#include <vulkan.h>
Definition at line 11845 of file vulkan.h.
◆ maxRayDispatchInvocationCount
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayDispatchInvocationCount |
◆ maxRayHitAttributeSize
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayHitAttributeSize |
◆ maxRayRecursionDepth
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayRecursionDepth |
◆ maxShaderGroupStride
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxShaderGroupStride |
◆ pNext
| void* VkPhysicalDeviceRayTracingPipelinePropertiesKHR::pNext |
◆ shaderGroupBaseAlignment
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupBaseAlignment |
◆ shaderGroupHandleAlignment
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleAlignment |
◆ shaderGroupHandleCaptureReplaySize
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleCaptureReplaySize |
◆ shaderGroupHandleSize
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleSize |
◆ sType
The documentation for this struct was generated from the following file: