global_ev_u2; 00260 int global_ev_ustride; 00261 int global_ev_uorder; 00262 REAL global_ev_v1; 00263 REAL global_ev_v2; 00264 int global_ev_vstride; 00265 int global_ev_vorder; 00266 REAL global_ev_ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; 00267 00268 REAL global_grid_u0; 00269 REAL global_grid_u1; 00270 int global_grid_nu; 00271 REAL global_grid_v0; 00272 REAL global_grid_v1; 00273 int global_grid_nv; 00274 00275 /*functions*/ 00276 void inDoDomain2WithDerivs(int k, REAL u, REAL v, 00277 REAL u1, REAL u2, int uorder, 00278 REAL v1, REAL v2, int vorder, 00279 REAL *baseData, 00280 REAL *retPoint, REAL *retdu, REAL *retdv); 00281 void inPreEvaluate(int order, REAL vprime, REAL *coeff); 00282 void inPreEvaluateWithDeriv(int order, REAL vprime, REAL *coeff, REAL *coeffDeriv); 00283 void inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv); 00284 void inComputeNormal2(REAL *pu, REAL *pv, REAL *n); 00285 void inDoEvalCoord2(REAL u, REAL v, 00286 REAL *retPoint, REAL *retNormal); 00287 void inDoEvalCoord2NOGE(REAL u, REAL v, 00288 REAL *retPoint, REAL *retNormal); 00289 void inMap2f(int k, 00290 REAL ulower, 00291 REAL uupper, 00292 int ustride, 00293 int uorder, 00294 REAL vlower, 00295 REAL vupper, 00296 int vstride, 00297 int vorder, 00298 REAL *ctlPoints); 00299 00300 void inMapGrid2f(int nu, REAL u0, REAL u1, 00301 int nv, REAL v0, REAL v1); 00302 00303 void inEvalMesh2(int lowU, int lowV, int highU, int highV); 00304 void inEvalPoint2(int i, int j); 00305 void inEvalCoord2f(REAL u, REAL v); 00306 00307 void inEvalULine(int n_points, REAL v, REAL* u_vals, 00308 int stride, REAL ret_points[][3], REAL ret_normals[][3]); 00309 00310 void inEvalVLine(int n_points, REAL u, REAL* v_vals, 00311 int stride, REAL ret_points[][3], REAL ret_normals[][3]); 00312 00313 void inEvalUStrip(int n_upper, REAL v_upper, REAL* upper_val, 00314 int n_lower, REAL v_lower, REAL* lower_val 00315 ); 00316 void inEvalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val); 00317 00318 void inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData); 00319 void inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData); 00320 void inPreEvaluateBV_intfac(REAL v ) 00321 { 00322 inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints); 00323 } 00324 00325 void inPreEvaluateBU_intfac(REAL u) 00326 { 00327 inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints); 00328 } 00329 00330 void inDoDomain2WithDerivsBV(int k, REAL u, REAL v, 00331 REAL u1, REAL u2, int uorder, 00332 REAL v1, REAL v2, int vorder, 00333 REAL *baseData, 00334 REAL *retPoint, REAL* retdu, REAL *retdv); 00335 00336 void inDoDomain2WithDerivsBU(int k, REAL u, REAL v, 00337 REAL u1, REAL u2, int uorder, 00338 REAL v1, REAL v2, int vorder, 00339 REAL *baseData, 00340 REAL *retPoint, REAL* retdu, REAL *retdv); 00341 00342 00343 void inDoEvalCoord2NOGE_BV(REAL u, REAL v, 00344 REAL *retPoint, REAL *retNormal); 00345 00346 void inDoEvalCoord2NOGE_BU(REAL u, REAL v, 00347 REAL *retPoint, REAL *retNormal); 00348 00349 void inBPMEval(bezierPatchMesh* bpm); 00350 void inBPMListEval(bezierPatchMesh* list); 00351 00352 /*-------------begin for surfEvalMachine -------------*/ 00353 surfEvalMachine em_vertex; 00354 surfEvalMachine em_normal; 00355 surfEvalMachine em_color; 00356 surfEvalMachine em_texcoord; 00357 00358 int auto_normal_flag; //whether to output normla or not in callback 00359 //determined by GL_AUTO_NORMAL and callback_auto_normal 00360 int callback_auto_normal; //GLU_CALLBACK_AUTO_NORMAL_EXT 00361 int vertex_flag; 00362 int normal_flag; 00363 int color_flag; 00364 int texcoord_flag; 00365 00366 void inMap2fEM(int which, //0:vert,1:norm,2:color,3:tex 00367 int dimension, 00368 REAL ulower, 00369 REAL uupper, 00370 int ustride, 00371 int uorder, 00372 REAL vlower, 00373 REAL vupper, 00374 int vstride, 00375 int vorder, 00376 REAL *ctlPoints); 00377 00378 void inDoDomain2WithDerivsEM(surfEvalMachine *em, REAL u, REAL v, 00379 REAL *retPoint, REAL *retdu, REAL *retdv); 00380 void inDoDomain2EM(surfEvalMachine *em, REAL u, REAL v, 00381 REAL *retPoint); 00382 void inDoEvalCoord2EM(REAL u, REAL v); 00383 00384 void inBPMEvalEM(bezierPatchMesh* bpm); 00385 void inBPMListEvalEM(bezierPatchMesh* list); 00386 00387 /*-------------end for surfEvalMachine -------------*/ 00388 00389 00390 /*************end for internal evaluators*****************/ 00391 00392 }; 00393 00394 inline void StoredVertex::invoke(OpenGLSurfaceEvaluator *eval) 00395 { 00396 switch(type) { 00397 case TYPECOORD: 00398 eval->coord2f(coord[0], coord[1]); 00399 break; 00400 case TYPEPOINT: 00401 eval->point2i(point[0], point[1]); 00402 break; 00403 default: 00404 break; 00405 } 00406 } 00407 00408 #endif /* __gluglsurfeval_h_ */ Generated on Sun May 27 2012 04:23:38 for ReactOS by
1.7.6.1
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