#include <vulkan.h>
Definition at line 10366 of file vulkan.h.
◆ maxGraphicsShaderGroupCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::maxGraphicsShaderGroupCount |
◆ maxIndirectCommandsStreamCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::maxIndirectCommandsStreamCount |
◆ maxIndirectCommandsStreamStride
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::maxIndirectCommandsStreamStride |
◆ maxIndirectCommandsTokenCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::maxIndirectCommandsTokenCount |
◆ maxIndirectCommandsTokenOffset
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::maxIndirectCommandsTokenOffset |
◆ maxIndirectSequenceCount
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::maxIndirectSequenceCount |
◆ minIndirectCommandsBufferOffsetAlignment
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::minIndirectCommandsBufferOffsetAlignment |
◆ minSequencesCountBufferOffsetAlignment
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::minSequencesCountBufferOffsetAlignment |
◆ minSequencesIndexBufferOffsetAlignment
| uint32_t VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::minSequencesIndexBufferOffsetAlignment |
◆ pNext
| void* VkPhysicalDeviceDeviceGeneratedCommandsPropertiesNV::pNext |
◆ sType
The documentation for this struct was generated from the following file: