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#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "zlassert.h"
#include "partitionY.h"
#include "searchTree.h"
#include "quicksort.h"
#include "polyUtil.h"
Go to the source code of this file.
Defines |
| #define | max(a, b) ((a>b)? a:b) |
| #define | min(a, b) ((a>b)? b:a) |
Functions |
| static Int | compVertInY (Real A[2], Real B[2]) |
| Int | isBelow (directedLine *v, directedLine *e) |
| Int | isAbove (directedLine *v, directedLine *e) |
| Int | isCusp (directedLine *v) |
| Int | isReflex (directedLine *v) |
| Int | cuspType (directedLine *v) |
| sweepRange * | sweepRangeMake (directedLine *left, Int leftType, directedLine *right, Int rightType) |
| void | sweepRangeDelete (sweepRange *range) |
| Int | sweepRangeEqual (sweepRange *src1, sweepRange *src2) |
| inline Real | intersectHoriz (Real x1, Real y1, Real x2, Real y2, Real y) |
| static Int | compEdges (directedLine *e1, directedLine *e2) |
| static Int | compInY (directedLine *v1, directedLine *v2) |
| void | findDiagonals (Int total_num_edges, directedLine **sortedVertices, sweepRange **ranges, Int &num_diagonals, directedLine **diagonal_vertices) |
| Int | deleteRepeatDiagonals (Int num_diagonals, directedLine **diagonal_vertices, directedLine **new_vertices) |
| directedLine ** | DBGfindDiagonals (directedLine *polygons, Int &num_diagonals) |
| directedLine * | partitionY (directedLine *polygons, sampledLine **retSampledLines) |
| void | sweepY (Int nVertices, directedLine **sortedVertices, sweepRange **ret_ranges) |
Generated on Thu May 24 2012 05:09:23 for ReactOS by
1.7.6.1
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