#include <vulkan.h>
Definition at line 9921 of file vulkan.h.
◆ WINE_VK_ALIGN()
| VkDeviceSize VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::WINE_VK_ALIGN |
( |
8 |
| ) |
|
◆ maxOutputClusterCount
| uint32_t VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::maxOutputClusterCount |
◆ maxWorkGroupCount
| uint32_t VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::maxWorkGroupCount[3] |
◆ maxWorkGroupSize
| uint32_t VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::maxWorkGroupSize[3] |
◆ pNext
| void* VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::pNext |
◆ sType
| VkStructureType VkPhysicalDeviceClusterCullingShaderPropertiesHUAWEI::sType |
The documentation for this struct was generated from the following file: