#include <vulkan.h>
Definition at line 11254 of file vulkan.h.
◆ blockTexelViewCompatibleMultipleLayers
| VkBool32 VkPhysicalDeviceMaintenance6Properties::blockTexelViewCompatibleMultipleLayers |
◆ fragmentShadingRateClampCombinerInputs
| VkBool32 VkPhysicalDeviceMaintenance6Properties::fragmentShadingRateClampCombinerInputs |
◆ maxCombinedImageSamplerDescriptorCount
| uint32_t VkPhysicalDeviceMaintenance6Properties::maxCombinedImageSamplerDescriptorCount |
◆ pNext
| void* VkPhysicalDeviceMaintenance6Properties::pNext |
◆ sType
The documentation for this struct was generated from the following file: